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    Stella 2.5.1 released

    Robert
    By Robert,

    Atari 2600 emulator

     

    Stella release 2.5.1 for Linux, Mac OSX and Windows is now available. Ports to other operating systems will be released as they become available.

     

    - Fixed M6532 RIOT timer emulation. More testing is needed, but the changes so far have fixed several ROMs that didn't work before.

    - Fixed issue with weird characters in the debugger disassembly when loading .lst files.

    - Fixed bug where entering the debugger for 4A50 and E0 carts caused the ROM to be frozen afterwords.

    - Removed logic whereby starting a ROM from something other than the built-in launcher wouldn't allow the user to go back to the ROM launcher.

    - Fixed bug (hopefully) with the app icon not showing on the Stella window. Further testing is needed, since I can't duplicate the error myself.

    - Fixed default snapshot folder issues; the folder will now be automatically created in the same place as state folders, ini files, etc (whereever that may be for your platform).

    - Re-added 'lastrom' functionality, where Stella will remember and auto-select the last ROM that was successfully launched in the ROM launcher.

    - For Stella developers, fixed SpeakJet emulation so it compiles again. No improvements have been made to the emulation itself, though.

    >> Get it HERE.


    iDeaS 1.0.2.3 for Linux released

    Robert
    By Robert,

    DS emulator

     

    Here's changelog :

     

     

    - Fixed a bug in LDRH Post Index Opcodes.

    - Fixed a bug in free textures.

    - Fixed a bug in Alpha Blending Effects.

    - Fixed bugs in timers management.

    - Fixed some bugs in Debugger/Memory Dialogs.

    - Added advanced Textures Management.

    >> Get it HERE.


    BitLord v.2 - Special edition with eDonkey support (Beta)

    Robert
    By Robert,

    BT client

     

    >> Get it HERE.


    Missed Emulation News from April 7th and April 8th

    Alpha
    By Alpha,

    Seeing as how we had some recent downtime, and had to do a forum restore, we lost some emulation news that was previously posted this week.

     

    MAME Plus! XT v0.124u1a (All In One) released

     

    »» Get it HERE

    Thanks to Robert for the news!

     

    Madda's MAME 0.124 released

     

    »» Get it HERE

    Thanks to Robert for the news!

     

    Mame Plus Multi J.E.T. v0.124u1a released

    Hello all,

    The new version of Multijet build is out with the last mameplus sources, here are the new updates:

     

    Games added:

     

    NEOGEO

    Crouching Tiger Hidden Dragon 2003 (Blood edition)

    Crouching Tiger Hidden Dragon 2003 (Ice fz remix)

    Crouching Tiger Hidden Dragon 2003 (Red fire remix)

    Snk vs Capcom (Ice edition)

    Snk vs Capcom (Like PS2 version)

    Snk vs Capcom (Pink edition)

    The King of Fighters '95 (Boss like NEOGEOCD v1.1) not work

    The King of Fighters '96 (Korean hack)

    The King of Fighters '97 (Dragon edition)

    The King of Fighters '97 (Korean hack)

    The King of Fighters '97 (Rainbow style set 1)

    The King of Fighters '97 (Rainbow style set 2)

    The King of Fighters '97 (Remix edition)

    The King of Fighters '97 (XI Flash version hack by Jacky)

    The King of Fighters '98 (Combo hack by Ivex 30/03/08) updated

    The King of Fighters '98 (Silver style edition)

    The King of Fighters 2001 (Bloody smell hack)

    The King of Fighters 2001 (Boss hack fix hack by Eddids)

    The King of Fighters 2002 (Chinese plus)

    The King of Fighters 2002 (Hack by Marcochen)

    The King of Fighters 2002 (Heaven god race version v1.0)

    The King of Fighters 2002 (Heaven god race version v2.0)

    The King of Fighters 2002 (Magic plus fixed)

    The King of Fighters 2002 (N.E.S.T.S hack by Foxy)

    The King of Fighters 2002 (Super) some graphics bugs

     

    SNES

    Spider Man - Lethal Foes (Trainer hack) not work

    Super Mario World (Brutal metal knight airship)

    Super Mario World (Eggs of saear autumnal island demo)

    Super Mario World (Keys of nightmares demo)

    Super Mario World (Master quest v4.0)

    Super Mario World (Starlight remix v2.0 finalized)

    Super Mario World (Symphony of the night)

     

    GENESIS

    Chinese Fighter 3 (Hack)

    Chinese Fighter 3 (Hack bootleg version)

    Incredibles (Unl. hack)

    Iraq War 2003 (Hack)

    Mortal Kombat 8 (Top fighter hack)

    Super Donkey Kong 99 (Hack)

    Super Mario 2 1998 (Hack)

    Super Mario World (Ng edition)

    Sonic The Hedgehog (Beginner's luck v2.0)

    Sonic The Hedgehog (Fantasy world v0.20 beta)

    Sonic The Hedgehog (Fantasy world v0.25 beta)

    Sonic The Hedgehog (all Harder version v0.02 beta to v0.05 beta2 )

    Sonic The Hedgehog (Oergomized v2.0 public music demo)

    Sonic The Hedgehog (S3 hack version)

    Sonic The Hedgehog 2 (Delta 4 v0.01)

    Sonic The Hedgehog 2 (Delta all versions: 0.01 to 0.22 (25 sets))

    Sonic The Hedgehog 2 (Long version v1.8 Knuckles edition)

    Sonic The Hedgehog 2 (Long version v1.8.1)

    Sonic The Hedgehog 2 (Tohaka v0.21)

     

     

    Removed:

    All hacks from MiSFit build, please use official version to them

    All hacks from dec0, system1, midtunit, and bublbobl drivers

    »» Get it HERE

    Thanks to Robert for the news!

     

    Raine 0.50.12b and Neoraine 1.1.4 released!

     

    raine (0.50.12) unstable; urgency=low

     

    * A better fix for the problem in the cave driver, and this time I found and

    fixed a bug with disappearing sounds. It was most noticeable with guwange,

    after a while you didn't hear your own shots anymore !

    * fix 8bpp mode (when launching raine on an 8bpp desktop), broken in many

    places (crashes, palette, etc...).

    * There was a possibility of crash when reseting a game with f1 and sound

    was playing.

    and

    neoraine (1.1.4) unstable; urgency=low

     

    * Fixed a few problems when switching between yuv layers and normal blits

    * Disabled double buffer for the gui in windows, this makes a lot of things

    much easier and already improves the look of some parts of the gui

    * Fixed the message "loading error" on some games.

    * neoraine could crash on a cd song change sometimes (thread bug - it's a

    one which happens only if you are unlucky !). It's fixed now.

    * The colors selection dialog gains some sliders controls, and you can now

    change the fg color to any color (if you chose a dark color in previous

    versions, you got something very ugly !). Notice that alpha is ignored for

    fg color, but it's better this way, transparent text becomes unreadable !

    * fix 8bpp mode (when launching neoraine on an 8bpp desktop), broken in many

    places (crashes, palette, etc...).

    * Prevent a possible crash when reseting a game, and prevent graphics

    corruption when reseting during the 1st animation while the fix area is

    being loaded

    »» Get it HERE

    Thanks to RockmanForte from GeneralEmu.NET


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