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HU6280 v0.4 released

PCE emulator for the GP2X.
* Converted ScanlineRender function to ARM Assembly... (speed hit)* Removed internal debugging from CPU 'C' Core and prepared it for ARM Conversion (speed hit)
* Fixed a few CDROM features on GP2X (I will enable ISO loading for testing soon)
* Added C++ wrapper around SDL specific code, ready to move over to 'minilib'
* Worked on 22khz sound emulation mixer, still not perfect, so it remains disabled.
* Galaga`88 now runs at ~55fps on my gp2x! WEEE!
>> Get it HERE.
Credits: Thanks to e-lation for the changelog.
SMSAdvance 1.5 released

SEGA Master System emu for GBA
SMSAdvance V1.5 13 May 2006I thought I would release this yesterday but it was too sunny so I had
to spend some time outside and drink a few beers.
I'm sorry but there are no savestates in this release either, I will do that for the next release though.
*Fixed volume attenuation.
*Fixed soundclicks in rom selection menu.
*Fixed a bug with the new sprite collision.
*Fixed some bugs with the sprites in Mode 0 & 2.
*Fixed a rare background bug in Mode 0, 1 & 2.
*Fixed cpu timing for both PAL & NTSC (confirmed on real HW).
*Better update timing in PAL mode.
*More colorful SG-1000 palette.
*Optimised BIT7 instructions.
*Optimised some of the shift instructions.
*Optimised DD/FD instructions.
>> Get it HERE.
MAME 0.106 released

Not much to say...
0.106------
Source Changes
------------------
Fixed vconv.exe so it doesn't use options that have been deprecated in MSVC 2005. [Aaron Giles]
Fixed crash in the model3 games introduced by cleaning up empty ROM regions. [Ville Linde]
>> Get the source and binaries HERE.
Derivative Builds:
Dats:
Notes:
MAME Plus! 0.106 2006-05-13* added cps1/dinob, wofb
RMESS 105.1 released

Time for my second release of RMESS !!
This time I've been working on getting the Radio Shack TRS-80 emulation working. Here is the changelog:
* The executables are now called rmess.exe and rmessgui.exe
* Fix the TRS-80 which was broken in MESS 0.105
- Fix the black screen problem
- Hook up the Disk System dipswitch so if it is turned off, the system becomes a cassette system and boots up
- Fix the I/O ports - they were non-operational
- Fix the 32 character mode to work like real hardware
- Change the way the 7-bit dipswitch works (must be set to 7-bit for systems using Level II Basic)
- Added Model III and Model 4 clones - they will run but much more work is needed
- The rom trs80.z33 was discovered to be a hack - replaced with the correct one.
- added some documentation
>> Get it HERE.
Remember, to get the TRS-80 emulation to work, you must switch off the disk system by using the dipswitch menu.