- With Windows8, when the dialog was displayed, the bug that the error had occasionally gone out by some PC environment was fixed.
- When using it in an old PC environment (model to which a graphic chip did not support shader 3.0), the bug of which the initialization error of Direct3D had gone out was fixed.
- With a little power PC environment, at the reload of a game, the bug that the first sound did not occasionally play a little was fixed.
- The execution file for "Windows 98/Me" was opened to the public. The operation test is not done. Please see "Readme98.txt" in the ZIP file about details and notes, etc. http://www.ouma.jp/file/Ootake271-for98.zip This v2.71 is the last file for Windows98/Me.
- I began Twitter. (Japanese language) http://twitter.com/kitao_n
- The happiness of the game is the world human race commonness. It longs for peace.
- I think that it cannot do improvement & correction of the above-mentioned if there are many neither operation report nor defect report. Thank you really for you who reported.
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- Right-to-left text layout improvements.
- NTLM and Negotiate authentication for RPC over HTTP.
- More glyphs in the built-in Wingdings font.
- Better system tray support in the Mac driver.
- Activation context improvements.
- Various bug fixes.
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Ootake 2.71 released

Description:
Ootake is a PC-Engine emulator for Windows.
Change log:
source: http://www.ouma.jp/ootake/
download: Ootake 2.71
2013-09-20 Recent Releases

Pantheon 1.440 - http://bgrandovec.hostzi.com/Content/Download.htm
Thundermame32+ - http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595/
Thundermameui32+ - http://www.geocities.co.jp/SiliconValley-Sunnyvale/8595/
Fuse 1.1.1 - http://fuse-emulator.sourceforge.net/
Classic99 v369 - http://www.harmlesslion.com/cgi-bin/onesoft.cgi?10
MAME and MESS 0.150 - http://mamedev.org/release.html
MESSUI 0.150 r25362 - http://messui.the-chronicles.org/index.html
MAMEUIFX 0.150 - http://mame32fx.altervista.org/home.htm
EmuLoader 7.3.2 - http://emuloader.mameworld.info/
MAMEUI64 0.150 - http://www.mameui.info/
SDLMAME and SDLMESS for MAC OSX 10.6+ - http://sdlmame.lngn.net/
MAMEinfo.dat 0.150 - http://mameinfo.mameworld.info/
WolfMAME 0.150 - http://wolfmame.marpirc.net/
WolfMESS 0.150 - http://wolfmess.homeactionreplay.org/
HBMAME 0.150 r25368 - http://hbmame.the-chronicles.org/index.html
NPlayers.ini 0.150 - http://arcadebelgium.be/nplayers/
History.dat 0.150 - http://www.arcade-history.com/index.php?page=download
MessMenu 0.8.5 - http://www.macmess.org/
MEWUI 0.205 - http://sourceforge.net/projects/mewui/files/
jpcsp r3383 - http://www.jpcsp.org/
XRoar 0.30.1 - http://www.6809.org.uk/dragon/xroar.shtml
MamePlus AshBuild 0.150 - http://ashura.altervista.org/
Mame Plus! 0.150 r5089 - http://www.emucr.com/search/label/MAME-Plus
Ami/WinArcadia 21.51 released

WinArcadia 21.51 (Windows): 14 September 2013
AmiArcadia 21.51 (AmigaOS 3): 14 September 2013
AmiArcadia 21.51 (MorphOS): 14 September 2013
AmiArcadia 21.5 (AmigaOS 4): 1 September 2013
Super Bug Advance 1.3 (GBA): 11 September 2009
AmiArcadia and WinArcadia are multi-emulators of these machines:
* Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand,
Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy,
Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);
* Interton VC 4000 console family (Acetronic, Fountain, Interton,
Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);
* Elektor TV Games Computer (1979);
* PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics
Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);
* Signetics Instructor 50 trainer (1978);
* Central Data 2650 computer (1977);
* Astro Wars, Cat and Mouse, Galaxia, and Laser Battle coin-ops by
Zaccaria (1979-1982);
* Malzak 1 and 2 coin-ops by Kitronix (c. 1980);
* Chaos 2 computer (1983);
* Dolphin trainer (1977);
* PHUNSY computer (c. 1980);
* AY-3-8550/8600-based Pong systems (c. 1976-1977); and
* Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984).
Features include: ReAction GUI, load/save snapshots, windowed and full-
screen modes, CPU tracing, trainer, drag and drop support, graphics
scaling, automatic load/save of configuration/game, keyboard/joystick/
gamepad/paddle/mouse/trackball support, autofire, turbo mode, gameplay
recording/playback, PAL/NTSC modes, sprite demultiplexing, help windows,
source code, debugger, frame skipping, redefinable keys, save screenshots
(4 supported formats), ARexx port, network play, real-time monitor, locale
support, game selection sidebar, text-to-speech, printer output,
undithering, support for ZIPped games, clipboard support, palette editor,
tone retuning, high score management, force feedback, sprite editor, 3D,
assembler, CALM support.
The supported languages are currently English, Dutch, French, German,
Greek, Italian, Russian and Spanish.
Changes since V21.5:
* Debugger CLI: "N" (notation) command.
* Miscellaneous improvements and bug fixes.
http://amigan.1emu.net/releases/
http://amigan.yatho.com/
Wine 1.7.2 released

Description:
Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, Mac OSX, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.
Wine began in 1993 under the initial coordination of Bob Amstadt as a way to support running Windows 3.1 programs on Linux. Very early on, leadership over Wine's development passed to Alexandre Julliard, who has managed the project ever since. Over the years, as the Windows API and applications have evolved to take advantage of new hardware and software, Wine has adapted to support new features, all while being ported to other OSes, becoming more stable, and providing a better user-experience.
An ambitious project by definition, work on Wine would steadily continue for 15 years before the program finally reached v1.0, the first stable release, in 2008. Several releases later, Wine is still under active development today, and although there is more work to be done, millions of people are estimated to use Wine to run their Windows software on the OS of their choice.
Change log: