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ressurectionx

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Everything posted by ressurectionx

  1. Way oldschool...... like dominos. Haha... just kidding BP.
  2. Nice... that's cool to know. My brother has the gun and an oldschool TV at my mom's house so maybe I can get some of them working for him on there since you're planning on leaving the fixes in. There's probably better uses for the <statusnumber> tags than Gun Games since they don't work on newer TVs anyways. Nice to have a few open <statusnumber> tags in case you come up with something else cool to use them on. Any ideas you're throwing around at this point for how you might use some of them like you did for Favorites?
  3. Yeah... I was just using "Gun Games" for an example of a category. I didn't think you were going to support it from our previous conversations. I hate to make it lead to a question already, but what do you mean by "ill add the fixes but no way im adding a section"? Did you already make some fixes to it which you'll keep in, and you mean that you're not wasting one of your categories on "Gun Games" when they're so buggy?
  4. Thanks BP. I'm glad that we can put that all behind us now. I don't really understand all of this information inside the source and out at this point, but I do understand some of the smaller things that you were talking about before. I'm looking forward to learning anything you want to tell me about. Wow... that's pretty cool. So you can just use this romstatus.xml file that has already been made for other uses on MAME to suit your needs. Since all of the bad roms will be removed from your builds anyways, there is no need to have an "Out of Memory", "Rom Crashes", or even a "Rom Works" category, so you have 5 categories to use as you see fit, for things like "Favorites", "Retro", "Gun Games", or whatever you wanted to designate them. I'm curious.... if you had to put a percentage on it BP, how much programming of Arcades do you actually do in the source? I'm starting to get the idea that most of the work that you do is outside of the source and I was barking up the wrong tree from the beginning.
  5. I believe I've been humbled BP. I cannot find any information specific to answering any of the questions that I have on MAME programming on the XBox on the internet and there is a whole lot more to learning it than I thought there would be. I'm usually able to figure things like this out for myself, but it is a lot more complex than I thought it would be and I don't know if I'm ready to spend the next two years learning this on my own. I kept figuring things out one step at a time, but I've come between a rock and a hard place and I'm completely lost at this point. Every time I think I figure something out, it doesn't work the way I think it would. I'd like to offer my help now that I'm set up to debug myself and I'll be more patient this time around. Especially now since I know that without your help there is virtually no way I'm ever going to learn how to do this. I've got a 3 day weekend starting Sunday where I can knock a whole lot of work out on this if you want to let me know what to do. Thanks for the lesson.
  6. Yeah.... I'm pretty much screwed. The people I thought could help I'm just now coming to realize don't know much more than I do, and basically nil about MAME. It was nice winning little battles here and there, and I'm glad that I finally got a debug box and figured out how to hook up the XBox to my computer for debugging, but I've spent 3 days or so just trying to figure anything new out to no avail. It's pretty cool seeing the innards of an emu on MAME as well, even if I don't really know exactly what it is that I'm looking at. Guess you win BP. I'm completely lost if everything is there. I'm not going to figure this out on my own, or even with the help I thought I had. As of my writing this, the source is useless to me without somebody who knows wtf to do with it.
  7. That's cool. That's what I needed to know. You didnt' provide me with what I need or asked for then. Oh well. Maybe I'll do something with MAMEox 1.1 from scratch then. Thanks anyways BP.
  8. Sounds like I didn't get what I was asking for then. I haven't seen a single difference between what you gave me and mameox 1.1, actually, except for the fact that I can't sort by genre with yours. I'm thinking I might be better off starting with another source that is complete. From what I can tell, I won't be saving any time using the part of your project you provided me with. Thanks anyways though.
