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    Xebra 2008-07-12 released

    Robert
    By Robert,

    PSX emulator

     

    >> Get it HERE.


    Ami/WinArcadia 7.11 released

    Minuous
    By Minuous,

    WinArcadia 7.11 (Windows): 11 July 2008

    AmiArcadia 7.11 (AmigaOS 3): 11 July 2008

    AmiArcadia 7.0b (AmigaOS 4): 20 June 2008

    AmiArcadia 4.81 (MorphOS): 3 March 2008

     

    AmiArcadia and WinArcadia emulate these Signetics-based machines:

     

    Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);

     

    Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Rowtron, Voltmace, Waddington, etc.) (c. 1978);

     

    Elektor TV Games Computer (1978); and

     

    PIPBUG-based machines (such as the Electronics Australia 77up2 and the Signetics Adaptable Board Computer) (c. 1977).

     

    Features: ReAction GUI load/save snapshots windowed and full-screen modes CPU tracing trainer drag and drop support graphics scaling automatic load/save of configuration/game keyboard/joystick/gamepad/paddle/mouse/trackball support autofire warp mode gameplay recording/playback PAL/NTSC modes sprite demultiplexing narrow mode help windows source code debugger frame skipping redefinable keys save screenshots ARexx port network play real-time monitor locale support text-to-speech

     

    Changes since 7.1:

    PIPBUG-based machines: text-to-speech (AmiArcadia only).

    Improved "Help|Gaming Guide..." command.

    Miscellaneous improvements and bug fixes.

     

    aaoz5.th.gif watt1.th.gif

     

    http://amigan.1emu.net/releases/

    http://amigan.classicgaming.gamespy.com/


    UberNES 3R3 released

    Robert
    By Robert,

    NES emulator

     

    Version 3 revision 3 (07/10/2008)

    - Added time-trial support for 5 more game (10 total); users can now compete for best speed runs in the following games:

    -- Bionic Commando, Duck Tales, Ninja Gaiden 2, Excitebike, Super Mario Bros. 3

     

    - Added history viewer to online high score and time trial leaderboards

    - All high scores and speed run times in UberNES are now timestamped

    - Interactive viewer graphs the history of each high score and speed run game

    - Game history is also displayed in plain text format that integrates seamlessly with graphical view

    - Rewrote video subsystem to provide more functionality and better performance

    - Added Scale2X, Scale3X, NTSC, and scanline scalers/filters

    - Hardware and software video scaling can now be independently controlled

    - Online movie gallery now alerts and signals new UberNES movies when gallery list is refreshed

    - Increased number of save state slots from 5 to 100

    >> Get it HERE.


    PicoDrive 1.50 released

    Mooney
    By Mooney,

    Sega Genesis and CD emulator for PSP

    * Added some basic support for Sega Pico, a MegaDrive-based toy.

    * Added proper support for cue/bin images, including cdda playback.

    .cue sheets with iso/cso/mp3/wav files listed in them are now supported too (but 44kHz restriction still applies).

    * Added bin_to_cso_mp3 tool, based on Exophase’s bin_to_iso_ogg. The tool can convert .cue/.bin Sega CD images to .cso/.mp3.

    * Greatly improved Sega CD load times.

    * Changed how scheduling between 68k and z80 is handled. Improves performance for some games. Credits to Lordus for the idea.

    * YM2612 state was not 100% saved, this should be better now.

    * Improved renderer performance for shadow/hilight mode.

    * Added a hack for YM2612 frequency overflow issue (bleep noises in Shaq Fu, Spider-Man - The Animated Series (intro music), etc.). Credits to Nemesis @ spritesmind forum. Works only if sound rate is set to 44kHz.

    * Implemented some sprite rendering improvements, as suggested by Exophase. Games with lots of sprites now perform better.

    * Added better idle loop detection, based on Lordus’ idea again.

    * “accurate timing” option removed, as disabling it no longer improves performance.

    * “accurate sprites” was removed too, the new sprite code can properly handle sprite priorities in all cases.

    * Timers adjusted again.

    * Improved .smd detection code.

    * Minor general optimizations and menu improvements.

    * Fixed a bug in Sega CD savestate loader, where the game would sometimes crash after load.

    * Fixed a crash of games using eeprom (introduced in 1.40b).

    * Fixed suspend/resume (hopefully for real).

    Source and Downloads: eXophase.com


Portal by DevFuse · Based on IP.Board Portal by IPS
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