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GlideHQ WIP 3 released
	
    			Plugin
Update 3.- Fixed crash in Zelda OOT
- Fixed an issue with alpha channel of hires textures, which become apparent as a black boarder around texture. Added new option, related to this issue:
Use alpha channel fully. When this option is off, 16bit rgba textures will be loaded using RiceVideo style – with 1bit for alpha channel. When it is on, GlideHQ will check, how alpha channel is used by the hires texture, and select most appropriate format for it. This gives texture designers freedom to play with alpha, as they need, regardless of format of original N64 texture. For older and badly designed texture packs it can cause unwanted black boarders. Default value: Off.
>> Get it HERE.
Red Dragon PSP released
MAME32 plus! Ash-build 0.120 released
	
    			20-10-2007 :: Release 0.120 ::
- Synchronized all neogeo roms names to match with the official mame.
- Added support for UniBios version 2.3
- updated joystick detection code [bUT]
- GUI: optimized controller related code, improved startup time [bUT]
>> Get it HERE.
Hoxs64 v1.0.5.7 released
	
    			Commodore 64 emulator
21 October 2007 v1.0.5.7========================
1) The memory requirement of the Finite Impulse Response (FIR) filters is reduced without compromising sound quality. There is increased performace of the 50.12Hz mode for machines with relatively small L2 caches.
2) Added choice of two 50.12Hz modes. The large FIR mode performs best on large L2 caches such as 4Mb. The multistage FIR mode performs best on smaller L2 caches.
>> Get it HERE.