  9. Well.... that's good and bad news. Good news that nothing on them was changed since they weren't provided. Bad news because there is no reason that sort by type shouldn't be working now, but it's not. At least I know now that you didn't change any launcher code. Something is messed up though. I guess I was expecting full Arcades source code that would work exactly as you had it upon compile. With all of the infinite variables here I can't be sure that I'm even using the right files that I've added to the solution. Another weird thing is that 1941 doesn't load (some other games with the same problem too). It is asking me for romfiles that aren't included in the zip. 1941 did work on your last public build though, and the 1941 zip file that I have is the one that was included in the Platinum II download, so I can't see why this would happen. I noticed that there are no drivers in the MAME project for 1941 either. (no 1941.c) EDIT: Never mind that last part. Just learned something new. I see the drivers for 1941 in cps1.c for the Capcom games. I'll have to be a bit more resourceful finding some of the drivers it seems. I'm going to have to figure out why the zipfile supplied in Platinum II doesn't work now too.
  10. What I'm not understanding is how any changes you've made to the GUI are showing up for me at all since you didn't provide your MAMEoXLauncher project to the solution with the source. I just got the MAME and MAMEoX projects and I had to provide my own "libsmb", "MAMEoXLauncher" and "SharedResources". It seems to me that all of the information on how the GUI should perform is in MAMEoXLauncher. I thought you might mean that maybe there were changes in the skin.ini file after the fact, but I dont' see anything about sortmodes in that. Very confusing..... I just want to get the sort working so I can say I got something done this weekend.
  11. Okay... that's weird. After compiling, the only options I have for sort mode are Name, ROM Status, Manufacturer, Year and Parent ROM. I'll have to figure out why that is. Thanks.
  12. I see you disabled my ability to sort by Genre BP Wonder how I'm going to put that back in there...
  13. Sure man. I respect that you don't like my direction. It's something that I'd work on until it was fixed the way I want it to be too. I just have to figure out how to program it and I'll do that. There was only one problem that I had with your emulator, and that was that you didn't include all the working games when there is a way to turn off a lot of them in the options if you don't want to play them. That's what I'm going to do so people can have them if they want them. If you really think that BAED was on Arcades level, and I don't think for a second that you do, then all I would have to do is fix a little of that emu when I figure out the coding aspect. That's not the case. There are tons of roms that you got working that didn't work before by using other versions or keymapping changes. To my knowledge, your emulator is the only one that plays Ikari Warriors and Forbidden Worlds correctly. For that, I thank you, and for giving me your source so all of those bugs are already taken care of I also thank you. I'm a long way off from that and I plan on seeing it through. I won't associate your name with it at all if that's what you want. Thanks for all the work you've done to this point. Have fun coding, ~Rx
  14. That's cool. You don't have to look at it. I wasn't interested in the way you were going and you weren't interested in the way I was going. Nobody's fault there. I appreciate you giving me the source though so I don't have to start all the way back at the beginning. Like I said before, your emu already was about 90 to 95% what I wanted, so if I figure out what I'm doing, I don't really have much work ahead of me to get it at 100%. If you don't want to try it when I'm done, you can read the comments of people who wanted it my way in my thread on xbscene and how much it kicks ass if you want to see if I finally did it. If not, that's okay too. Good luck with your future projects.
  15. Cool man. Glad you're not mad. I really like your emu, just want to make it my way. You've given me what I need. Now I just got to figure it out. Hope to prove you wrong soon.
  16. Awwwwww... don't be like that BP LOL. I'm just talking about a lot more action on the message board. I have no clue what the Wizard of MAME does behind the curtains. You probably are getting a ton more done when you're not wasting all night replying to my messages. I wouldn't hold your breath on me getting this done or saying that I quit either. I'm brand spakin' new at this, and I have no intention of giving up, so you'll be waiting either way. Production hasn't stopped because of you. I don't know where you got that idea from. Production is at a bit of a standstill on my end because I'm having a biatch of a time getting a hold of few aspects of VS .NET. I'm working with a few other guys to try to get to the point that further progress can be made. If I said that programming is easy, I'll take that back... although I don't ever remember saying it in those words. But programming definatly not something that you have a monopoly on. Anybody can pick up the remedials if they have the patience and drive, and a few people can get good at it if they really devote themselves to it. The only reason that I said that I didn't need any of your help is because you weren't going to give it anyhow. Afterall.... I'm just a dumb n00b. I figured if I got the source then the only person I could blame for failing to make MAME what I wanted it was myself if I failed. Looking forward to see whatever you come out with. I didn't know you were still mad at me. Sorry about that. Take it easy, ~Rx
  17. Boy.... this thread really died..... Love me or hate me, there's a lot more action when I'm around. How's things BP?
  18. Yeah.... um, no. Those are two very unacceptable options. Arcades, even as it is now, is 20 times better than either of those suggestions. Thanks though.
