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WinUAE 1.5.1 released

Commodore Amiga emulator
WinUAE 1.5.1 (12.08.2008)=========================
Major 1.5.0 bugs fixed:
- Failed to start with some display card/driver combinations.
- Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3.
- Memory corruption in configuration file handling causing random crashes when loading or saving configuration files.
- Configuration files in subdirectories didn't load if configuration cache was enabled.
- RTG hardware mouse cursor may have been invisible (or had wrong graphics) in some cases after resolution change.
- Switching between non-interlaced and interlaced modes caused random "scanline" graphics corruption.
Other bug fixes:
- Built-in HRTMon crashed in JIT modes.
- Interlace modes fixed in "normal" (non-doubled/scanline) modes.
- Fixed borderblank graphics corruption in interlaced modes.
- Fixed possible crashes when switching Windows desktop resolution or when using quick user switching.
- "Kickstart Replacement" fixed.
- PCMCIA SRAM emulation didn't work in memory expansion mode.
- Emulation paused if "stop sound while inactive/minimzed" was enabled.
- Improved directory filesystem statefile support.
- AVI recording crash if only audio recording was enabled.
- Native DLL support fixed.
- Forced fullscreen refresh rates didn't work in some cases.
- Multiple identical (same serial number) USB game controllers do not confuse input system anymore.
- Major blitter slowdown in some AGA modes.
- ADF was not updated if disk write was aborted (Cadaver save disk)
- Crash when USB mouse/joystick was removed or inserted before emulation was started.
New and improved features:
- Added support for Direct3D pixel shader filters (very fast compared to software filters, pixel shader 2.0+ compatible display card required), plain Direct3D filter performance improved. Latest (August 2008 or later) DirectX required.
- In windowed mode all resolution or chipset/RTG mode switches resize the window instead of window closing and opening.
- Aspect ratio setting added to RTG and filter panels.
- Window resize enabled in windowed mode (chipset mode).
- Added Picasso96 option "Always scale in windowed mode" which enables window resizing and disables automatic resize. Keeps aspect ratio automatically.
- Only reset fullscreen mode when resolution or depth changes.
- On the fly USB mouse/joystick insert/removal does not modify currently selected input device(s) in Ports-panel.
- Enable ini-mode (registry replacement) if .ini (without .exe) is found. Previously always used winuae.ini.
And more. Originally 1.5.1 was planned to be "1.5.0 bug fix" update only..
>> Get it HERE.
FB Alpha 0.2.96.92 Released

Here's the what's new;
- Captain CPS-X readded netplay and removed the dependancy on any external dlls - use them at your own risk
- Fixed a problem with the SuperScale filter on nVidia gfx cards
- Merged in Captain CPS-X's improvements to the game selection dialog
- Fixed a problem with the game information dialog displaying incorrect images
- Updated the romcenter dat module to support the latest romcenter
- Imported fixes from MAME 0.126u4 for fm.c
- Added a flag for MVS Cartidges and changed hardware description output
- Matched all sets to MAME 0.126u4
>> Get it HERE.