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GameEx 5.94 released
Multi-emu front end
20th April 2006 - GameEx 5.94
* Fixes and improves font anti aliasing.
* 5.93 was an update to the model 2 emulator autoit script to hide the mouse pointer.
* Install now has a simple license agreement, in regard to commercial use of GameEx.
>> Get it HERE.
Roberto Fresco (MAMEdev) WIP
I assume he's talking about MAME....(if not let me know)
--- 2006/04/20 ---More Fixes...
A lot of modifications to dec0.c DIP switches....
hbarrel, hbarrelw :
- Removed the default dec0 coinage (wrong) and written the complete coinage.
- Fixed "Difficulty" DIP switches.
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
baddudes, drgninja:
- Fixed "Difficulty" DIP switches.
- Changed "Unused" (DSW0, 0x80) to "Unknown" (according to some technical sources should be "Cabinet")
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
birdtry:
- New DIP switches from the scratch (separated from hbarrel)
- Added "Coinage" DIP switch.
- Added "Service" DIP switch.
- Added "Demo Sounds" DIP switch.
- Added "Flip Screen" DIP switch.
robocop and clones:
- Fixed "Difficulty" DIP switches.
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
hippodrm and clones:
- Fixed "Difficulty" DIP switches.
- Changed "Enemy Power on Continue" options from "ON / OFF" to "3 Dots / 2 Dots" (dots left in the enemy power on continue)
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
slyspy and clones:
- Fixed "Energy" DIP switches.
- Fixed "Difficulty" DIP switches.
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
midres and clones:
- Fixed "Difficulty" DIP switches.
- Put a note in both "Unknown" switches (DSW1 0x10 & 0x20) because some technical sources pointed them related to extra lives.
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
bouldash, bouldshj:
- Removed the default dec0 coinage (wrong), figured out the real one and written the complete coinage from the scratch.
- Fixed "Difficulty" DIP switches.
- Removed "Unused" (DSW0 0x10) and the former "Demo Sounds" DIP switch (DSW0 0x20). Both are in fact part of the new coinage.
- Changed "Game" DIP switch title to "Game Change Mode" (according to technical sources).
- Added "Demo Sounds" DIP switch (DSW1 0x80).
- Turned to PORT_BIT the confirmed "Unused" DIP switches with handling prohibition.
Gens32 Surreal v1.66 released
Update:1) Improved Cheat system;
2) Improved Rom Explorer;
3) Improved 32bpp graphics system;
4) Improved Controller Config system;
5) Some change on menu (Surreal Menu)
6) Add a function to disable short cut (Surreal Menu);
7) Default BIOS supported. Not let you run game without config BIOS, but let you rename your BIOS to default name, and put them into bios folder. Then, no need to config them anymore.
Warning:
1) Can not update to this version by Power Up.
2) You must reconfig your controllers when you first use this version.
>> Get it HERE.
GameEx 5.93 released
No notes for 5.93, but here's the ones for 5.92
19th April 2006 - GameEx 5.92
* There's been too many fixes too mention, including minor cosmetic fixes, and attract mode runs smoother. I won't list them all here and I'll just focus on the enhancements and new features.
* GameEx has been optimized a fair bit again, and this version runs significantly faster.
* I've also shaved a bit of the EXE image size.
* The biggest new feature in this release is support for vertical rotated displays. There's a few restrictions on the resolutions you can use with this, but turning on this one setting will also automatically configure MAME for vertical games only, and also automatically configure ArcadeVGA for vertical resolutions when running MAME.
* The other big thing is that this release includes HeadKaze's Theme Editor version 1.51 which now allows the image display to be positioned separately from the menus in GameEx, and includes various other fixes and updates. There is still some functionality to implement in GameEx for the editor, but there should not be any outstanding issues, and it is now possible to change the font colour.
* There's a new setting to Show Buttons, allowing complete removal of both the Home and Exit buttons.
* A new setting to not display the title text.
* There's a new GameEx logo. Again thanks Headkaze.
* A new feature for the Attract Mode/Screensaver. There's the ability to play a sound file when exiting attract mode after its been running for over 6 minutes. The idea is to make it fun when the cabs been running a while, and someone walks up to use it.
* Much like how GameEx can dynamically use Zinc to launch MAME games based on PSX hardware it can now do the same and has support for Model 2 hardware and the Model 2 emulator. Most of the work for this is done in the background, and there's only two settings to set to get this up and running. Note after setting it up you'll need to update the list again.
>> Get it HERE.
