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Fallout 3 anyone?


emsley
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as soon as i can find the timr i will def check this out, does it have the same kind of level up terms as in oblivion?

 

HF-

 

You still have the main attributes like Luck, Strength etc which affect everything, then a load of skills like Barter, Small Guns, Repair. Levelling these skills involves gathering XP from completing main quests or side quests. Once a new level is achieved then skill points may be added to whatever you like with an additional 'Perk' which you can choose from a master list. Which perks you can choose is determined by certain criteria like how high your Intelligence is, or which level you are currently at.

 

thanks for the info gavin, that sounds awsome, one of the things i hated about oblivion is that the enemies were "always" your level no matter what. for once i would have liked to have fought a mintaur at level 2, lol.

 

To keep this thread back on track though, this game seems like it friggin sweet and the real deal. I have yet to hear anything negative about it.

 

HF-

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Now I wish the skills did go up like they did in Oblivion but not involve getting level ups. I enjoy getting XP from quests and kills.

 

Waiting for DLC and expansion announcements.

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I have yet to hear anything negative about it.

 

It's just the positives so heavily outweigh the negatives :)

 

I'm past all the little annoyances now and just enjoying this but... the one thing that does stick with me is that when you beat the game it ends for good. So now I'm sitting at level 17, 16,000 caps, free to roam and do what I want. There's still loads of unique weapons to get, 100+ skill books, 2 or 3 bobbleheads and side quests too. This final mission hangs over me though, like I can do anything at all, except if I do this one last mission then everything I have earned or saved or hoarded is gone, and I can't go back to it :devilboy:

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