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Showing content with the highest reputation since 12/26/2021 in Posts

  1. Hello my friends and thank you much for keeping alive the best version of MAME In 1999 I read the ROM data from ARCADE boards I had at the time. I tried to emulate them and was unsuccessful in my attempts. I forgot about them until this year but was able to locate one of the ROM data dumps In 2000 the ARCADE boards were sold to a man in Japan for the amount of 500$ for 5 games The games were IREM Dice Game, IREM Kung FU 2, DECO Tape Hello Gateball, Tazmi Grey Burner and +1 with Gate in the name but I don't remember the maker. I can't see any of these in ARCADE or MAME The data for Dice Game I can not find and the Tape could not be read. Grey Burner I did not read I have recovered the data for Kung Fu 2 and tried again to emulate it The same problem as before, there are no backgrounds, it uses protected blitter for tile layer Can you or MAME softdevs help here or add it in MAME for safekeeping I have placed the files in https://anonfiles.com/P913f8C1x7/KungFu2DriverROMs_zip Thank you for any help you can provide Jonas Jago
    3 points
  2. metal dragon for the megadrive,new release. link [code]https://www17.zippyshare.com/v/qh5TMBdo/file.html[/code] mirror [code]https://1fichier.com/?nzt54rqmcccp2ruwoyfx[/code] mirror [code]https://anonfiles.com/z344l0D0x6/Metal_Dragon_zip[/code]
    3 points
  3. I located the Fail Gate converting kit ROM read and made new support for it Why did I not send this in 1999? Reason 1 It is a very bad game! In 1999 MAME had only good games. It was not a good fit! Now MAME is filled with many bad games Reason 2 Music is absent some of the time. Could be a bad ROM read but board sold to Yasuhiro in 2000 after he translated converting kit instructions https://anonfiles.com/Fcz0l5D2x3/failgatewithdriver_zip Game is a fail hahaha Jonas
    2 points
  4. ARCADE64 0.239 is released. Download location: https://arcade.mameworld.info/ Changes: - none
    2 points
  5. Here's ARCADE64 0.239 Extra & No-Nag with thanks to nate67000 It's a build of ARCADE 0.239 with No-Nag & extra's & you can get it here. https://drive.google.com/file/d/1Bk_mPuMHxiAj3V4jy8BOHnPdZbRKyPIi/view?usp=sharing
    2 points
  6. here are the neogeo roms for xeno crisis and also the neogeo cd release as well. site [code]https://shop.bitmapbureau.com/[/code] link [code]https://1fichier.com/?i1jkbi9gvus987tccq0q[/code] mirror [code]https://anonfiles.com/dcm6g4D2v4/XeniCrisisNG_rar[/code]
    2 points
  7. Slow version this time, just some improvements for the sound, you'll find details here : And added galaxian emulated sound, you'll see the details at the post below this one here : Except that a few more fixes, the more outstanding one at least for me was a bug in the hiscores which could wrongly reset its status for some game, I found out on some very old one, "ms pacman attacks", which is available from "multipac 1.5", it lost its hiscores a few seconds only into the game ! It probably affected some other games too. Lots of small fixes for emudx games, it's been a long time since I didn't touch this, by the way the initialization of emudx games crashed in 0.92.4, so if you want to test that you need this version ! Also a lot of sound chips now correctly save their state in the savegames, games like batrider now restore correctly their sound finally (yeah it should have been done long ago... oh well !). http://raine.1emulation.com/download/latest.html
    2 points
  8. Very old stuff : I found lately a forgotten file in the git repository, galaxian.c in the sound directory which was a beginning of the emulation of the sound for galaxian, which I had started around 2007, and then completely forgotten, it was imported in the initial commit to git in 2009 and I didn't even notice ! At that time I had given up the idea because the sound for galaxian is quite crazy, there is no sound command, no dedicated cpu for the sound, and the main cpu directly plays with frequencies to generate sounds. Which means you have some basic square signal generated at a very low frequency which must be converted to a playable frequency, and then it changes the base frequency of the signal in real time... ! Add to that that the background sound you hear during gameplay is generated by 3 samples playing at the same time at slightly different frequencies, + 2 channels for the sounds, controlled by timers too because otherwise it's not fun... ! Since I was busy with sound options lately and I felt more comfortable with sample rate conversions, I gave it another try, and this time it's good, galaxian finally has an emulated sound. By the way this game is supposed to date from 1979, it's amazing what such an old game can do ! Until now it had only emudx samples, but it really felt incomplete, in the real game you have a background sound which slowly accelerates when there are fewer and fewer enemies on screen, that was really missing from the emudx version. You can still choose to have emudx sprites and/or emudx sound to compare anyway !
    2 points
  9. HBMAME and HBMAMEUI 0.239 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    2 points
  10. ARCADE32 0.239 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    2 points
  11. Slow progress, while I was in the audio functions, I added the ability to change the audio driver and the audio device from the gui. For the device, most computers have only the default sound card, but for the one I have plugged to a tv, it has actually 4 devices, 1 for the analog output, 1 for the digital output (the digital plug behind the computer, that's the one I have been using for many years), 1 for hdmi 0, and the last for hdmi 1, these 2 hdmi being what the video card exports. Which finally allows me to switch easily the sound between the stereo and the tv, I had never actually used the sound output on the hdmi until now on this setup, it doesn't sound bad... For the driver, it shouldn't be useful for most users, for wndows it's directsound by default. For linux it's pulseaudio if possible, otherwise alsa, otherwise dsp. The names of the output devices change depending on the selected audio driver... ! And each audio driver can have a preferred frequency, so the default frequency changes with it. Also the neocd raw audio tracks which worked previously only if you had set your audio output at 44.1 Khz (cd quality), now work with any output frequency, and it doesn't sound bad at 11 Khz actually ! (at least for the game which I tested, which was viewpoint). The conversion for the wav/mp3/ogg/flac format was already done automatically, there was only this raw format which had no conversion and which required 44.1 Khz output.
