pyro Posted June 16, 2006 Posted June 16, 2006 so ever since the atomiswave hardware came in, i stepped out of the emulation scene, and now that i came back in i find a new version of neo rage x(5.3). but whenever i press import neorage shuts down. can anyone tell me how to fix this?
Agozer Posted June 16, 2006 Posted June 16, 2006 It's could a bug in Zlib.dll, try to get and older version of the said file. Or delete the neoragex.ini (if thre is any) and try again.
Robert Posted June 17, 2006 Posted June 17, 2006 Or you might have some MGD sets, these will cause NRX to close.
pyro Posted June 17, 2006 Author Posted June 17, 2006 so i changed zlib.dll with an older version and deleted neoragex.ini but still same results. and othello champ, what exactly is an mgd set, how do i fix my problem if thats what i have.
Robert Posted June 17, 2006 Posted June 17, 2006 Othello champ? Lift your eyes a little higher and you'll see my name is Robert. A MGD set is one with rom names that start with N, such as N058001A.038 If you have any sets with roms like that you will have to move those sets out of your roms folder. The only kind of rom names that are acceptable will be xxx-p1.rom, xxx-s1.rom and so on.
Agozer Posted June 17, 2006 Posted June 17, 2006 I thikn that these new NeoRAGEx hacks supports bins as well but if they don't, that youslly crashes the emulator during importing. And as far as I know, the Neo-Geo does not have a game called Othello Champ. There is an othello game for the Neo-Geo Pocket Color. NRX or any other Neo-Geo emulator does not emulate the Neo-Geo Pocket, as it is a completely different system.
Swithin Posted June 18, 2006 Posted June 18, 2006 And as far as I know, the Neo-Geo does not have a game called Othello Champ. There is an othello game for the Neo-Geo Pocket Color. NRX or any other Neo-Geo emulator does not emulate the Neo-Geo Pocket, as it is a completely different system.<{POST_SNAPBACK}> Oh man, this only makes it funnier. XD Long story short, Pyro saw Robert's championship status for Othello in the 1EMU arcade and mistook "Othello Champ" for his name.
Robert Posted June 18, 2006 Posted June 18, 2006 Yeah i saw Agozer's post and i thought "wtf's he been smokin"
Agozer Posted June 18, 2006 Posted June 18, 2006 Oh man, that was so random. Why do people always look at the wrong names? Geez. Looks like yesterday wasn't really my day at all. So many things went sour for no good reason.
pyro Posted June 19, 2006 Author Posted June 19, 2006 lol sorry for causing all that confusion. anyways, howcome the old nrx supports mgd sets then? is there a hack of nrx any of u know of thatll help me out, cuz in my case, i have over a 100 of these mgd sets.
ken_cinder Posted June 19, 2006 Posted June 19, 2006 I wouldn't know for sure, but I'd bet you could clean em up with Romcenter using a dat for NRX.
Robert Posted June 19, 2006 Posted June 19, 2006 MGD sets are different and no amount of romcenter work will fix them. The real NRX (last version 0.6c) supports this format, but the hacks do not. The really bad thing about MGD's are that quite a few are bad dumps! You would be better off playing those early neogeo games on kawaks, mame, or nebula (and using mame romsets). For those used to reading MAME code, here is the weird code needed to get an MGD set working: ROM_START( eightman ) ROM_REGION(0x100000, REGION_CPU1, 0) ROM_LOAD16_BYTE ( "n046001a.038", 0x000001, 0x040000, CRC(e23e2631)) ROM_CONTINUE ( 0x000000, 0x040000 ) NEO_SFIX_128K( "n046001a.378", CRC(a402202b)) NEO_BIOS_SOUND_128K( "n046001a.4f8", CRC(68b6e0ef)) ROM_REGION(0x200000, REGION_SOUND1, 0) /* sound samples */ ROM_LOAD( "n046001a.1f8", 0x000000, 0x080000, CRC(0a2299b4)) ROM_LOAD( "n046001a.1fc", 0x080000, 0x080000, CRC(b695e254)) ROM_LOAD( "n046001b.1f8", 0x100000, 0x080000, CRC(6c3c3fec)) ROM_LOAD( "n046001b.1fc", 0x180000, 0x080000, CRC(375764df)) ROM_REGION(0x300000, REGION_GFX3, 0) ROM_LOAD32_BYTE( "n046001a.538", 0x000000, 0x40000, CRC(c916c9bf)) ROM_CONTINUE( 0x000002, 0x40000 ) ROM_LOAD32_BYTE( "n046001a.638", 0x000001, 0x40000, CRC(7114bce3)) ROM_CONTINUE( 0x000003, 0x40000 ) ROM_LOAD32_BYTE( "n046001a.53c", 0x100000, 0x40000, CRC(4b057b13)) ROM_CONTINUE( 0x100002, 0x40000 ) ROM_LOAD32_BYTE( "n046001a.63c", 0x100001, 0x40000, CRC(51da9a34)) ROM_CONTINUE( 0x100003, 0x40000 ) ROM_LOAD32_BYTE( "n046001b.538", 0x200000, 0x40000, CRC(12d53af0)) ROM_CONTINUE( 0x200002, 0x40000 ) ROM_LOAD32_BYTE( "n046001b.638", 0x200001, 0x40000, CRC(43cf58f9)) ROM_CONTINUE( 0x200003, 0x40000 )ROM_END As you can see, bytes need swapping about, and entire blocks are in the wrong places.
pyro Posted June 19, 2006 Author Posted June 19, 2006 ok heres my situation on the thing.i mainly use nebula and i have over a 160 romsbut recently ive this urge to play this kof 10th anniversary game(cuz i havent played kof in a while and want somethin new)but for some reason this rom that i downloaded wont work with nebula nor will it work with this new version of nrx that i got. now i kinda know that no ammount of romcenter work is gonna change my romsets cuz ive tried that before, if there is something u could reccomend me in order to play the kof hack, what would u say i do?remember i mainly on nebula
Agozer Posted June 19, 2006 Posted June 19, 2006 Just to add a few more facts, MDG sets are dumps from Neo-Geo AES cattridges, instead of dumping them directly from the arcade boards. I still have a couple of MDG sets floating around as well. The original NRX supported MSDG sets, because back then (1999) MDG sets were still a big deal. After that, these sets gradually lost popularity to the arcade dumps. Isn't that KOF 10th set encrypted, and that it doesn't reaslly work in NRX unless you can find a fully decrypted version? I don't like hacks so my overall interest is fairly low.
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