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Posted
I have kof2003 running on kawaks 1.48b dev (if it helps)

 

Here is the info

 

    262144	c521b5bc 271-bios.bin
 16777216	c29acd28 271-c1d.bin 
 16777216	328e80b1 271-c2d.bin 
 16777216	020a11f1 271-c3d.bin 
 16777216	991b5ed2 271-c4d.bin 
 16777216	c2de8b66 271-c5d.bin 
 16777216	3ff750db 271-c6d.bin 
   524288	0e86af8f 271-m1d.bin 
  4194304	b9da070c 271-p1.bin  
  4194304	da3118c4 271-p2.bin  
  1048576	5cefd0d2 271-p3.bin  
  1048576	59d376da 271-p3d.bin 
 16777216	2058ec5e 271-v1d.bin

 

I have this exact rom! But I just can't get it working in kawaks 1.45 loader due to all the 271-bios files and the lack of v-2 v-3 v-4 files, I have no idea how the info layout should look like in the asr.dat. (Anyone who can guide me feel free!)

 

So is 1.48dev entirely different from 1.45 loader? Does dev use the same asr.dat structure?

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Posted (edited)

IIRC, the set you and robbbert have only works in Kawaks Dev and maybe in MAME (and I'm not sure about MAME). kawaks Dev doesn't have Asr.dat because it isn't a Loader. It's just regular Kawaks with some developer thingamajigs enabled so that it supports some of the new games.

Edited by Agozer
Posted (edited)

You're right. I just d/l 1.48dev and that specific kof2003 set worked fine in it.

 

But now Samsho5 refuses to work in dev... (it never ends does it...) Can anyone confirm the existence of a working samsho5 in dev? Basically I'm (yet again) forced to run 3 different versions of kawaks just to play all the games (a la Neorage) and I'd love to cut out 1.45 loader totally and just use dev.

 

Im so close I can taste it!

Edited by Last Exile
Posted
You're right. I just d/l 1.48dev and that specific kof2003 set worked fine in it.

 

But now Samsho5 refuses to work in dev... (it never ends does it...) Can anyone confirm the existence of a working samsho5 in dev? Basically I'm (yet again) forced to run 3 different versions of kawaks just to play all the games (a la Neorage) and I'd love to cut out 1.45 loader totally and just use dev.

 

Im so close I can taste it!

You'd be better off with a regular Kawaks Loader and the decrypted bootleg set of KOF2003 (the one that works in Kawaks, Nebula, NRX etc.), since specific Kawks Dev sets are very hard to find and only work in Dev.

 

But then again, that's just my opinion.

Posted

you really want to know how to minimize your emulator-specific game not working problems?

 

learn to use ROM auditing tools, like ROMCenter.

Posted

The kawaks dev rom sets are not 100% correct. I would not bother collecting roms for that emulator.

Posted

Sidenote: How to convert my MSlugX rom which work perfectly in NRX to Nebula or kawaks?

Posted (edited)
Sidenote: How to convert my MSlugX rom which work perfectly in NRX to Nebula or kawaks?

Here's the entries found in my Nebula DAT:

 

System: NEO
RomName: mslugx
Game: Metal Slug X: Super Vehicle-001

[Program]
250-p1.bin,0,100000,81F1F60B,0
250-p2.bin,100000,400000,1FDA2E12,0

[Text]
250-s1.bin,0,20000,FB6F441D,0

[Z80]
250-m1.bin,0,20000,FD42A842,0

[Samples]
250-v1.bin,0,400000,C79EDE73,0
250-v2.bin,400000,400000,EA9AABE1,0
250-v3.bin,800000,200000,2CA65102,0

[Graphics]
250-c1.bin,0,800000,9A52C6F,0
250-c2.bin,1,800000,31679821,0
250-c3.bin,1000000,800000,FD602019,0
250-c4.bin,1000001,800000,31354513,0
250-c5.bin,2000000,800000,A4B56124,0
250-c6.bin,2000001,800000,83E3E69D,0

[System]
CartridgeID: 250
GfxCrypt: 0
GfxKey: 0
ButLayout: 9
Fix: 4

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%

 

Do note that just changing the filenames might not work and you'd need a Loader in that case. I think kawaks uses the same DAT.

Edited by Agozer

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