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Posted

Source

http://mamedev.com/news/archives/2005/08/mame_099u3.html

 

 

0.99u3

------

 

 

MAMETesters Bugs Fixed

----------------------

hanagumi082red [Mariusz Wojcieszek]

rtypeleo062gre [Pierpaolo Prazzoli]

labyrunr080u1gre [Pierpaolo Prazzoli]

tricktrp061gre [Pierpaolo Prazzoli]

gng37b4gre [Pierpaolo Prazzoli]

battlane076u2gre [Pierpaolo Prazzoli]

 

 

 

Source Changes

--------------

Updates to the ST-V driver: [Mariusz Wojcieszek]

- vdp2: added rotation in RBG0 layer (improves diehard, vfkids,

         vfremix, thunt, sassisu backgrounds)

- vdp2: added 15bit RGB tilemaps (used by thunt)

- vdp2: added opaque alpha blended bitmaps (fixes missing gfx in

         shienryu intro)

- vdp2: added enable bit for RGB sprites (fixes some bad sprites in

         vfremix)

- vdp2: added alpha blending for RGB sprites

- vdp1: fixed polygon drawing

- vdp1: added line drawing

- sh2:  fixed bug in division unit

- sh2:  added callback called when cpu reads FTCSR register (intended

         for idle loop skipping for slave sh2 in stv)

- stv:  added idle loop skipping for several games

- dsp:  fixed dma (fixes some bad gfx in thunt)

 

Added dsp56k CPU core and hooked it up to the Polygonet Commanders

driver. [Andrew Gardner]

 

SCSI hard disk updates: [R. Belmont]

- Added FORMAT UNIT, READ (6 byte), WRITE (6 byte), READ (12 byte),

    MODE SENSE, and READ CAPACITY commands.

- Changed INQUIRY to ID as a real Seagate model, which makes MacOS

    much happier than a manufacturer code of "MAME".

- Some MESS-specific tweeks to initialization.

 

Fixed all the volume table calculations in the YMF271 core. [Ville Linde]

 

SPI Improvements: [Ville Linde, Pierpaolo Prazzoli]

- Added real coin inputs. The previously used coin input was service coin

- Hooked up eeprom in rdft2us, rfjetus and rdft22kc

 

Fixed recent LSI53C810 update which caused the Model 3 games to crash.

[Ville Linde]

 

Fixed PowerPC recompiler so that Scud Race works again. [Ville Linde]

 

Significant overhaul of the user interface infrastructure: [Aaron Giles]

- All user interface rendering is now cached until the end and rendered

    in one pass.

- A large number of extraneous and redundant functions have been removed

    and replaced with a smaller set of more flexible APIs.

- Global access to the UI fonts and colortables is now gone, they are

    private to the user interface code.

- All global user interface function names have been normalized. Most

    importantly, usrintf_showmessage is now ui_popup.

- Pause behavior has been redefined; instead of sitting in a tight loop,

    the code proceeds normally, but the CPU execution system does not

    advance time.

- Code for the menus has been reworked; some menus are temporarily not

    available (cheats, memory cards).

 

Removed the internal display of history.dat. Cramming this kind of data

into MAME's limited UI is not really useful, and viewing the history.dat

information is supported by many frontends and websites. [Aaron Giles]

 

Removed the following obsolete and/or redundant command line options from

the Windows build: [Aaron Giles]

-wrongorientation

-wrongfps

-gamelist

-list

-listgames

-listdetails

-listwrongmerge

-listcpu

-listcpuclass

-listgamespersourcefile

-listnosound

-listnvram

-listpalettesize

-listromdistribution

-listromnumber

-listsound

-listdupcrc

-listsamdir

-listmd5

-listsha1

-verifysets

-vset

-vsam

-sortname

-sortdriver

-[no]clones

-crconly

-maxlogsize

-resamplefilter

-debug_resolution

-history_file

-mameinfo_file

 

Removed the "Press any key" prompts when displaying ROM warnings. Instead,

a warning about bad/missing ROMs is now displayed on the warnings screen.

Details of the bad/missing ROMs are still printed to the console.

[Aaron Giles]

 

 

 

New games added or promoted from NOT_WORKING status

---------------------------------------------------

Taisen Tanto-R Sashissu!! (J 980216 V1.000) [Mariusz Wojcieszek]

Tetris (Japan, System E) [David Haywood]

 

 

 

New clones added

----------------

GTI Club (ver JAA) [Arzeno Fabrice]

Master of Weapon (US) [Arzeno Fabrice]

Sunset Riders (4 Players ver EAA) [Johan Samuelsson]

 

 

 

New games marked as GAME_NOT_WORKING

------------------------------------

Forte Card [David Haywood]

Jackpot Pool (Italy, bootleg) [David Haywood]

 

MAME32 released!

»» Official Site

»» Download it Now! [1Emulation Server]

Posted
is this another attempt to get rid of unnofficial builds?

 

I think it will affect the GUI's mosty and Mame32 Plus! I have not even tried to compile this yet.

Posted

Here's one:

 

Keith from Emufanatics found and posted this.

 

 

Just for who's interested in, MAME32FX will no more be released for a while (at least until Aaron will complete his work on rendering system and get the cheat menu working again).

I have to say that this update "destroyed" 99% of the features of my derivative build. I'm a bit demotivated 'cos I don't have too much time to work on it. This could be the end of my hobby, probably for the happiness of many people around here.

BTW, This is my decision for now... if you have complaints, you know what to do.

 

 

Sources: Emufanatics and Mameworld.

 

 

 

In that same Mameworld thread, Aaron says the Cheat system will be fixed in the next release.

Posted

Haha, the new changes really put some pressure on the other builds. Even so, the new changes are welcome.

Posted
Do these changes affect your compilation?

 

Yes it does

 

 

 

Haha, the new changes really put some pressure on the other builds. Even so, the new changes are welcome.

 

 

No there not welcome Some things do not work Thats why Mame32FX is not releaseing 99u3

 

Driver improvents are good.

But at the momment the mame core changes ( Which is not driver improvements ) has caused alot of problems not just with mame32 builds but with frontends as well.

Posted
Do these changes affect your compilation?

 

Yes it does

 

 

 

Haha, the new changes really put some pressure on the other builds. Even so, the new changes are welcome.

 

 

No there not welcome Some things do not work Thats why Mame32FX is not releaseing 99u3

 

Driver improvents are good.

But at the momment the mame core changes ( Which is not driver improvements ) has caused alot of problems not just with mame32 builds but with frontends as well.

oh well, it isn't the first time there have been core changes that have affected derivitive builds

 

shiit, if i memmer correctly, that MAME32FX guy quit from the ones last year, then came back :D

 

Mame32plus skipped a couple versions I believe

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