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- Reduced the slow down of capturing the screen.
- Added the audio pack function. Currently I know how to make one for SMB only. (It can also be used for adding cheat!)
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2013-08-30 Recent Releases

jpcsp r3375 - http://www.jpcsp.org/
Emucon 2.5.2 - http://emuloader.mameworld.info/emucon/
Emutos 0.9.1 - http://sourceforge.net/projects/emutos/files/
EmuLoader 7.3.1 - http://emuloader.mameworld.info/downloads.htm
MamePPK r196 - http://mameppk.svn.sourceforge.net/viewvc/mameppk/
Common Source Code Project (2013-08-24) - http://homepage3.nifty.com/takeda-toshiya/main.html
Bizhawk 1.5.0 - http://code.google.com/p/bizhawk/downloads/list
HDNes (2013/08/27) released

Hi, I recently resumed working on my emulator and now I think I have enough to show. The gimmick of the emulator is the ability to display custom true colour tiles at up to 4x resolution.
BombSweeper is used as an example and a simple 2x graphics pack is included in the files which replace the number tiles. You need to download and put BombSweeper.nes inside the rom folder. You can play around with the png files inside the BombSweeper folder and see the results. The emulator is still in early stage and so lacks many standard features. Please read the readme for the limitations before using it. Feel free to comment and please let me know if you have trouble running the emulator on your machine.
Change log:
source: http://forums.nesdev....php?f=3&t=9935
download: HDNes (2013/08/27)
Ami/WinArcadia 21.4 released

WinArcadia 21.4 (Windows): 26 August 2013
AmiArcadia 21.4 (AmigaOS 3): 26 August 2013
AmiArcadia 21.4 (MorphOS): 26 August 2013
AmiArcadia 21.3 (AmigaOS 4): 1 August 2013
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980);
* AY-3-8550/8600-based Pong systems (c. 1976-1977); and
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D,
assembler.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Russian and Spanish.
Changes since V21.3:
* 2650: debugger CLI: added "ASM" (assemble) command.
* Elektor: "Settings|Graphics|Fill intersections?" option.
* Miscellaneous improvements and bug fixes.
http://amigan.1emu.net/releases/
http://amigan.yatho.com/
MoarNES 0.13.8.21 Alpha released

Description:
MoarNES is an emulator for the classic Nintendo Entertainment System video game console. It is relatively new, and currently still in alpha. It is being continuously worked on an improved with the goal of being among the best NES emulators available. Is it there yet? Not quite, but it's a very useable and fairly compatible emulator still at this point. It is written from scratch in C, with no code taken from existing NES emulators.
source: http://sourceforge.net/projects/moarnes/