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Junior Chillage

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Everything posted by Junior Chillage

  1. No, those are just sprite changes. Superman is made from the Magneto sprite. Batman is made from Demitri and Cyclops, and Lobo was made from Birdie. That's the power of Mugen
  2. Too useless of a post to re-oepn the whole thread If he's got a question , he can ask. He got an answer, and that's it. No point in reviewing the question afterwards...
  3. The first time I ran into Mugen was when I was searching for DBZ games . That was a very long time ago, and I can't really remember when exactly. In March or April this year I wanted to play it again, only this time I got more into it. I became a fan of all KOF-related characters, and started collecting them. That and CVS characters have kept me busy with Mugen untill now, together with some forums.
  4. All in one: http://www.shinmugen.net/dev/index.php?showtopic=2073
  5. All versions of Mugen have a message that says it's a beta version, but you can get rid of it by simply pressing F1... Electrocade is a Mugen creator, you can't download him
  6. AFAIK, there's no way to do this in Mugen itself. You'll have to directly adjust the sound files.
  7. Sean hasn't been made yet. SF3 has only been emulated recently, and ripping/coding takes time. Alex has already been made, though. You can find him here: http://jansfreeware.com/funfactory/
  8. That's a warehouse. They host characters without permission. Sometimes they don't even mention the creator
  9. Here are some usefull sites, they provide links to characters, stages and other creations. You can also download Mugen itself there: Mugen Fighters Guild Streetmugen Shinmugen MugenBR And last, but not least, a link to the primary Mugen forum: Mugenguild Forums
  10. For Winmugen-related questions, I suggest you visit MugenDEV. They'll help you out. There's also a change your question has already been answered there.
  11. But you could at least see that this Alex is not at all accurate to the character in SF3. Of course, some creators seek for originality instead of accuracy, but that is not the case here, he just picked some random sprites and added some random axis, collision boxes etc.
  12. Yes, making 3D characters is definitly possible, but also definitly tough. And even if you manage to rip the sprites correctly, you'll probably have way too many colors.
  13. Good release? What have you been using? This beta release is more of an alpha release. It really needs a lot of work. Too bad Ex-Infernis doesn't want others to help him out, 'cuz it's sad how he f**ked up a great SF3 character
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