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Daedalus-PSP R11 released
N64 emulator for the PSP
Changes:R11 - 06 May 2007
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[*] Large overhaul of rom settings and preferences. All settings should now be persistant.
[+] Native support for palettised textures for faster rendering and less memory usage.
[+] Provided a fixed size pool for all texture memory, to limit memory usage.
[+] Expansion Pak enabled by default.
[!] Updated rom info database to include save mechanism for many roms.
[!] Fix memory leak in texture cache.
[!] Fixed conversion of RGBA/32bpp textures with odd alignments.
[!] Fix crash which occurred when recolouring textures in low memory situations.
[^] Large rewrite of texture cache to reduce memory usage and improve performance.
[^] Various optimisations to the way textures are looked up in the cache and installed.
[^] Optimise offsetting/scaling of texture coordinates.
[^] Improve performance of dynarec fragment cache and reduce memory fragmentation.
GameEx 8.10 released
Front End
5th May, 2007 - GameEx 8.10
* Thanks to Ben Baker:
-- Updated fixed model 2 support
-- Much friendlier defaults in setup wizard for new installs
-- Moving and sorting emulators in the setup wizard retains your favorites
* Model 2 emulator 0.4 games now supported in GameEx
* Fixes issue with loading screen not displaying
* Fixes issue with file names that contain apostrophes
* Improved loading speed when launched from Media Center
* Fixes issue with adding GameEx to Vista X64 Media Center start page
* Much better display quality of themes when shown at different resolutions
DSwifi 0.3.1 released
fMSX-PSP v3.1.3 released
v3.1.3 (May 5, 2007):
* Support for multi-volume disk images - multiple disk images per ZIP file and in-game volume switching
* Improved virtual keyboard navigation, rendering speed increase
* System ROM's can be stored in a single ZIP file in the application's directory
* Integrated zipped ROM and DSK file support (fast loading from ZIP files)
* PSG/SCC sound emulation engine by Mitsutaka Okazaki
* Approximately 18% gain in rendering speed
* Frames-per-second counter
* PAL frequency (50Hz) timing
* Various small improvements and bugfixes
Source: www.akop.org/psp/fmsx
