Jump to content

    Ootake 1.59 released

    Robert
    By Robert,

    TG16 / PCE emulator

     

    2008/11/21 1.59 released

     

    - The processing of the LFO function of a built-in sound was brought close to a real machine. In "Hanii In The Sky", "Flash Hiders", "Forgotten Worlds", and "Juuouki", etc., the effect sound has approached a real machine.

     

    - The CPU(HuC6280) processing part was sped up a little. I think that processing lightened in some measure with the not fast personal computer.

     

    - The access timing of CD-ROM was brought close to a real machine more. In the continue screen of "Dragon Slayer - The Legend of Heroes", when you use fast CD-ROM drive, the problem that had stopped occasionally was solved.

     

    - The timing of the raster interrupt processing was brought close to the movement of a real machine. In the third stage of "Daimakaimura", the bug that the line had flickered (generated from recent version) was corrected.

     

    - Additionally, a detailed part has been improved and corrected.

    >> Get it HERE.


    MAME Plus! 0.128u3 released

    Robert
    By Robert,
    2008-11-20 - MAME Plus! 0.128u3

     

    - moved scaler code to video device, fixed scaler switching menu [Emuman]

    - updated Korean text & list v20081111 [zzoro]

    - updated Simplified Chinese history.dat [Edouard]

    - catlist v0.128u3 [s_bastian]

    - updated Makelang, multi-language need your translation [download makelang, submit your text]

    - [MAME] sync with 0.128u3 [sword]

    - Artwork list v20081029 [Mr. Do's Arcade]

    - updated Simplified Chinese list (0128u2_1104) [kof2112]

    - [MAME] sync with 0.128u2 [sword]

    - updated Japanese list (jplist0128u1_1024) [mamelist jp]

    - updated Japanese history.dat & story.dat [399@2ch]

    >> Get it HERE.


    DSP 0.9 released

    Robert
    By Robert,

    Sinclair and ColecoVision emulator

     

    New version DSP 0.9!! Added ColecoVision support!

    • General

    +NEW: Added an initial list of games where you can choose which to boot, added a new button to close driver and return to the list. Also added to the general configuration of the possibility of booting the old way [leniad and NESbr]

    +ENHANCE: YM2203 - Corrected speed generation of IRQ's (implemented by internal timers), added functions to initialize the chip's internal timers. [leniad]

    +NEW: Added sound chip YM3812/YM3526 (based on MAME) [leniad]

    +NEW: Brazilian language - Thanks to Eduardo Richeli [leniad]

    +ENHANCE: Implemented generic scroll functions. [leniad]

    +ENHANCE: Best initialized of the library SDL [NESBr]

    +ENHANCE: Better control of the pop-ups windows (configuration, about, etc) [NESBr]

    +NEW: Color palette buffer, implemented on all the drivers who use dynamic palette [leniad]

    +NEW: Better initialization of the CPU, fix bugs in the boot of some drivers (for example City Connection) [leniad]

    +NEW: Z80 - Added 0xEDB2 opcode - 'inir' (Used by Coleco ROM!) [leniad]

    +NEW: Added graphic chip TMS99X8 [leniad and Michael Franzen]

    +BUG: Corrected the image size when recording a GIF, JPG or PNG and the video was in 2X size [leniad]

    • Spectrum

    +BUG: Fixed the speaker in Spectrum 128k and Spectrum+3. [leniad]

    +NEW: TZX - Added block 0x35 - Custom Data Block [leniad]

    +BUG: TZX - Fixed a bug in the block 0x5A (Glue), not continued after loading the block. [leniad]

    +NEW: In the Spectrum +3 when it encounters a disk with protection SpeedLock +3, it's shown in the taskbar. [leniad]

    +ENHANCE: More precise timings of the speaker and AY8912 [leniad]

    +ENHANCE: Added beeper oversample, choose from 1x to 5x (up to 220,500 samples / sec!), Significantly improves the sound of the speaker (eg Fairlight, Xecutor, etc.) [leniad]

    +BUG: When you load a tape and stopped in the middle, the speaker don't sound [leniad]

    • Black Tiger

    +ENHANCE: At last, implemented priorities in the background. [leniad]

    +ENHANCE: Simplified functions of the screen and calculating of the color palette [leniad]

    • NES

    +ENHANCE: Begin the rewrite of the driver (Mappers, PPU, etc) [NESBr]

    • Asteroids

    +BUG: Fixed all the bugs in the vectors engine. [leniad]

    +BUG: Fixed the resolution, based on MAME 400x300 although it can get up to 1024x1024 [leniad]

    +BUG: Fixed the controls. [leniad]

    +NEW: Added basic analog sound. [leniad]

    • Rygar

    +ENHANCE: Fixed scroll, priorities and controls. [leniad]

    +ENHANCE: Implemented digital sound ADPCM MSM5205 [leniad]

    +NEW: Added sound YM3812. [leniad]

    • Express Raider

    +NEW: Added sound, malfunctioning because of a bug in the M6809 [leniad]

    • Psychic 5

    +NEW: Driver with sound. Lack rendering Alpha (background and sprites), intensity of color and clipping in the initial presentation. [leniad]

    • Kung-Fu Master

    +NEW: Added driver without sound (missing M6803) [leniad]

    • Terra Cresta

    +NEW: Added driver to experiment with the FAME library (Still does not work nothing at all!) [leniad]

    • Shoot Out!

    +NEW: Added driver with sound [leniad]

    • Vigilante

    +NEW: Added driver without sound (missing YM2151) [leniad]

    • ColecoVision

    +NEW: Added the console, with sound. Work 99% of the roms. More info at 'readme.txt' [leniad and Michael Franzen]

    >> Get it HERE.


    GameEx 9.66 released

    Robert
    By Robert,

    Front End

     

    17th November, 2008 - GameEx 9.66

     

    - Now has high score support for supported MAME games thanks to Fyrecrypts project. For supported games and if enabled you will see an option on the game info page to show high scores for a game.

     

    - Improved control support when playing videos in the video player. Fixes a key repeating issue, and video skips are now a more friendly 20 seconds instead of 30

     

    - Improved support for displaying GameEx on a secondary display. GameEx will now run in ful screen windowed mode on the secondary display, and continue to be accessible when working on the primary display.

    >> Get it HERE.


Portal by DevFuse · Based on IP.Board Portal by IPS
×
×
  • Create New...