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Posted
thanks got most of the roms working but i have a question for samurai showdown 5, i have one 8mb p1 rom, but in winhex it says 1 4mb p1 and 1 4mb p2, do i split it, or something i tried using winhex but i think it ruins my roms

Yes, U're right. U can split them in 2 x 4 Mb with your hex editor or with softs like X-Cut, Hacha or Winsplit.

 

If U want the updated decrypted P roms with the right CRC to match the ones required by the emu, go to Romshare forum in General emulation/Samsho5 Topic to find the patches : http://bbs.romshare.net (have to be registered, it's free).

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Posted
thanks one more thing, on metal slug 4, how do i get the m1d and m1 roms, i mean they are 64 k i think and mine are 128 k, the game runs fine but the sound crackles.

It's due to the fact M1d 128 Kb is an overdump. Split it in 2 x 64 Kb to get the M1d needed by the emu.

Posted (edited)

sound crackles can also deal with the v roms if they aren't split unless iq_132's neopcm fix was added (which isn't)

 

another note, i finally got the source so now i'll begin working on my new compile and will make a dat :unsure:

Edited by Prican25
Posted
sound crackles can also deal with the v roms if they aren't split unless iq_132's neopcm fix was added (which isn't)

 

another note, i finally got the source so now i'll begin working on my new compile and will make a dat :unsure:

Yes, we know the 2 V roms of 8 Mb (each) generate glitches if neopcm fix isn't added in mslug4 driver.

 

So, we can use the 4 decrypted V roms if neopcm fix isn't added & if we don't want to compil our own FBa-X.

Posted

the mslug4nd set in the current version uses 4 vroms but this set is actually considered as a bootleg. i won't change it in my compile but might later on also i just noticed that samsho5 based from kawaks dev drivers are in there, did anyone try this out yet?

Posted
the mslug4nd set in the current version uses 4 vroms but this set is actually considered as a bootleg. i won't change it in my compile but might later on also i just noticed that samsho5 based from kawaks dev drivers are in there, did anyone try this out yet?

Yes, about mslug4, the whole set is bootleg ; the 8 Mb V roms 're patched (4 bytes diff. per V).

 

I already made a compile with samsho5 with P roms matching Kawaks 1.48 Dev driver, I got an error after launching the game.

Posted

ok, trying to compile the src but i get a tool error and if i try to use an old FBA.vcproj (like i did with the last src) it gives me a few errors, anyone got any ideas?

Posted

right now i'm having a prob with the source where it gives me a tool error so if i can some how get passed then there will be a new release by me :)

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