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Alpha

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Everything posted by Alpha

  1. Hmm.. have you tried CallWave? It won't disconnect you, but its a internet answering machine. Basically when the phone is busy, people just call the callwave #, then your #, and they can leave a message on your pc for you to get off the pc. Its free, and its damn easy. http://callwave.com
  2. YAPE is a Commodore 16/Plus 4 emulator for Windows. News: * new README file (at last!) * support for density select in true drive emulation * drive LED on the PC keyboard scroll lock indicator * shadowing 1541 ROM between $8000-$BFFF * no more reattach of D64 files is necessary, when switching between the 1541 and 1551 true drive emulation modes * added one final long pulse when saving in TAP format: wholewave TAP now produces a fully reloadable image * fixed cycle timing of a few CPU read calls, most of the remaining raster glitches are gone * fixed the 0x8F (SAX) opcode, it set the Z and N flags accidentally * no more truncation in sound frequency conversion, interference sounds much better * PC joystick is usable again (got broken in last release) * SID setup dialog initialisation bug * minor optimisation in sound rendering * miscellaneous bugfixes Download It Here
  3. Nestopia is a NES emulator for Windows. News: - Fixed the input bug that sneaked up in v1.05. IDirectInputDevice8::Poll() was the cause. I forgot it could return DI_NOEFFECT which is not the same as DI_OK. The bug affected devices that didn't need manual polling. - Fixed a bug that caused all soundcards without support for hardware-mixed secondary buffers to not work. - Did some small optimizations in the PPU core. - Changed so that state slots are flushed to files (if enabled) every time the user saves instead of only during load/close. - Modified the path dialog. Two check mark buttons now control the auto loading and saving of state slots. - Less sound stutter when toggling the menu in fullscreen. - Tweaked the render queue and put a limit on how many frames behind the GPU can be. This is to prevent sudden jerks and input lag. Download It Here
  4. GEST is a Open-Source Gameboy emulator for Windows. News: * Cardcaptor Sakura now works. * Fixed Block Kuzushi SGB color problems (most of them). * Auto-fire buttons now work better in some SGB games. Download It Here
  5. You need the NeoGeo bios buddy. Download it: http://perso.wanadoo.fr/arcade.abyss2/emul...ator/neogeo.zip Stick it in the same folder as the roms.
  6. , I remember braces. Gosh about 40% of the food would get stuck in my teeth and I hate it when they would change the wire errr (lots of pain). Congrats!
  7. Thats just about right. You now how SNK is, all they're games practically look and feel the same. However there is some interesting addons in this game that you have not seen from SNK before, so I would take a look and download it.
  8. [align=center:a6b033bd54][/align:a6b033bd54] Well since the rom was released 2 days ago, I thought I should host it and make a page just for it. Like I have done for King of Fighters 2002, and Rage of The Dragons. The page includes Tutorials, Downloads, Emulators, Screenshots, and much more. I hope you enjoy the site and please distribute it and help the other peeps out. [align=center:a6b033bd54]http://cthd2003.cjb.net[/align:a6b033bd54]
  9. Your right but the Start & Select don't really count since you don't use those. So thats what we mean by 2 buttons, the A & the B.
  10. Our Mod, "Someboddy", has reviewed Battle Engine Aquila for PC![right:f2c915f976]http://www.losttoys.com/battleengine/html/graphics/th_bea_battle_pic.jpg[/right:f2c915f976] "If you ever played a futuristic RTS and you sent a huge robot to destroy the enemy base, you probabaly wondered how fun it will be to drive this robot. In Battle Engine Aquila, that's exactly what you do!!!" - Someboddy [align=center:f2c915f976][/align:f2c915f976]
  11. Yup, btw I need you to reupload your avatar, it doesn't seem to be showing correctly. There must have been a problem in the upload process.
  12. A couple of people from our hub and here have reported that MAME.DK's downloads are back up and they sure as hell are. I just got done downloading a couple of games. They havn't reported it on their main page, but the downloads are working again. - Enjoy Reference Links -Hahah, no they're not.- -Read the board rules you ingrates.-
  13. That reminds me of the Super Nintendo: Game Boy Color porter. It was basically the same concept. You play it on your TV hehe.
  14. Yeah the world cup hasn't been so great these past couple of years. I've only been to one game and it was a TIE. Some of the rules in sports are really stupid, but can you do?
  15. Actually we are kind of in luck still. In Direct Connect, especially our hub, you can find users who share the full set of MAME.71 Roms. In fact we have like 4 users in our hub now who have it.
  16. Alrighty I think we needed this thread. Anyhow for me, it would have to be: Marvel Vs. Capcom 2 (Hacked Edition). When I mean hacked edition, there was recently someone who hacked the game and edited the music and added the good ol' real street fighter sound track. Because the original version uses JAZZ music!!... and gosh I hate it. In the character select screen it would say in the music, over and over, "I'm gonna take you for a ride!". So whats your favorite fighting game?
  17. Man every new GBA game I see reminds me of the great SNES. I still like the SNES more though because you had more buttons to play with. However with GBA, you get 2 less buttons. I also think the SNES had a lot better games even though the GBA is still a rising star. I also can't see any "spectacular" games releasing for it or something. You got your Metroid Fusion, but these are all copies of SNES. It has no real new games that can really beat the SNES in my opinion. Post your comments here.
