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PCem 0.3 released
PC emulator
Changes since v0.2:
- Emulates Soundblaster Pro v1
- SVGA emulation (ET4000)
- Fixed some bugs in the VGA emulation
- Soundblaster ADPCM now emulated
- Some 8086/286 bug fixes
- Fixed bug in FDC emulation
- Sinclair PC200 now works properly
- EuroPC emulation
- Support for '©Anonymous Generic Turbo XT BIOS'
- No errors on startup with IBM XT or IBM PC BIOS
- Keyboard repeat now emulated
- Fixed keyboard bug, Pinball Fantasies now okay
>> Get it HERE.
ClrMamePro 3.116c released
lxdream 0.8.4 released
Dreamcast emulator for Linux and OS X
What's new
- Fully native OS X support
- Renderer rewrite (fixes perspective correction among other problems)
- ALSA and PulseAudio sound drivers
- Save states now work on x86-64
- New translations: Spanish and Italian
- Lots of miscellaneous bug-fixes and improvements
Last week’s changes
- OS X: Shiny new preferences dialog
- OS X: Fix internationalisation support
- OS X: Finish off application bundle (Info.plist, icon)
- OS X: Handle mode-unspecified CD-Rom disc reads
- Linux: Show CD-Rom drive names in gdrom menu
- Linux: Fix mounting empty CD-Rom drives
- Change audio initialization to try all available drivers
>> Get it HERE.
Ootake 1.54 released
TG16 / PCE emulator
2008/07/31 1.54 released- "Auto Check Set Resume" menu was added to "File" menu. If the check is put there, when each game is started, the resume-function("File->Set Resume" menu) becomes effective automatically.
- The speed and timing were brought close to a real machine more. In "Eiyuu Sangokushi", the problem that the surface of the screen fell into disorder occasionally was solved. I think that the operation timing improved in other games, too.
- The access timing of CD-ROM was brought close to a real machine more. In the opening demo of "Ys4", the problem that the noise of the horizontal line was uncommonly occasionally displayed was solved.
- Additionally, a detailed part has been improved and corrected.
>> Get it HERE.