  19. Well... baby steps.... I'm still trying to figure out how to successfully compile a test .xbe right now. I don't know what benefits there would be to transfering keymaps from Arcades to BAED though. There can't honestly be a single part of that emulator that has any advantages over your Arcades. And yours is at least 90% tested for working roms by me and I'm sure even more by you. Plus you've done a lot of tweaking to get roms working that I wouldn't know how to do either. BAED would be completely reinventing the wheel, even if the keymaps could be transfered.
  20. Well BP.... I can't tell if you're serious, and I'm not sure if I'm reading it right, but that does seem like a genuine apology... I think. I'm a big enough man to extend the olive branch right back at ya if that is the case. We've been wasting a lot of energy with this bs, but I must admit that it's been an entertaining way to pass an otherwise very uneventful night at work. I know you're a lot further along than the source I'm sitting on right now. But the truth is, I'm really going to work hard on getting the keymapping and other support working for these games, even if they're not included to the general public and only people who want them add them in a patch. I'd like to work with you to do that, of course, because that would be the ideal solution. But I have little faith that that will happen, and so I'll work with whatever Arcades source I can get my hands on and try to perfect the games you don't like, so anybody can play them. If that means I have to work with code that's already severly outdated, it's still a lot better than working from scratch or using that piece of crap BAED. Yeah.... but at least we were able to keep it humorous for the most part. Sorry for callin' ya'all ball washers everybody..... lol Hellsfury.... STOP BRINGING UP BAED!!!!!!! IT'S TOTAL CRAP! I'll work on that one if you do all the coding for me and fix the keymapping and do all the work that BP has already done on Arcades. If you do that, than it's a deal.
  21. I ain't going to open it cause I know what albinoblacksheep is. What is it, a pic of gotse that would get me fired for opening at work? Pretty funny fuman
  22. Man... our communication barriers are staggeringly funny. I have no doubt that work hasn't come to a standstill. I know you're still working. I'm talking about you holding out releasing the emulator to the public because of me is all. I really am flattered. I'm sure you are further along than I could imagine, in terms of work done though. Don't bring up BAED again though man. You and I both know that BAED is crap. Who wants every rom available if keymapping is crap and a lot of the games don't work. It would be fine if the coder was still around to work woth, but as it is BAED is complete crap. I'd rather have your half-assed Arcades emu then that 1/8th-assed BAED piece of crap. At least the games that you included actually work on yours. I wasn't going to listen to your crap though. You are abrasive, insulting and above all else completely ambiguous. You never once gave any specifics about what you were talking about and I wasn't going to try to get out the BP dictionary every time you opened your mouth to try to figure out what you were talking about. All you did was complain about things in a blanket, and that's no help to anybody. There is a million ways to work with somebody on something and you chose to be an ass about it.
  23. LOL hell. That's right. When you make a product that you're the only one who knows how to make it, and you don't cater to the lowest common denominator, there will always be revolutionists. There are a lot of people that want to see everything included in this emu and they are being ignored. Everything could be added with no penalties to the people who won't use them. Like I said before, there's 200MB max of what he feels is "rubbish" so it's virtually invisible in terms of size, and the menu can be manipulated so people who didn't want it wouldn't ever have to look at it. Don't worry about me BP. I'm not giving up on that. I just think it's funny you hijacking your own work on everyone else on my account. I'm flattered actually.
  24. Oh come on now BP. Comparatively speaking, my English is perfect. You shouldn't have any problems reading it. I never once said that you or anyone else was a ball licker. Ballwashers were mentioned, but that again wasn't referring to you in particular. Besides, in the end, I'm not the one that's going to look bad if you don't release this. Of course, until I figure out how to code this thing myself, I'm not going to make a lot of friends if you don't release it. But in the end you'll be the guy that let some dumb n00b so deep under your skin that you screwed everyone else in spite of him....
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