Easily is that the home market is on par or better then arcade hardware (only one or two arcade boards currently are better then home consoles, Sega's Lindbrugh is one of them for sure). Back in 92, you had the SNES/GEN ports and then the much crisp, perfect sounding and looking arcade version. This all started when the Dreamcast came out, since it shared nearly the same specs as it's arcade counter part, the NAOMI. It was undoubtably the most arcade-perfect machine at the time. Soul Calibur is the main attraction. As it was perfect to the arcade in quality, and added a bit of bonus features. System 256 is based on Playstation 2 hardware, but has more RAM and GPU power compared the PS2, which leads itself to decent 3D/lukewarm 2D ports on the PS2. If there's one reason to go back to arcades is the play fighters TBH. It's the only place where you can get good (beyond online play). But the mentality is, why go to the arcade if it's just gonna get a home port afterwards. soul calibur was originally released on playstation1 based hardware.the dreamcast version was a massive improvement over the arcade version both in graphics and options. lindenburghs specs isnt as powerful than ps3 or 360 for that matter ive seen it quoted! personally i just think it is a cmplete lack of originallity.pumping out sequel after sequel! hell you dont need fancy graphics to make an addictive game remember tetris on the gb! Hrmmm... Soul BLADE originally came out for the PSX. Soul Calibur originally came out in the arcades and was ported over to the DC with immensely improved graphics. If PS3 is more powerful then Lindbrugh then why is VF5 not an arcade perfect port?