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- Note, this may be the last release supporting PPC, 10.4, and possibly 10.5. If you have any bugs you need fixed or new features you feel you have to have for these older versions, please email me and I will consider them.
- Fixed issues with arrow keys in full screen menu and some of the Atari arrow key mappings.
- Fixed issues with assigning tab, return, and delete as joystick keys when using international key mappings.
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- fixed Justifier polling code; Lethal Enforcers should be fully responsive once again
- rewrote SNES S-SMP processor core (~20% code reduction)
- fixed Game Boy 8x16 sprite mode; fixed some sprites in Zelda: Link's Awakening
- created far faster XML parser; bsnes can now load XML files once again
- updated to mightymo's most recent cheat code database
- internal color calculations now performed at 30-bits per pixel
- gamma slider now acts as fine-tuned gamma ramp option
- Linux OpenGL driver will output at 30bpp on capable displays
- Linux port defaults to GTK+ now instead of Qt (both are still available)
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Bochs 2.5.1 released

Emulates old PCs.
Get it here --> http://bochs.sourceforge.net/
Changes in 2.5.1 (January 6, 2012):
- CPU / CPUDB
- Added Athlon64 (Venice) configuration to the CPUDB
- BMI: fixed EFLAGS after BMI instructions
- MSR: access to AMD extended MSR space was impossible due to a bug in RDMSR/WRMSR
- VMX: fixed VMFUNC instruction behavior to align with Intel SDM revision 041
- VMX: fixed Bochs PANIC when doing I/O access crossing VMX I/O permission bitmaps
- VMX: fixed VirtualBox VMX guest Guru Meditation - FS.BASE got corrupted after saving/restoring unusable FS selector
- VMX: fixed VirtualBox failures with VMX+EPT enabled
- Better report of supported CPUID features when not using pre-defined CPUID profile
- Debugger / Instrumentation
- fixed typo - closing SF bug [3461405] step all command fails in SMP mode
- instrumentation: added special indication for indirect call/jump
- Configure and compile
- fixed compilation err in instrumentation call (tasking.cc)
- fixed compilation err with x86 hw breakpoint enabled and CPU_LEVEL
- fixed compilation issue under win32 --with-nogui
- added missing dependencies for cdrom_osx.o
- removed very old deprecated configure options from configure script
- I/O Devices
- fixed possible failures of PCI DMA transfers
- VVFAT: several fixes in the optional write support (passes test with XP)
- USB UHCI: some fixes to make it work in XP guest
- removed devices 'acpi', 'ioapic' and 'pci_ide' from optional plugin control to avoid trouble
- Config interface / GUI and display libraries
- added VMX .bochsrc option to control VMX support on runtime
- fix for x86-64 .bochsrc option parsing (patch from @SF)
- fix for @SF bug: Crash on WIN2K - ID: 3454214
- added 'nokeyrepeat' option for the SDL and win32 gui
Virtual Jaguar 2.0.2 released

This emulates the Atari Jaguar console.
Get it here --> http://icculus.org/virtualjaguar/
Virtual Jaguar v2.0.2 GCC/Qt
----------------------------
* Fixed problem on OP with 24BPP bitmaps. [shamus]
* Cosmetic GUI fixes. [shamus]
* Switched to UAE 68000 CPU core. [shamus]
* Fixed some RISC STORE and LOAD alignment issues. Still need to verify against
real hardware. [shamus]
* Fixed video frame timing for both NTSC *and* PAL. [shamus]
* Improved OP logging, added emulation of OP bug. [shamus]
* Fixed addressing bug with UAE 68000 core. [shamus]
Atari800MacX v4.6.0 Released

Atari800MacX, a port of David Firth's Atari 800 emulator to Mac OS X has been updated recently. Here's a list of the changes in this release:
Changes in v4.6.0:
Bugs Fixed:
Download and Project Page: http://www.atarimac....tari800macx.php
BSNES 0.085 released

This emulates the Nintendo SNES console.
Get it here --> http://byuu.org/?page=bsnes&bg=3
bsnes v085 released2012-01-02
A new release for the new year.
Changelog: