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- added: chdman settings option to ignore warning for BADDUMP chds
- added: rebuilder advanced option to list matched chds (so that's a first step towards chds rebuilding)
- misc: dummy clones/fake clone (100% identical sets) detection now takes chds into account
- misc: show prompt for fixing wrong sysdefpath issues
- misc: ignoring chds in matchgame function for some speedup here and there
- misc: updated rar dll
- fixed: crash when using setinformation->show enabled
- fixed: create rompaths for sysdefpaths can rarely create an empty path which will then be "current path"
- fixed: wrong sysdefpath issue output was sometimes missing when chds and roms didn't share the same path
- fixed: sysdefpath auto-rompath creation didn't ask for standard/mechanical/devices
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BSNES v091 released
http://byuu.org/?page=bsnes&bg=3
bsnes v091 released2012-08-09
A few issues crept up in the last release, this should take care of them.
First, it seems that the 32-bit runtime on 64-bit versions of Windows have 64-bit time functions; whereas true 32-bit Windows does not. This was causing a DLL error when attempting to load bsnes v090.
Second, when there were more than 2,000 files in the same folder on Windows, it was lagging the file browser. With OV2's help, I've fixed that and it'll now load the list instantly.
Lastly, I've included the missing video shaders this time.
Neoraine 1.3.3 released
http://rainemu.swishparty.co.uk/html/download/neoraine.html
neoraine (1.3.3) unstable; urgency=low
* Rasters improve again : this time we take the numbers found by the measurements from the mame team, quite different from what the dev docs tell... With some adjustements, a big boost for the cpu in the vbl to ensure a stable display and this kind of thing.
* Now accept cue files where the the data file is not between quotes
* Add -geometry command line option (same as raine)
* Inputs updates (same as raine, see raine changelog for details)
* Add the option to disable the rasters emulation in "neocd option", so that rasters don't prevent anymore a game to be playable like what happened in 1.3.2. Also useful for those who find rasters make some games too slow. The option is saved and will return when restarting the emu.
* Some fixes for the savegames, they should be more reliable now.
* Show iso files in the file selector when there are no cue files in the directory, which happens for neocd demos for example.
Raine 0.51.13 released
http://rainemu.swishparty.co.uk/html/download/latest.html
raine (0.51.13)
* 16bpp support for operation thunderbolt / spacegun
* -geometry command line option
* borderless option (enabled if passing -geometry)
* Finally fixes the display if going from a small window to high resolution fullscreen
* filter bad joysticks'axes when there are some
* display joysticks names in the inputs dialogs
* allow to clear some default inputs and save them (previously they were not saved if cleared).
Clrmamepro 4.07 released
http://mamedev.emulab.it/clrmamepro/download.htm
What's new recently?4.07
