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Showing content with the highest reputation since 04/26/2024 in Posts

  1. Yeah and the heat became deadly in Brazil too, I guess you don't think about video games when it's getting so hot... How much was it already ? I think it was about 60° C felt, some good 40°C base + 20° C felt because of > 90% humidity, you could call that the suburb of hell... ! Anyway you are probably seeing the end of it for now for this year, and it's going to be our turn... for now we are lucky... !
    1 point
  2. In the old days (!), I used something very convenient for that, electric fence, it just created a crash as soon as a read or write was done outside a normal area, then you just used a debuger to find what line triggered this exactly. But the problem is that multi threaded programs are not supported by electric fence and these days everything is multi threaded (quite normal with all the cores in the cpus now). And so I was left with sub optimal ways to try to debug memory stuff in raine for years. I tried some, like memwatch which can have its uses, but doesn't track everything so it's a lot less useful than what I had before. Then with clang came -fsanitize=address, a compiler command line argument, which is now handled by gcc too. And this thing works amazingly well ! Most of the asm code is even supported (except the 68020 stuff mostly). I should probably have spent more time playing with this when I added clang support, but I had a lot of stuff to finish at the time. Anyway I finally tried this thoroughly and it produced quite a few fixes in git already : - for the okim6295, this stuff is very old but there was a clear buffer overflow for old_bank, I suppose since it was a small array it had some limited effect and didn't create any crash but it could have. That's the most serious one i got so far. - all the others are mostly read overflows and since it didn't crash it had no effect, but it's better to have them fixed anyway. These fixes are in git, and they replace memwatch in debug builds for now.
    1 point
  3. MAME72_Release11_2024 Odds N Ends An update to MAME 72 Release2 for the xbox 360 originally coded by lantus. new update by Arcadez compiled by wolf3s New games now supported 1943 - The Battle Of Midway Mark II Guwange Special Version Thunder Heroes Games Fixed and Now Playable Flower Kiki Kai Kai Super Slam Tennis Games now with Graphical Improvements Flower Storm Blade Super Slam Tennis Ultra X Weapons Games now with sound Super Slam Tennis Games now with improved sound Flower Taito M6801 Protection MCU Added missing mcu for Kiki Kai Kai which fixes multiple issues in the game broken logic and enemy attacks etc etc Source Changes Added support for 1943 - The Battle Of Midway Mark II to the 1943.c driver [arcadez] Added Guwange Special Version and Thunder Heroes to the cave.c driver [arcadez] Updated some parts of flower.c to later MAME fixing some major graphical problems also sorted an issue where the game wouldn't always start [arcadez] Filled out dips and enabled a little hack in the Flower sound core which prevents certain sound samples playing constantly [arcadez] Fixed the tile layers in Flower which were incorrectly reversed causing numerous gfx niggles throughout the game [dink] Added shadow support to the SSV video greatly improving the graphical effects in Storm Blade [arcadez] Fixed graphical corruption on left side of screen stage 3 onwards in Storm Blade and all stages in Ultra X Weapons [arcadez] Added some alt sprite drawing to the ssv video to prevent performance drops in some SSV games after the above updates [BritneysPAIRS] Hooked up the M6801 Protection MCU for Kiki Kai Kai fixing many gameplay issues this game can now be considered 100% in the emulation dept [arcadez] Added sound support for Super Slam Tennis fixed some graphical niggles and prevent the game from crashing after winning a set [arcadez] Added a new speedup for the Japanese version of IREM's In The Hunt [arcadez] link(includes sourcecode) [code]https://1fichier.com/?lc7ubrn67e5tlq33gyfy[/code] mirror [code]https://www.sendspace.com/file/gw2z3j[/code] link for new roms added [code]https://www.sendspace.com/file/cjygdb[/code]
    1 point
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