Krosigrim Posted October 1, 2008 Posted October 1, 2008 Yea I can't choose either. I saw no definitive winner in those examples. And... well... I haven't really seen (or noticed) any Japanese covers before. So what do I know.
Shadi_Potter Posted November 2, 2008 Posted November 2, 2008 There are still instances where American box arts are quite bizarre, esp. the retro games such as the first Mega Man. IMO, Japanese ones are more direct to the point with their box arts.
KyokugenKiss Posted November 3, 2008 Posted November 3, 2008 im too lazy to upload the pix, but we all know the best example ever was Casltevania SOTN but im glad all the FF remakes have been using the simple cover art, sometimes less is more
rubiocroft Posted November 18, 2008 Posted November 18, 2008 Well... I think Japanese covers look better.... and if you feel troubled about the manuals and Asian titles... then try to learn that bloody language once for all! lol
emsley Posted November 19, 2008 Posted November 19, 2008 American art work caught my eye much more than the japs did.,
NameUser Posted December 26, 2008 Posted December 26, 2008 Orochi Saga: America Orochi Saga: Japan I think the quality found in boxart is very subjective for a variety of reasons. For one, you have to consider the region. In Japan, KoF (as an example) is big, so not much is needed to advertise what it is for the sake of appeal. The market is already knowledgeable as to what the product is, it just needs to know the specifics. In America, conversely, the market for KoF is much smaller, so something more artistically engaging is needed to attract consumers. Also, the perception of artistic merit belongs to the individual, so, overall, it's all just a matter of opinion. To gauge the overall quality of American boxart versus Japanese would be tedious and, ultimately, futile. People will still have their opinions.
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