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    EBOOT loader v0.2 (PSP)

    oshisama
    By oshisama,
    This program builds on the work done by Saotome to load homebrew EBOOT.PBPs into PSPs with v2.0 firmware, using the TIFF exploit.  It will not work on any other firmware version - including v2.01.

     

    It currently cannot run all known homebrew, but it uses a number of tricks to get substantially further than the current beta loader. 

     

    Known limitations are:

     

    - Can't run kernel-mode applications.

    - Can't run applications with multiple program-segments in the ELF table.

     

    It's also still very much in development, so the user interface isn't very nice to look at, and a lot of the output is cryptic.

     

    Future plans:

    - Build a selection menu to choose from different EBOOTs.

    - Improve compatibility

    - allow multiple program segments

    - Tidy up the UI and make it more exciting to look at

    - Reduce the number of components (TIF, PNG, L.BIN), but this structure is easiest to work with at the moment.

     

    »» Homepage/Download


    MAME Related Data Files Released!

    Alpha
    By Alpha,

    CLRMamePro has updated their site news...

     

    MAME.101 released....updated the  related datfiles. Users of the WWW Profiler who added  www.clrmame.com/mamedats.zip should be able to directly download the files via clrmamepro.

    Following files were updated:

    - MAME32 Cabinets (.101)

    - MAME32 Icons (.101)

    - MAME32 Snaps (.101)

    - MAME Artwork (.101)

    - MAME Samples (.101)

    - MAME Titles (.101)

     

    »» Download Page


    Missing News Roundup!

    Alpha
    By Alpha,

    Sorry, we got a little slow at the end of this week. We'll be catching speed more and more throughout this week with the implementation of our new staff members. Prepare yourself for all the news we missed (includes some of today's updates). :lol:

     

    MAME Updates

    - MAME Classic Version 3.4.0 Released!

    - Chinese Tradional/Spanish Language Pack for MAME32Plus

    - WolfMAME Plus 0.101 Released!

    - Mameinfo.dat 0.101 DIFF-Update

    - MAMEinfo Source for MAME32 0.101

    - MAME32 0.101 Category-, Version and Alltime inifiles

    - Advance MAME v0.100.0 Released!

     

    Other

    - PC6001VW Update (v203)

    - MESS 0.101 Released!

    - EmuLoader v4.7.4 Released!

    - NEO4ALL Beta 3 - for Dreamcast (Credits: RetroGuru)

    - VBA v1.72 Re-Recording 13 (Credits: RetroGuru)

     

    Miscellaneous

    - German and Chinese(Traditional) language plugins for SNESGT 0.205

     

    News

    -

    http://www.mameworld.net/agemame/[/url'>']UPDATE: MAME 0.101 is the new base for AGEMAME, but don’t expect me to start implementing save states for all the AGEMAME drivers - I don’t think the visualisation systems will like it for one thing.

    PS. I’ve tried to change the theme to something a little easier to read, I hope it helps some people on browser kiosks and the like.

    -
    http://vbasmooth.emulation64.com/']Thanks to Pokemonhacker's hard work, the latest VisualBoyAdvance v1.8b3 with achurch's optimized ARM core works very well. This build can run at full speed with sound synchronization for most of the GBA games in most computers, so I think the future release of VBA smooth is no more necessary.

     

    Everyone can use the source code modification from VBA smooth project for your own purpose, only if you follow the open source spirit to share your code with else. I can't stop you not to do this, but it will be not fair to all authors involved with VisualBoyAdvance project who open his source.

    -
    http://www.ipherswipsite.com[/url'>']News: October 10, 2005

     

    Minor update to how the menus work. You can now directly download the latest version of the Big Three

    Late Extras

    - MAME32Hp4 v0.101 released!

    - Command-line MAME 0.100u4 released!

    - VirtuaNSF v1.0.1.8 released!


    Nintendo DS Sampling Keyboard

    oshisama
    By oshisama,
    Ever since I saw Ferris Bueller's day off  I wanted to have a sampling keyboard, but these things were always too expensive for me. So, as a first coding experiment with my Nintendo DS, I coded a software sampling keyboard that uses the DS's microphone and touchscreen. It's still pretty basic, but I think it's already quite funny to use. So, feel free to try it out and please give me bug reports and feature requests.

     

    Known Issues

     

        * The quality of the recording is rather poor. This is because the microphone is not completely figured out yet. The current quality is the best we can do by now.

        * The recording does not start instantly, but is delayed for about half a second. This is due to problems with the microphone level at the beginning of the recording whoch would produce a nasty click at the beginning. So I decided to leave it out.

        * The pen handling needs improvement. Sorry, I have not looked into methods for improving the pen accuracy yet.

    »» Homepage

Portal by DevFuse · Based on IP.Board Portal by IPS
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