- 0 replies
- 2,218 views
- Add Reply
- 0 replies
- 3,441 views
- Add Reply
- 0 replies
- 1,385 views
- Add Reply
- 0 replies
- 1,427 views
- Add Reply
PSP Custom Firmware 3.51 M33 WLAN update
This update fixes a secondary effect that 3.51 wlan.prx caused in 1.50 wlan.prx,which made wlan homebrew not to work.
Ths issue was caused by sony code of 3.51 wlan.prx, and not by M33 code.
It doesn't happen replacing 3.51 wlan.prx with 3.40 one.
- M33 Team
Source and Downloads: DCEmu
Lameboy 0.9 released

Game Boy / Game Boy Color emulator for the DS
Lameboy DS 0.9
Here it comes. Not as many fixes as I expected to put in this release, but did not want to delay it any longer. There is no change to sound core so don’t expect any improvement there.
Remember what I said about no hardware bilinear upscaling in NDS in the last note? Actually I was wrong - you can get it with some simple tricks. So now you can toggle between no scaling / nearest neighbour / bilinear with Y button.
Lameboy DS 0.9
Changelog:
* fixed: joypad register emulation (fixes Wario Blast)
* fixed: GBC hdma (fixes Pokemon Crystal graphics)
* fixed: interrupt flags emulation (fixes Bouble Bobble)
* fixed: V-blank interrupt timing (fixes Altered Space)
* fixed: split window emulation (fixes Donkey Kong graphics)
* fixed: GB timer initialization (fixes Pokemon Pinball)
* added: fake serial interrupts (fixes many early games)
* added: RTC emulation
* added: pseudo bilinear upscaling mode
RTC feature needs more explanation. I tested it with only one game - Pokemon Crystal, so it can be considered beta. The emulated time is always synchronized to NDS RTC and not affected by fast mode. It’s the same behaviour as in VBA and opposite to GNUBoy’s. Also save style is compatible to VBA, with one issue: I think there is no way to check time zone in NDS (as it is not set) so I fixed it to +2h. If your timezone is different you will get timeshift between Lameboy and VBA.
EmuLoader 5.1.1. released


Front End
Hello again. What a surprise... another update.A couple bugs were fixed. Easily predicted after a huge cleanup. Driver status column is added back by request. The rest is just visual bugs and small changes.
version 5.1.1 change log [July 15, 2007]
----------------------------------------
.fixed: Visual bug in the last column
.fixed: Game documents not working (games popup menu)
.fixed: Blend icons 50% feature reseting when games list not focused
.fixed: Audit was threating CHDs as ROMs, and was not checking all CHD files when there is more than 1 CHD in a game
.changed: Compiled project with updated components, Graphics32 v1.8.3
.optimized: main menu / popup menus appearance improved a little bit
)
.added: "Driver Status" column is back by request
.added: "Biosname" information in games ROMs lists ("\arcade\system_roms.el"). No need to re-create your games list. This is just a test for future audit improvements.
MAME GP2X 4.3 released

Arcade emulator for GP2X
15-07-2007:
New MAME GP2X 4.3: Bug-fix release.
- TV-Out fixed. It was broken with the new VSync patch only applicable to the GP2X LCD screen.
- A more exact VSync timing has been added, thanks to Notaz.
- Default sound sample rate is again 15 KHz (instead of 22 KHz) due to popular demand.
- An stupid bug in the DrZ80 interrupts handling has been solved, it was causing slowdowns in several games.
>> Get it HERE.