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E3's Last Day

Welp, the show floor is just clearing up and here are some of the highlights of today and late yesterday.
Fatal Frame 3 (F*CK YES!)
The Call of Cthulhu: Destiny's End (Cthulhu!)
Interview with Yuji Horii of Dragon Quest (IGN)
Interview with Tatsuya Minami by IGN
Coded Arms Interview with Gamespy
Interview with Kojima at 1up and Gamespot.
Gamespot has a handful of video interviews all ready for streaming.
Interview with Yoshinori Yamagishi by Gamespy
G4TechTV's Interview with REGGIE
G4TechTV's Interview with Jack Trentton
G4TechTV's Interview with Miyamototototototoototot
Clips of various booths at E3 from GT
Interview with Phantasy Star Universe's Director @ 1up.
And my fave qoate from 1up's interview with Kojima-san is
During lunchtime among the team, now it's a big joke, because everytime someone sees a cardboard box, everyone just shoots the rocket launcher and destroys everything.
There was some awesome things this year. From Pre-Rendered goodness to CG Quality-gameplay. And Zelda.
ZSNES WIP 05/19/05

A new ZSNES WIP is here.
NOTICE: You MUST delete your config files before using this version.
5/19/05
ALL: Graphics engine updates, fixes ToP intro and some other stuff [pagefault]
ALL: Added variable FastForward/Slowdown options, and a Emulation Speed slider. [ipher, grinvader]
ALL: Rewind interval is now a multiple of 1/5 seconds [grinvader]
ALL: Added Pause After Loading State and Pause After Rewind options to the Save menu [Nach, ipher]
ALL: Fixed preproccessor code [Nach]
ALL: Panic key now resets offset mode and windowing state [pagefault]
ALL: Fixed some issues during Pause [Nach]
ALL: Fixed some issues during frame increment [grinvader]
ALL: New caps on rewind. [grinvader]
ALL: Lower memory usage. [Nach]
WIN: Renamed the ZSNESW window from ZSNESWIN to ZSNES [pagefault]
SDL: Fixed various save files not working correctly when loading ROM via command line. [Nach]
DOS: Fixed space bar video change problem. [Nach]
DOS: Can now rewind. [Nach, ipher]
MOV: Added Append (dummy) and Dump Raw movie (GUI, CL) options [Nach, ipher]
MOV: States in movies are now compressed [Nach]
MOV: Added initial state of input configuration to header. [Nach]
MOV: Added mouse support and Super Scope support (buggy) to movies.[Nach]
MOV: Movies now record average speed. [grinvader]
GUI: Changed "Game Keys" to "Misc Keys" [Nach]
GUI: Added Speed Option window, moved all speed related options there. [ipher, grinvader]
GUI: Added keyboard shortcuts to Add-Ons, Chip Cfg, and Movie Option windows. [ipher]
GUI: Grayed out all Netplay options, they are no longer selectable at all. [ipher]
SRC: Partial cleanup/reorganization of the GUI code. Lots of little things fixed. [ipher]
SRC: Removed dead code [Nach]
SRC: Worked around an odd NASM bug. Thanks MxC and Noxious Ninja. [Nach]
SRC: Cleanup [ipher, grinvader, Nach]
»» Download it Now! [1Emulation Server - Windows version]
PSPE r7 Released

PSPE is a PSP emulator that runs ELF-compiled programs only.
The author and official site are unknown.
– Memory bug fixed– Some bios functions fixed
– Works with the SNES9x Emulator
»» Download it Now! [1Emulation Server]
ngPSP v1.0 released

nexis2600 has released the world's first NeoGeo Pocket emulator for the PSP. As always, your PSP needs bios v1.00 installed. Alternatively, you can run this in PSPE.
=ngPsp v1.0 by neXis & neopop_uk===Based on NeoPop==
= History =
-----------
v1.0
----
.) First build
.) Basic menu
.) High compatibility
.) Slow but decent FPS
.) No Sound
.) Supports NGP (B&W) & NGPC (Color) Roms
= To Come =
-----------
.) Real GUI
.) Rom Selecting
.) Sound
.) Src (next build)
= To Use =
----------
.) Copy EBOOT.PBP to PSP:\PSP\GAME\NGPSP\
.) Copy a rom to PSP:\PSP\GAME\NGPSP\ROM.NGP
= Input =
---------
PSP Button - Result
.) In Game
X - A button
O - B button
start - Option button (like start button)
select - return to menu
.) In Menu
Up & Down - Change Selection
Left & Right (on number options) - Change Value
O - Change value or take action
»» No home page as yet
»» Download it Now! [1Emulation Server]
Thanks to Wraggster for the information.