Jump to content

PhilExile

Premium Members
  • Posts

    754
  • Joined

  • Last visited

Posts posted by PhilExile

  1. Are you talking about the blurry/billinear bug? Yes, I noticed that was CoinOps when you went to the controller config screen and then returned to the game. That was in Xports code for a while. I cannot confirm for sure, but I believe Madmab also isolated the cause and will be rolling out the fix for the next release of his emus.

     

    Also, people still use Madmab's emulators - myself included. I also use consoles in CoinOps, but that's mainly for my nephews that need the simple streamline interface CoinOps offers. Its good to have choices.

     

    Additionally, I (and Cos) have been asking for perfect pixel in the Final Burn core for a while. Do you think you'll have time next week to look at that? I should have time to test after this weekend.

     

     

    you asked for it to be fixed....madmab is funny :) no one else asked for anything thats all if is asked for and I think its a good idea ill do it...but all seem happy with consoles now...except for speed in GBA...N64 and PSX compatibility...but lucky consoles is now on the back burner for a while except some new cores might go in...but it does everything people asked for for forums and alot easier than xport could have dreamed of....to do pixel perfet click one button and every game on every system is done and if you change from 720 to 480p well it just resets it up for you on the fly...I wish others would do this stuff as I watch normal people pick these emulators up and end up going these are shit...the screen is in the top corner...etc...nothing is dynamic or easy....and for these reason after watching so many people in real life I decided these things needed to be fixed to make this true plug and play

     

    good luck with what your doing madmab....no one I know uses any of it now....and really all CoinOPS has been about was listening to them and removing all these other emus and there compexed interfaces....and now they are all happy...im moving on to other stuff systems others dont dream of touching lol just promoting hahaha anyways good luck brother im happy with the way things went I achieve what I set out to do....now this is erralivant all the top systes are in and work well and easy for everyone that wants them...infact nearly seemless

  2. Because a lot of these guys like to argue. ;)

     

    Sometimes I just don't understand people. CoinOPS and everything surrounding it was a stain on this site's good name. We finally get to a point where it's been removed and were in a position to start to repair some of that damage and everybody starts picking a fight with the admins. What was the point? What did you hope to accomplish with this??

     

    All you've done is create the admin bias you were shouting about in the first place and deservedly so. :)

  3. Thanks for the heads up, Sparda. I didn't know that. I'm actually really hating my plasma. It has image retention (burn-in) from playing Fallout 3 for a whopping 3 - 5 hours straight. Its absolutely permanent as I have been running static and 'wipes' for over two and a half weeks now. Zero improvement.

     

    If you have an LED recommendations, let me know. I had wanted plasma because of the faster response rate and (IMO) better picture, but the hell with that now. This technology is still crap, no matter what the companies say.

     

     

    I recently bought a 50 inch Plasma

     

    Plasma screens cannot be "Tated", its really dangerous. You can kill you plasma if you rotate it. CRT or LCD and LED are ok for Tate

  4. Ditto on all points.

     

    I never said i know them...but read their post, and you'll understand than emulation of SH4 games isnt coming soon......Problem isnt the dump asshole ^^, nor the emulation itself, problem is emulating those games, recent games......but as a true Cave lovers like you said, you know that ^^, and im pretty sure you have buy all their games to play them on your...oh yes..jtagged 360 ^^

     

    And do as you wish, play them on Demul when the build will be released.....with lags and many more bugs ^^

     

    Cheers "Cave lover" :D

     

    it's a shame i found your post

    terribly abusive and aggressive,

     

    What right do you come here to give us lessons ?

     

    fumanchu always cooking informative post and rare links

     

    thanks to people like him that the scene can remain active

     

    cheers fu!

  5. Hey +T+,

     

    Responses below.

     

    The original author from whose emulator the port was derived should always be credited in the documentation.

     

    It's actually not stated in Xport's documentation of Neogenesis. Its possible the original Gens author is unknown. See the link below:

     

    http://xport.xbox-scene.com/frame.html?htt.../neogenesis.php

     

    But when you port a program to another platform I wouldn't say you have an obligation to show their name on screen.

     

    Isn't this what you (or others) are asking BP to do? I believe Waal pointed out that NES went the extra mile and did just this, but, to my knowledge, Xport and Madmab never did. No disrespect to either of them, as I think its overkill too. Also, I don't think the original authors care much - at least about Xbox 1.

     

    All BP is doing is taking other developers' ports, making a few minor changes, and then packaging them all up under his own branding. He has not coded any of it himself (even the CoinOPS UI is the original MAMEoX UI with a few tweaks).

     

    Well, I wouldn't go that far. He did add a lot in terms of usability. I honestly hated MAME on the Xbox until I tried CoinOps. Also, BP added features that i know MAMEox didn't have such as 720p and perfect pixel functionality.

