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Mame 0.121 related releases
EMULATORS
=========
Official Source and Binaries: Here, Here, or Here
DATS
====
Story.dat / mamescore.ini / default.el
MAMEinfo.dat, Category-, Version and Alltime inifiles
AGEMAME
=======
NOTES
=====
MAME Plus (whatever) 0.121 released with console support
Enlightened from this thread, we integrated MESS core into MAME Plus in the hope that MESS would get wider attention that it deserves.
"console games tend to push things harder than arcade ones, and often abuse chips in ways the arcade games don't", so that console emulation may potentially improve the level of accuracy in MAME. currently we have 3 drivers (ie. NES, SNES, Genesis) enabled, to evaluate console emulation in the MAME framework. we prefer not to have a fixed game list, as the MESS window UI already gives a console-ish emulator look and feel.
whether MAME 'Plus' still bears the name of MAME is merely a philosophical opinion.
* updated Japanese mameinfo (0.120u4 11/19) [mame e2j]
* update Simplified Chinese text [emuman]
* updated Traditional Chinese text [YuiFAN]
* updated mame statistics [bUT]
* fixed to compile with NO_DLL version [bUT]
* fixed to compile with TINY target [bUT]
* removed HazeMD support [emuman]
* completely removed osd_so.h [bUT]
* updated Japanese list (jplist0120u4_1118.zip) [mamelist jp]
* integrated MESS core into MAMEPlus [emuman, BUT]
* updated catver [s_bastian]
New translations added :* Airwolf (France) par Arkatrad.
* Bad Dudes Vs Dragonninja (France) par Arkatrad.
* Mortal Kombat II (France) par Arkatrad.
This makes a total of 56 translations.
Added
* The King of Fighters 2002 (Remix Ultra SDM, ver.2.5, Jason [FGCH] Hack)
* Ninja Master's (Boss, Ydmis/ Creamymami Hack)
Updated
* The King of Fighters '97 (Boss, Yukimura Hack)
* Metal Slug X (Style Remix, KrysoFun/KVS Hack)
* Metal Slug 2 (Style Remix, Ydmis Hack)
Removed
* Mess drivers from latest Mameplus source
* but mess toolbar options is enable in game
- ######## LATEST EMULATION NEWS WILL APPEAR BELOW ######## -
KiGB 2.04 released
Gameboy emulator
2.04 (2007-11-19)-----
- Bugs Fixed:
* Fixed a hanging bug when loading saved data from a real cartridge of Gameboy Camera to KiGB. Thanks Chloe for the notification and the valuable information.
* Fixed a crash bug when meeting the last boss of Super Mario Land 3: Wario Land. Thank Chris Taylor for the notification.
>> Get it HERE.
bsnes v0.026 released
SNES emulator
2007-11-18 - bsnes v0.026 releasedSince the last public release, I've completely rewritten the memory mapping and cartridge loading systems. With this, I've added preliminary support for the Broadcast Satellaview (BS-X), however very few BS-X games will run at this time. I've also switched compilers from Visual C++/8 to MinGW/GCC4, which grants a ~5-10% speedup over the previous release.
Changelog:
* Major source code cleanup
* Completely rewrote memory mapper to support runtime MMCs
* Updated S-DD1 MMC to use new memory mapping interface
* Improved S-DD1 emulation, thanks to information from orwannon
* Added support for SameGame -- load via "Load Special -> Load BS-X Slotted Cart" menu option
* Completely rewrote cartridge loader to support BS-X, BS-X slotted carts and ST carts
* Created custom dialog windows for multicart loading
* Improved generic memory mapper, which eliminates the need for cart.db [Nach]
* Added BS-X slotted cart detection to generic memory mapper [Nach]
* Linux port will now ignore keypresses when window is inactive
* Linux port will use much less CPU power when idle
* Added detailed compilation instructions to Makefile for Linux port
* Added "make install" target and PNG program icon for Linux port
* Switched Windows compiler to MinGW/GCC4
* Windows executable is now packed with UPX to decrease filesize
* Removed .ufo, .gd7 and .078 ROM extensions; added .bs extension
* Added preliminary support for the BS-X base unit, BS-X base cartridge + MMC, and BS-X flash I/O
>> Get it HERE.
Hoxs64 v1.0.5.10 released
Commodore 64 emulator
19 November 2007 v1.0.5.10==========================
1) Fixed SounDemon’s sid emulation compatibility that was broken in the previous release.
2) Adjusted memory-reset pattern. An optional memory pattern file called c64.ram has been added. The file was sampled and extrapolated from the memory-reset pattern of a C64C. If the c64.ram file is missing then a default pattern is generated.
18 November 2007 v1.0.5.9
=========================
1) Fixed disk head movement while motor is off bug that was introduced in v1.0.5.0. The LogosLand 2 demo works again.
2) The disk ROM is updated from 1541C to 1541-II. The game Kangarudy II works.
3) Adjusted SID oscillator register $D41B to read a one cycle delay as per an 8580 SID.
4) Adjusted memory reset pattern. The game Snow Queen and the demo Typical / Beyond The Force works.
5) Fixed assertion failure while performing a reset in debug mode.
6) Fixed long standing internal "first chance exception" whilst querying the application version.
>> Get it HERE.