  18. So far were kinda clueless in what game to review. If anyone wants a specific game review, go ahead and post it here.
  19. I would have to say on this one: MAME. I know alot of you would say, GameBoy Advance or NES, but if you really take a look at the games, they are a lot faster than they really are. Basically the word to use is, "Overclocked". Meaning faster than it is supposed to be. You can really see it in GBA games and even for SNES and others. Post which system you think is emulated the best here.
  20. [left:d21dd94578]http://sig.kornet.net/inter/cps1/wz08/sfex2p/07.jpg[/left:d21dd94578][align=right:d21dd94578]The last 3D Street Fighter game ever has now been reviewed for The Arcade! It includes new revamped Street Fighter Music and some of the best looking combos and finishers you will ever see. This is what many Street Fighter fans call as the hidden game. You have to see it to believe it![/align:d21dd94578] [align=center:d21dd94578][/align:d21dd94578]
  21. Game: Street Fighter EX 2 Plus System: Arcade / PSX Emulators: Zinc, Impact Reviewed From: Arcade Version Many, many people have not ever heard about this game! Sadly enough to say it is the last, as we know, 3D street fighter game ever made. Includes around 20 characters and 100% 3D Characters! I don't know about the backgrounds, but about 65% of the game in total is 3D. The backgrounds are what we would call, "Tekken Style". You can see like a ring or platform thats trying to mix in with other backgrounds and you are fighting on it. The game was made around 1998, 1999, so I wouldn't say its that old. But don't forget were in 2003 now, so this game is a MAJOR IMPROVEMENT from Street Fighter EX. There are no more choppy characters or "Blocky" characters that you would see in a THQ Wrestling Game back for Nintendo 64. Characters are a lot more smoothed out and more realistic. There is also a Street Fighter EX 2 (not Plus) which is fairly the same as the game I am reviewing now, but it lacks some new features and small improvements and bugs not found in the EX 2 Plus version. Another great thing about this game is the music. When have you heard techno styled Ryu music? Well this game does the trick with revamped music for about half the characters. The rest are randomly chosen trance techno style music. You need a high end pc to run this game if you want to emulate it, which I don't condone. Also this game has some of the coolest finishers you will ever see. It has Hyper Combo's, and of course lots of lighting effects to go with it. They also introduced some new characters such as: Skullo, Area, Sharon, Doctrine Dark, and others. The music gets you really in tuned with the game and by far it's a big improvement from the JAZZ music in Marvel Vs. Capcom 2 and the "Original" 2D music from the Street Fighter Series. The one letdown in this game has to be though, the speed. Its no where as close the speed of games like Xmen Vs. Street Fighter or any of the other 2D Street Fighter games. Sometimes it feels like your in the air forever. And other times you just can't wait for that fireball to hit the other guy. Most people who emulate this game will experience lots of frame rendering problems and your probabally going to have to turn on frame skip for this game. As I stated before, a high end PC is needed for this game. As we all know when you play it in the Arcade is when you really get the feel of the game. 60FPS, all throughout the game, instead of a stuttering 30FPS emulating it. Some other stuff that bothered me in the game was the poor backgrounds. I mean, its sad how they can work so much on the characters and not even make a decent background. They also didn't make some of the moves to work on all sides. For example with Vega or Balrog you can throw someone on the screen. Basically your banging another characters head against the TV Screen. But the characters don't know which side the TV screen is so sometimes instead of throwing them straight at you, they throw him behind in the background. So you see the guy throwing the other character on a flat background. You also have to realize these background aren't fully rendered. They are like green screens, there is no through the background. Also one thing that shocked me was that one of the characters they introduced, Sharon, actually uses a Gun as one of her weapons. This is the first time I have ever seen a gun used in a Street Fighter game. Not a X-MEN game or Marvel game, Street Fighter game. And it actually looks like a gun, not like one of those toy guns. Also this game was actually only released in Japan (not the PSX version). So about 60% of the world hasn't played this game from its actual Arcade system. It also one of the rare games for IMPACT (now Zinc) that were fully emulated, unlike Tekken 1 & 2. You will most likely beat this game very fast, there isn't that much skill needed to finish this game in less than 3 hours. GamePad's for this game can be a little annoying if your emulating it, so stick with the keyboard. Well thats it for today, GameCop here, over and out. Speed: 6.8 GamePlay: 8.5 Graphics: 8.9 Sound: 9.0 Overall Score: 8.3 Grade: B Overall I give this game a !
  22. [left:360c1ca9d8]http://www.sulako.com/images/gificon.gif[/left:360c1ca9d8][align=center:360c1ca9d8]Well a couple of people were complaining about the flash intro. So I removed it and we got a new main page logo done by: DreamCastLover. Hopefuly it will be easier for you to get on the site now and browse around. Enjoy![/align:360c1ca9d8]
  23. Alrighty fixed the link.. you guys should have no problems now. - Enjoy!
  24. Uhmm.. I think you mean Jet Grind Radio. I have that game, to me its kind of stupid. Its probabally the worst skating game I have ever played. In the start of it, all you do is copy another skater.
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