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    WinUAE 1.5.1 released

    Robert
    By Robert,

    Commodore Amiga emulator

     

    WinUAE 1.5.1 (12.08.2008)

    =========================

     

    Major 1.5.0 bugs fixed:

     

    - Failed to start with some display card/driver combinations.

    - Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3.

    - Memory corruption in configuration file handling causing random crashes when loading or saving configuration files.

    - Configuration files in subdirectories didn't load if configuration cache was enabled.

    - RTG hardware mouse cursor may have been invisible (or had wrong graphics) in some cases after resolution change.

    - Switching between non-interlaced and interlaced modes caused random "scanline" graphics corruption.

     

    Other bug fixes:

     

    - Built-in HRTMon crashed in JIT modes.

    - Interlace modes fixed in "normal" (non-doubled/scanline) modes.

    - Fixed borderblank graphics corruption in interlaced modes.

    - Fixed possible crashes when switching Windows desktop resolution or when using quick user switching.

    - "Kickstart Replacement" fixed.

    - PCMCIA SRAM emulation didn't work in memory expansion mode.

    - Emulation paused if "stop sound while inactive/minimzed" was enabled.

    - Improved directory filesystem statefile support.

    - AVI recording crash if only audio recording was enabled.

    - Native DLL support fixed.

    - Forced fullscreen refresh rates didn't work in some cases.

    - Multiple identical (same serial number) USB game controllers do not confuse input system anymore.

    - Major blitter slowdown in some AGA modes.

    - ADF was not updated if disk write was aborted (Cadaver save disk)

    - Crash when USB mouse/joystick was removed or inserted before emulation was started.

     

    New and improved features:

     

    - Added support for Direct3D pixel shader filters (very fast compared to software filters, pixel shader 2.0+ compatible display card required), plain Direct3D filter performance improved. Latest (August 2008 or later) DirectX required.

    - In windowed mode all resolution or chipset/RTG mode switches resize the window instead of window closing and opening.

    - Aspect ratio setting added to RTG and filter panels.

    - Window resize enabled in windowed mode (chipset mode).

    - Added Picasso96 option "Always scale in windowed mode" which enables window resizing and disables automatic resize. Keeps aspect ratio automatically.

    - Only reset fullscreen mode when resolution or depth changes.

    - On the fly USB mouse/joystick insert/removal does not modify currently selected input device(s) in Ports-panel.

    - Enable ini-mode (registry replacement) if .ini (without .exe) is found. Previously always used winuae.ini.

     

    And more. Originally 1.5.1 was planned to be "1.5.0 bug fix" update only..

    >> Get it HERE.


    FB Alpha 0.2.96.92 Released

    Robert
    By Robert,
    Here's the what's new;

     

    - Captain CPS-X readded netplay and removed the dependancy on any external dlls - use them at your own risk

    - Fixed a problem with the SuperScale filter on nVidia gfx cards

    - Merged in Captain CPS-X's improvements to the game selection dialog

    - Fixed a problem with the game information dialog displaying incorrect images

    - Updated the romcenter dat module to support the latest romcenter

    - Imported fixes from MAME 0.126u4 for fm.c

    - Added a flag for MVS Cartidges and changed hardware description output

    - Matched all sets to MAME 0.126u4

    >> Get it HERE.


    SSF 0.10 Test released

    Robert
    By Robert,

    Saturn emulator

     

    >> Get it HERE.


    ClrMamePro 3.117b released

    Robert
    By Robert,

    Rom Manager

     

    3.117b

     

    - misc: minor changes to chd regions layout

    - misc: compiled with VS2008 SP1

    - fixed: unneeded test for decompressed sets fails

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
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