racketboy Posted March 23, 2006 Share Posted March 23, 2006 Today Nintendo announced that many of Sega's most popular Genesis/Megadrive games will be availible for download via the Nintendo Revolution's Virtual Console. Some of Hudson's TurboGrafix16/PC Engine games will also be availible as well. Looks like the Revolution is getting more appealing as the days go by. Read More About The Announcement Link to comment Share on other sites More sharing options...
iq_132 Posted March 23, 2006 Share Posted March 23, 2006 A whaaaa??????? /me cries /me is so happy /me starts saving pennies in a big jar now to buy a revolution in 6 months Link to comment Share on other sites More sharing options...
Mooney Posted March 24, 2006 Share Posted March 24, 2006 I bet Shibathedog's hopin for Dreamcast dl's. I'd be content with just Nintendo classics, tho. Link to comment Share on other sites More sharing options...
Wizard Posted March 24, 2006 Share Posted March 24, 2006 heres to hoping Phantasy Star! Link to comment Share on other sites More sharing options...
Shibathedog Posted March 24, 2006 Share Posted March 24, 2006 omg its like buying a premodded xbox for half the price DC Downloads would be awesome, and with the state DC Emulation is in its probably possible as a future upgrade or something because its going pretty good. all this sounds really awesome, the only thing keeping me from wanting to buy a rev and do this stuff is im afraid of the cost-per-game Link to comment Share on other sites More sharing options...
iq_132 Posted March 24, 2006 Share Posted March 24, 2006 I honestly doubt that the Revolution will be able to handle dreamcast emulation. Maybe a port or partial emulation though ^^At ~900mhz, it's just not fast enough. Link to comment Share on other sites More sharing options...
Shibathedog Posted March 24, 2006 Share Posted March 24, 2006 ah, well i havent researched the specs of the revolution so i dunno Link to comment Share on other sites More sharing options...
Madman Posted July 8, 2006 Share Posted July 8, 2006 i sure hope for some hack to transfer some roms to play them on the wii Link to comment Share on other sites More sharing options...
Elazul Yagami Posted July 8, 2006 Share Posted July 8, 2006 I honestly doubt that the Revolution will be able to handle dreamcast emulation. Maybe a port or partial emulation though ^^At ~900mhz, it's just not fast enough.<{POST_SNAPBACK}> actually, that's debatable. see the reason most emulation isn't perfect, is because there's no precise understanding of the hardware, it's all reverse engineered and methods are developed to get around certain things... hence needing alot of processing power. however, if sega does give nintendo the schemantics and all the details, and works with nintendo, then dc emulation MIGHT (stress the word MIGHT) be possible. Link to comment Share on other sites More sharing options...
Shibathedog Posted July 8, 2006 Share Posted July 8, 2006 This is true Isnt the reason PSX Emulation works so well because people figured out/aquired exact schematics and everything? Or is PSX programming just really simple? (alot of developers said it was much easier than N64 anyway if i remember right) Link to comment Share on other sites More sharing options...
iq_132 Posted July 8, 2006 Share Posted July 8, 2006 I honestly doubt that the Revolution will be able to handle dreamcast emulation. Maybe a port or partial emulation though ^^At ~900mhz, it's just not fast enough. actually, that's debatable. see the reason most emulation isn't perfect, is because there's no precise understanding of the hardware, it's all reverse engineered and methods are developed to get around certain things... hence needing alot of processing power. however, if sega does give nintendo the schemantics and all the details, and works with nintendo, then dc emulation MIGHT (stress the word MIGHT) be possible. Possible, yes. At a decent speed? Probably not. More likely than not, dreamcast games would have to be ported, or half-ported like the xbox1 games on the xbox360. This is true Isnt the reason PSX Emulation works so well because people figured out/aquired exact schematics and everything? Or is PSX programming just really simple? (alot of developers said it was much easier than N64 anyway if i remember right) PSX is magnitudes more simple than the N64. Link to comment Share on other sites More sharing options...
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