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Zsnexbox 2.8 released

Source: http://www.xbox-scene.com/xbox1data/sep/EE...ZlANWwNOUUw.php
What's new/fixed:
* New excellent Mario skin by Neverwill. Be sure to give it a try.
* Added support for graphics packs. New games supported:
-- Far East of Eden Zero (J)
-- Far East of Eden Zero - Shounen Jump no Shou (J) [!]
-- Momotarou Dentetsu Happy (J) [!]
-- Super Power League 4 (J) [!]
* Added new filters: Elsemi Superscale 2x ; Elsemi Superscale 2x + 75% scanlines ; Elsemi Superscale 2x + High Resolution Mode 7 ; Elsemi Superscale 2x + 75% scanlines + High Resolution Mode 7
* Made SuperScale 2X the default filter. SuperScale 2X looks just as good (if not better) than Advance MAME 2X and it is a lot faster. For example, the spinning title screen for Yoshi's Island with Advance MAME 2X, the FPS averaged in the low 50's. With Superscale, it is a rock solid 60 FPS. If you are an Advance MAME 2X user, I recommend using this instead.
* Updated the FAQ. Added several more question/answers.
Mame 0.108 related releases

MAME32FX 0.108
Updated to MAME 0.108 - MAME32 0.108
- Fixed MAME Testers bug Bonzeadv0107u4Red.
- Fixed MAME Testers bug Ninjaw0104u2Gre
Mame 0.108 released

0.108-------
MAMETesters Bugs Fixed
----------------------------
darius2056gre [robiza]
Source Changes
-------------------
Fixed bug that prevented in-game MNG recording from working. [Rene Single]
Added more extensive documentation to several of the Sega 16-bit drivers. [brian Troha]
Fixed color decoding in Cheeky Mouse. [Nicola Salmoria]
Improved DIP switches for headoni and spacbeam. [wolf676]
More debugger comments fixes: [Andrew Gardner]
- adding a comment no longer redefines the disasm range.
- comments properly save and load special characters (&,", etc)
Added sample_get_base_freq() to allow for querying to the base frequency of samples. [Aaron Giles]
More G80 work: [Aaron Giles]
- finished video cleanup
- fixed Space Odyssey controls
- added crude support for Astro Blaster attack rate
- hooked up 005 melody generator, but missing sound PROM
- finished sound cleanup
Changed debugger to default to 'on' in debug builds. [Aaron Giles]
New games added or promoted from NOT_WORKING status
---------------------------------------------------------------------
Konek-Gorbunok [Eugene Sandulenko]
New clones added
---------------------
Teenage Mutant Hero Turtles (UK 2 Players, set 2) [Patrik Styrnell]
Teenage Mutant Hero Turtles - Turtles in Time (2 Players ver EBA) [Patrik Styrnell]
Wonder Boy (set 4) [Nicola Salmoria]
>> Get the source code HERE
HazeMD 0.03a

Sega emulator
HazeMD 0.03aHaze Megadrive Emu 0.03a
————————
Based on MAME 0.108
Nothing new with MD emulation, maybe stopped some crashes.
Started adding some SMS support in an attempt to improve the Sega System E drivers for MAME. Hang On Jr. now runs with less glitches, for example, the scoreboard after Game Over now displays properly (although I still don’t think the roadside objects / background priority ‘problem’ is a real bug, probably just a limitation of the hardware)
A handful of SMS and Game Gear games are also supported for testing purposes, however the SMS emulation is highly prelminary so many SMS games don’t currently work.
Again this should be considered more of a ‘current progress’ backup than anything else, the code certainly isn’t release quality, nor finished, however you’re welcome to enjoy it.
>> Get it HERE.