Jump to content

Mame v0.98u2


James
 Share

Recommended Posts

Source http://mamedev.com/source.html

 

 

0.98u2

------

 

 

MAMETesters Bugs Fixed

----------------------

pleiads061gre [MASH]

47pie2077gra [Mamesick]

 

 

 

Source Changes

--------------

Added new 'screen' parameter to the VIDEO_UPDATE callbacks. It is not

currently used but is a placeholder for the future. [Aaron Giles]

 

Replaced direct access to Machine->scrbitmap in the following drivers with

the use of force_partial_update(): m92.c, m107.c, astrocde.c, battlera.c,

snes.c. [Aaron Giles]

 

Rewrote the Z80/Z180 daisy chaining logic to work a little closer to the

hardware. Updated the Z80 CTC and PIO modules to support the new model.

Changed the CTC module to not generate interrupts if there is an outstanding

request on the same timer is currently in service; this allows Journey to

(finally) run with the correct CPU speed. [Aaron Giles]

 

Partial rewrite of the MCR video system. Should still work roughly the same,

just a little different under the covers. This is still very much a work in

progress. [Aaron Giles]

 

Fixed clipping in nemesis.c. [Fujix]

 

Normalized names in Konami drivers according R. Belmont's wishes. [Mamesick]

 

More PowerPC updates: [Nathan Woods]

- Moved update_counters() to be executed after the DRC epilogue code

    is appended; now behaves more like the non-DRC core

- Fixed some bugs in DRC exeception handling (SRR1 was not being set

    up properly, and not all MSR flags were being cleared)

- Refactored DRC core to call MMU hooks

- ISI exceptions will now be thrown if the MMU hooks report an

    unexecutable address in the DRC core

- Fixed a rounding error in the decrementer

- Added support for decrementer exceptions when the DEC register is

    written to in both cores

- Added support for ISI/DSI exceptions with setjmp()/longjmp() in

    the non-DRC core

 

Significant rewrite of the Legend of Kage driver: [Phil Stroffolino]

- correct/added dipswitches

- converted to use pdrawgfx; affects stage#4

- a priority effect on the title screen has been mapped - this gives the

    foreground layer priority over all sprites, and screenshots now match

    those from arcade flyers.

- the "virtual palette" hack has been removed; it was an optimization from

    back when we used 8 bit color and hardware palettes.

 

Cleaned up the Soungoku Mahjong driver, fixed colors, improved sound and

fixed the hang before the match started. Also I found the output for the

coins used to play the match. It's still missing something to enable /

disable the tilemaps. [Pierpaolo Prazzoli]

 

Fixed the i386->z80 communication in the Seibu SPI driver. This fixes the

flash rom update and should also fix any remaining hangs/pauses. The flash

rom update should take around 5 minutes. Now all games should have proper

sample data. [Ville Linda, David Haywood]

 

Some progress on the Deco 156 encryption. [David Haywood]

 

 

 

New games added or promoted from NOT_WORKING status

---------------------------------------------------

Mahjong Chuukanejyo [Luca Elia]

PK Scramble [David Haywood]

 

 

 

New clones added

----------------

AmeriDarts (set 2) [Aaron Giles]

Flash Point (set 2) [Aaron Giles]

Line of Fire (US) [Aaron Giles]

Street Fighter Zero (Asia 950627) [Razoola]

Link to comment
Share on other sites

mame32plus was updated too

 

compiling right now

 

[edit]do any of you get this error when compiling mame32 plus?

 

Compiling src/mame.c...
In file included from src/mame.c:143:
src/vidhrdw/generic.h:1: internal compiler error: Segmentation fault
Please submit a full bug report,
with preprocessed source if appropriate.
See <URL:http://gcc.gnu.org/bugs.html> for instructions.
make: *** [obj/mame32p/mame.o] Error 1

:s

Edited by Weirdy
Link to comment
Share on other sites

oh yeah, the mcr.c problem

 

I got passed it, it's cause when you patch you have to type

 

patch -p0 -E<098u1.diff

 

and so forth or else it won't patch everything

 

I looked it up on the mame.net forums :D

 

btw, james, they changed the bitswapping, so decryption of svcchaos no longer works

 

I get a compiling error that says this

 

src/drivers/neogeo.c: In function `svcchaos_gfx_decrypt':
src/drivers/neogeo.c:7929: warning: ISO C90 forbids mixed declarations and code
src/drivers/neogeo.c: In function `svcplus_sx_decrypt':
src/drivers/neogeo.c:8182: error: 'for' loop initial declaration used outside C99 mode
src/drivers/neogeo.c: In function `svcplusa_px_decrypt':
src/drivers/neogeo.c:8202: error: 'for' loop initial declaration used outside C99 mode
src/drivers/neogeo.c: In function `svcsplus_sx_decrypt':
src/drivers/neogeo.c:8253: error: 'for' loop initial declaration used outside C99 mode
make: *** [obj/mame32ppp/drivers/neogeo.o] Error 1

Edited by Weirdy
Link to comment
Share on other sites

btw, james, they changed the bitswapping, so decryption of svcchaos no longer works

 

I get a compiling error that says this

 

src/drivers/neogeo.c: In function `svcchaos_gfx_decrypt':
src/drivers/neogeo.c:7929: warning: ISO C90 forbids mixed declarations and code
src/drivers/neogeo.c: In function `svcplus_sx_decrypt':
src/drivers/neogeo.c:8182: error: 'for' loop initial declaration used outside C99 mode
src/drivers/neogeo.c: In function `svcplusa_px_decrypt':
src/drivers/neogeo.c:8202: error: 'for' loop initial declaration used outside C99 mode
src/drivers/neogeo.c: In function `svcsplus_sx_decrypt':
src/drivers/neogeo.c:8253: error: 'for' loop initial declaration used outside C99 mode
make: *** [obj/mame32ppp/drivers/neogeo.o] Error 1

 

No bitswapping has been changed

That is the problem I am talking about Proper C code is needed for it work.

To get it to compile for Mame Plus use the make file from the Mame Plus 98.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...