    2 points
  12. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2022-01-26 0.240 New Games --------------------------------- - [abyssal] Abyssal Infants (early version) - [cabalng1] Cabal (Neo Geo Port, sprite fix) - [ddonpachjh] DoDonPachi (Japan, hack) - [dkongdu1] Donkey Kong Duel v1.01 - [ffightaefc] Final Fight 30th Anniversary Edition Fair Challenge (2022-01-18) - [hypernoid] Hypernoid (2021-11-28) - [looptris] Looptris (2021-12-26) - [neopang] Neo Pang - [sailormndc1] Pretty Soldier Sailor Moon (Director's Cut) v1.4 - [teotb] The Eye of Typhoon (Tsunami Edition, beta) (2022-01-05) - [timesup] Time's Up!
    1 point
  13. Sorry to tell that I have much more problems than what I thought, I didn't choose an easy one too, it looked interesting and not too complicated, well finally it's quite crazy, and there are differences of behavior between the asm cpu emulators and the C versions, which is a very bad news, and I am deep in tests now... !!!
    1 point
  14. Don't talk about new year releases again ! Anyway it's just a quick fix of 0.92.5 problems : crash if opening the sound options dialog, leaving it, and opening it again (!) Bad playing frequency of external audio tracks (except the raw format ones !) And there was a bad entry added to the hiscore.dat hosted here, it's probably me who added it, but a very long time ago, it was for viewpoint, and the syntax was a mix between the old format and the new one, and the hiscore parser didn't like it (what a surprise !). Since this file was here for more than 1 year, I fixed the parser to accept this syntax too, even if it's the only entry of this kind in the hiscore.dat ! And I added the hiscore.dat to all the binary packages, linux & windows (going from 2.5 Mb to 2.6 Mb, what a deal... !). Let's forget 0.92.5, I'll just keep the thread for the infos about what's new. http://raine.1emulation.com/download/latest.html
    1 point
  15. They all have the same trouble in MAME. mjsenka crashed at start first time, but ran ok the 2nd time.
    1 point
  16. Figures. Just made an account there. Though the download speed is very slow and doesn't even support resuming in IDM.
    1 point
  17. You have to be logged in to Github.
    1 point
  18. It's the data on the MCU we need with regards to extraction then the game will be fully playable
    1 point
  19. For now don't be too impatient, it's a crazy idea which will take quite some time, especially since I don't want to spend all my time on it... Oh well, we'll see in 1 or 2 weeks...
    1 point
  20. here is an iso/mp3 conversion of the game for people who wish to save some space on their hdd. you will save about 400mb of space if you use this one. link [code]https://www.sendspace.com/file/lc4rx2[/code]
    1 point
  21. Yes the last changes about roms was probably the toaplan2 update, which was in january 2021, it took me quite a long time to succeed this sdl2 transition, and 0.91.13 is after that, in february 2021, so you are lucky ! Actually without roms raine gets them from the internet archive, but their romsets are from 0.91.4, so a few roms for toaplan2 are bad sadly, maybe they'll update one day, but they have almost everything working anyway. I might add something new soon, if I find the time and the courage !
    1 point
  22. No worry it's fixed, it was a bad understanding of a frequency parameter... It worked with raw audio files, but not with normal audio tracks, and it was noticeable only if using a frequency like 22k like here. Irritating, you'll get a new binary, but I just found something else about the hiscore.dat file this time, I was using another file here and got a surprise when I used the one currently on the web site... Talk about a disastrous release !
    1 point
  23. No, not so far. Seems like some audio played too slowly ? Doesn't make much sense, it's a wav or mp3 track isn't it ?
    1 point
  24. Not at this time.
    1 point
  25. All KONAMI hacks where the sound CPU is multiplied by 2 can be safely removed. Super Contra refresh at 57 Hz I believe should still stay here, It was changed to have perfect sync with a youtube PCB video IIRC. Though I don't think it's so important. For the M72 bugs Haynor666 asked in another thread, they are all fixed except for the DBREED one. About Racing Jam, I have no idea what to touch, those 3d games/drivers are beyond my skills and also I have very few time to compile a MAME version to test and so on. Thanks.
    1 point
  26. No, they should run fine with no hacks.
    1 point
  27. Yes, it will be taken care of in the fullness of time.
    1 point
  28. Also Akai Katana has just been removed too
    1 point
  29. You can download a built copy of MAME with that game included. https://github.com/mamedev/mame/actions/runs/1639743316 Look under "Artifacts" you see a file 464MB, just download that. A certain individual has issued a C&D (Cease and Desist) against the inclusion of that game in MAME, we don't know what will happen next, so if you want to play it, get it now.
    1 point
  30. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2021-12-29 0.239 New Games --------------------------------- - [sdojak] DoDonPachi SaiDaiOuJou & Knuckles (2021/12/01) - [sfa3ce] Street Fighter Alpha 3 Challenger's Edition - [sfz3ce] Street Fighter Zero 3 Challenger's Edition - [xeno] Xeno Crisis
    1 point
  31. MESS, MESSUI, MAME AND MAMEUI 0.239 32bit avaliable (Xp compatible). Download from: RETRODANUART GOOGLEDRIVE
    1 point
  32. ARCADE64 0.238 is released. Download location: https://arcade.mameworld.info/ Changes: - none
    1 point
  33. ARCADE64 0.237 is released. Download location: https://arcade.mameworld.info/ Changes: - none
    1 point
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