well this is my first realtime rendered scene,made possible bythe irrlicht rendering engine.iam putting together a release version with give examples of reflection,transperancy,solid materials and skybox/skydomes,physics an collision.please give opinion by looking the screenshot pretty soon ill have the real thing for download.i did this to rub it in my friends face,cause hes learning c++ and java and he doesnt know what to do i told him i could better than(cause hes an idiot)now in addition to being able to 3d model i can program(sorta,only 3d engines or 3d game engines)