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PocketGBA 060406 released

The changelog has a few strange characters, sorry
PocketGBA rel.060406
Changes:
-rel. 060406 :
-fixed loading-state function
-State ·Îµù ÇÔ¼ö¸¦ °íħ
-fixed checking-timer function
-ŸÀÌ¸Ó ÇÔ¼ö¸¦ °íħ
-> now work with (´ÙÀ½°ú °°Àº īƮ¸®Áö°¡ µ¿ÀÛÇÕ´Ï´Ù.)
PokeMon-Emerald, PokeMon-FireRed, PokeMon-LeafGreen and so on..
>> See some screenshots, and get the download from HERE.
FakeNES 0.5.5 released

* AUDIO: Hard Sync option will now honor the current CPU usage setting.* CODE: Moved GUI configuration saving code to gui_exit().
* CODE: Improved error handling in blitters.
* CODE: Minor clean ups and improved error handling in the MMC emulations.
* CODE: Greatly reduced redundancy in theme handling code.
* CODE: Made all MMC interfaces static.
* CODE: Fixed a GCC warning about a 'possibly uninitialized' variable in 'papu.c'.
* CODE: Replaced all references to 'state' with 'save state'.
* GUI: Added support for generic themes.
* GUI: Added 5 new color themes (Xodiac, Monochrome, Essence, Voodoo, Hugs and Kisses).
* GUI: Added custom drawing code for 'sl_checkbox' object.
* GUI: Fixed a cosmetic bug where save state loading and saving menu items in the GUI had the wrong function keys assigned.
* GUI: Considerable menu reorganizations.
* GUI: Added a recent files menu.
* GUI: Increased maximum number of replays to 10 (up from 5).
* GUI: General clean-ups.
* MISC: Fixed a bug where the FPS counters were never cleared when frame skipping was disabled, causing them to accumulate indefinitely.
* MISC: Changed default debug and optimization flags when building under DJGPP/Mingw32
* MISC: Minor cosmetic improvements to the build process.
* MISC: Added a soft reset feature.
* VIDEO: Implemented new blitter architecture.
* VIDEO: Re-added ability to flip PPU mirroring (this ability was previously assigned to a shortcut key that was removed in a recent version).
* VIDEO: Removed 'first_blit_line' and 'last_blit_line' (since they don't work with the new blitter setup).
* VIDEO: Removed color (de)emphasis overlays (color math will be re-added later as a native part of the PPU emulation).
* VIDEO: Added optional horizontal and vertical edge clipping to help hide scrolling.
ClrMamePro 3.86 released

3.86
* misc: scanner speed increase
* misc: tree gets toggled again on "expand all items"
* misc: minimize button gets removed in 1x6 view, so you can move the window
* misc: www profiler download asks you for a folder
* misc: changed 'wrong merged set' msg for fake clones
* added: scanner view popup menu set...(showsystem) (default = enabled)
* added: number of (missing) biosroms to the statistics window
* fixed: backupfolder keeps some unzipped backups
* fixed: profiler doesn't remember lastused profile when updating a dat
>> Get it HERE.
MAME 0.105 Released!

0.105------
NOTICE: The official Windows binaries are no longer compressed with UPX. This means that when you extract the files, the main MAME.EXE file will be much larger than you are used to. This is normal. The code has always been that big. Leaving it uncompressed will allow MAME to use less memory when run (ironically).
IMPORTANT CHANGES FOR OSD DEVELOPERS: There have been several changes this cycle that impact you. Please scan this file in detail for the details.
MAMETesters Bugs Fixed
---------------------------
sys24savestate0104u4red [Aaron Giles]
Source Changes
------------------
Added the Dev 1.061 and early Japan bioses for ST-V. [zozo]
Added sound to Jump Kids. [f205v]
Corrected DIP switches for Honey Doll and Cookie & Bipi 3. [brian Troha]
Some progress on Little Robin. [David Haywood]
Fixed crash in System 16 games introduced by last update. [Aaron Giles]
Source and Binary available here:
http://mamedev.org/release.html
Derivative Builds:
Dats:
Notes:
MAME Plus! 0.105 2006-04-04* fixed broken 'Auto volumn adjust'
* fixed tilemap drawing crash when DEP is enabled (windows/asmtile.asm)
* better M68K compiling core for parallel make (cpu/cpu.mak)
* experimental GCC 4.2 build, optimized for AMD Athlon64
- Added a GUI version of wlfview. You will need the GTK+ 2.4 runtime installed to run it. The old console-based version is still included.
MAME32FX 0.105 released - GAME OVER
This is my last MAME32FX release. I have serious problems in my "real" life so I have to quit. It's time that I take care of my family. I will be still online but I don't think I will have again time to follow MAME development. I have to thank a lot of people but this is not the time and the place.