     

    So in this case, the developers who coded the ports he is using should be credited exactly as madmab credits XPort in his editions.

     

    Well, a counter point could be made that BP never credits himself in the GUI at all. I'm betting that half of the CoinOps users out there have no idea who BP is. I didn't know until a few years ago and I was using CoinOps/MAMEdOX long before that.

     

    Though I'm loathe to make the comparison since madmab is a skilled coder and has actually updated and improved the core code in many of the ports he has worked on. Something BP is not capable of, despite what he would like us all to believe.

     

    I think BP has stated that he is more of a GUI guy than a coder. He also is big on details and making sure what is there works. I know from working with him on the perfect pixel stuff that he can code. No one up until that point was interested to add that specific functionality. I asked NES about it for FBL and he ignored the request, saying it was impossible.

     

    Anyway, I'm not saying anymore. There is so much bad blood in this, it will never be resolved. Also, I don't think BP is innocent in this either, he most definitely antagonizes you guys. In turn, you all take the bait every time and start a new flame war, so I'm guessing there must be some enjoyment in it for you too, right? :)

     

    madmab is a skilled coder and has actually updated and improved the core code in many of the ports he has worked on.

     

    Wait till you see the new SNES port that is in the works. Its MUCH better than any SNES emulator currently on the Xbox1. Nearly perfect in my opinion.

  6. I believe he is referring to the original authors. For instance, Xport ported NeogGenesis from Gens and Madmab then added further enhancements. That much is credited. However, Gens' author isn't credited. (I'm not actually sure who that person(s) is either)

     

    In the startup animation of all madmab edition emulators, XPort is very clearly credited in large letters at the top of the screen. So I don't see your point.
  7. 2.gaiapolis needs the driver updated.

     

    I'm not sure if that needs a driver update. I've gotten that to play on my Trusty Xbox. It could be an issue with the virtual memory settings or that it just needs the faster CPU and additional RAM.

  8. So why do you bother answering ?

     

    Well, at the time, I'd rather post here than answer ridiculous emails from my coworkers. :)

     

    Surreal: Go check, there's a scroller where everyone is credited since DAY ONE.

     

    I believe you. I'm actually looking forward to messing with that emu.

     

    FBL, Nestopia, ZSNES: Readme file included and viewable through the GUI

     

    I'll check that out. I never noticed. Does it include all the driver people like IQ?

     

    Xport-Madmab: same as above. And also a static picture as intro. Both during Xport then Madmab era.

     

    Right, I've seen Madmab and Xport's 'name' but not the original coder(s). How is that accessed?

     

    I'm sorry but your answer was actually side feeding like you say. Again, if you don't care then it's best to stay silent.

     

    I know where to find everyone. I'll probably nerd out with you over the Amiga set you built soon enough. :)

     

    Cheers. I hope next time we'll chat we'll talk about graphic design and video games again. I'd like to show you some european designers you'll surely enjoy and many other things.

     

    That'd be awesome actually!

  9. This whole forum is getting ridiculous - both sides. I don't see the point of it. I'll just chat with you all via IM/IRC. Your all fine one-on-one, but the forums create some sort of mental-retardation field.

     

     

    Oh btw, you're absolutely wrong about this. Surreal, FBA-XXX, Final Burn Legends, NestopiaX, ZsnesXbox, Xport-Madmab emus... many come to mind. So if the initial authors have put credit screens their will must be respected. And if they only put a text file in the archive, it must be kept or at least they must be mentioned.

     

     

    Surreal - not sure about - haven't played with it yet

     

    FBL , Nestopia, ZNes - Can't recall, but I will check as I use them all except ZNes. :)

     

    Xport-Madmab - Where? I just looked at the v1 readme for NeoGenesis and it only mentions that its a port of Gens. No where is the original author name given. Additionally, its not in the GUI of the emu anywhere. I use those all the time and I'm sure its not included in the interface. I don't really feel they need to be either.

     

    I know why you have a beef with BP and he with you, but I don't see the objective of either side feeding into it. Its not like one day either of you is going to wake up and say: Hell, I see it their way now! Let me apologize in a post.

     

    I'm not posting in response to any of it anymore.

  10. This whole argument is ridiculous. Each and every emulator on the Xbox is a port of an existing, Windows-based emulator. The original authors are SOMETIMES mentioned in the read-me, but never in the emulator itself as far as I know.

     

    I have an idea - Add an "about box" in Coinops and every other emulator that says something like:

     

    "GENESIS emulation provided by NeoGenesis, ported to the Xbox by XPORT from the Windows emulator Gens by XXXX"

     

    Hell, you know, while you're at it, why not credit the actual engineers who created the Megadrive in the first place or maybe Sega themselves? I'm sure they'd appreciate it!!

     

    (If you can't tell I'm being sarcastic)

×
×
  • Create New...