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Dxbx 0.0.9 released

Xbox emulator
The news shows 0.0.9, but Sourceforge has it as 0.0.0.9... confusing.
Since it is hosted on Sourceforge, we assume it's legal...
25 December 2008:
Dxbx 0.0.9 is out now!
With this special xmas release of Dxbx we want to show anyone who is still following our progress what has been changed in Dxbx.
Not everyone has the possibility to compile the Dxbx sources from sourceforge, so for your convenience we provide a setup too.
A lot has happened since the 0.0.7 official and the none-official 0.0.8 release. Unlike version 0.0.7, we now provide the necessary DLL files inside the setup. So no more searching for the dlls on the internet.
DLL`s that are included:
Cxbxkrnl.dll - this is the original Cxbx DLL
DxbxKrnl.dll - this is the dxbx delphi ported version of Cxbxkrn.dll
When using the Cxbx.DLL, Dxbx can run up until the movie in Turok (the main game we're trying to emulate first), but not any further, as controls are not fully implemented yet.
When selecting loading an game's default.xbe file, Dxbx converts it to a windows-native executable; Make sure you save that file in the same folder as where the game's Xbe file was located.
(You could save the exe somewhere else, but this has not been tested.)
Also the DLL`s of Cxbx or Dxbx need to copied to the game folder.
Don't forget : When using Cxbx.DLL, you'll also need to make sure that msvcrtd.dll and cklibver.dll are in your path!
>> Get it HERE.
If the link takes you to Sourceforge's homepage, click the link again.
Transmission 1.42 Released

BT client
All Platforms
- Better peer management
- Support BitTorrent Enhancement Proposal (BEP) #21 "Extension for Partial Seeds"
- Partial support for BEP #6 "Fast Extension" (reject, have all/none)
- Honor the peer's BEP #10 reqq key, when available
- Fix 1.40 "Got HTTP Status Code: 0" error message
- Fix 1.40 "lazy bitfield" error
- Fix 1.40 "jumpy upload speed" bug
- More accurate bandwidth measurement and allocation
- Fix handshake peer_id error
- Correctly handle Windows-style newlines in Bluetack blocklists
- File selection & priority was reset when editing a torrent's tracker list
- Fix autoconf/automake build warnings
GTK+
- In the Details dialog's peer tabs, rows were sometimes duplicated
- Minor bugfixes, usability changes, and locale improvements
- Three new translations: Afrikaans, Asturian, Bosnian
- Sixteen updated translations
Daemon
- Fix 1.40 bug in handling IP whitelist
- Minor bugfixes and output cleanup
- Windows portability
CLI
- Fix small free-memory-read bug
>> Get it HERE.
Kega Fusion 3.61 released


Sega emulator
Whats New ?-----------
Various fixes for problems found in the last version, plus a couple of extras:
* Moved menus around a bit - the Country and CD Drive menus are now part of the Options menu. This fixes problems with the old menus not fitting properly in 320x240 mode, and is also a bit less cluttered.
* Timing was out by a small amount after I removed test code. It should now be back to where it was supposed to be, removing minor glitches from a few games.
* Problems with Vista-specific code reported by a few people should now be fixed. Please report any problems with this as soon as possible.
* Windowed VSync is not required, or desired, under Vista. Fusion now will default to ignoring the VSync flag when running windowed in Vista. There is an INI file option to re-enable it just incase this causes problems for anyone.
* Vista-specific code can also be disabled via another INI file option, incase this causes problems, or you're trying to run Fusion under Wine, Darwine, or Crossover.
* Sound effects in Primal Rage 32X are working again.
* AVI output now should not affect what you see on screen.
* Screenshot options - you can now select to save screenshots at various stages. Final is what you'd get from earlier versions, Corrected is non filtered but aspect corrected, and raw is not aspect corrected.
* Minor modifications to Render Plugin stuff.
* Upped the number of Render Plugins again, to 48. Please don't ask for any more, there isn't, and probably never will be, anything like 48 different plugins that are actually worth bothering with
* Modifications to Full Screen Resolution after noticing that default resolutions for large widescreen monitors were sometimes not appearing in the list. Should be fine now.
* A few more behind-the-scenes fixes.
Merry Christmas.
>> Get it HERE.
On behalf of the 1emulation staff, I'll take this opportunity to wish everyone a very merry Christmas and good fortune for the New Year.
Gens32 Surreal v1.79 has been Released(Power Up)

Not exactly sure what this is to be honest.
It sounds like it might be some sort of online updater for Gens32 Surreal.
The author forgot to make the download available on his site, perhaps a little too much Christmas cheer?
New edition of Gens32 Surreal v1.79 has been Released(Power Up)
The Powup up has been fixed. You can get the new beta edition with it now.
How to use power up:
Connect to internet, launch power up.exe in Gens32 Surreal folder, then click OK.
Note:
1) Must update from Gens32 Surreal.
2) Some edition of power up needs VS 2005 runtime library, you can find it in Microsoft's site.
Have fun.
>> When the new powerup becomes available, you should be able to get it from HERE.