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Xroar 0.28.1 released

http://www.6809.org.uk/dragon/xroar.shtml
Notes for version 0.28.1
- CPU timing fix.
- Temporary fix for French keyboard: superscript 2 mapped to Clear.
- Fix emulation of Dragon 32 with 64K.
MESS / MESSUI 0.146u1 released

http://mess.redump.net/downloads (source update only)
http://messui.the-chronicles.org/ (messui build)
0.146u1
MAMETesters Bugs Fixed
----------------------
- 04885: [Documentation] (chesstrv.c) borisdpl: The correct
year of manufacture is 1979.
- 04880: [Documentation] (chesstrv.c) chesstrv: The correct
year of manufacture is 1980.
New System Drivers Supported:
-----------------------------
(none)
Systems Promoted from GAME_NOT_WORKING:
---------------------------------------
- EA Car Computer [Robbbert]
Skeleton drivers:
-----------------
- Unknown HP Z80-based mainframe. [Robbbert, Lord Nightmare]
- VTech Genius PC. [PulkoMandy]
- ITT3030 [rfka01]
System Driver Changes:
----------------------
-tvc: Added .cas cassette image support. [sandro Ronco]
-apple II: Added the S.A.M. speech card. Literally an 8-bit DAC and speaker and that's it. [R. Belmont]
-apple II: Add ALF Apple Music II card (3x SN76489s) [R. Belmont]
-m20: Now passes POST, need to get FDC booting next [Christian
Grössler]
-pcw8256: added software list for disk images and hooked up to the driver. [Fabio Priuli]
-c64: Added a 16KB EPROM cartridge, to which you can map your own ROMs either to ROML, ROMH, or both. E.g. "mess c64p -exp 16k -cart2 roml.bin -cart3 romh.bin". The cartridge can operate in 8KB/16KB or Ultimax mode. [Curt Coder]
-elektor: added support for pgm quickloads. Added notes on how to use quickloads on vc4000 etc. [Robbbert]
-nes.c: fixed emulation of mapper 52 variant with switched CHR bank lines, used by several pirate multigame carts [Fabio Priuli]
-nes.c: added support for the MMC3 variant used by Fight Street VI [Fabio Priuli]
-nes.c: added support for UNL-FS304 board used by A Link to the Past (Waixing) [Fabio Priuli]
-nes.c: added support for a bootleg board by YOKO Soft used by a couple of fighting games. [Fabio Priuli]
-nes.c: fixed emulation of DAOU306 pcb needed by Janggun ui Adeul. [Fabio Priuli]
-Added "Mac 512" bootleg by Unitron Brazil [rbanffy]
-dm7000: connected terminal keyboard [Lukasz Markowski]
-Lots of Ensoniq work: [R. Belmont]
* Added SQ-80, VFX-SD, SD-1, and SD-1 32 voice.
* Added ubiqitous 2x40 line VFD display
* Hooked up floppy drive and controller on VFX-SD, SD-1, SD-1 32, and EPS-16
* Fixed battery level readback on all 16-bit Ensoniqs and respond correctly to keyboard calibration command
-m20: More floppy drive hookup. A trivial booter disk works; the OS does not. [Christian Grössler]
-ensoniq: EPS-16 ROMs turned out to be plain EPS. [R. Belmont]
-vidbrain: Improved sound slightly. [Kurt Woloch]
-ensoniq: add floppy side select control and EPS/EPS-16+'s 68450 DMAC. EPS OS now boots and says "ERROR 129" instead of crashing. [R. Belmont]
-apple II: Make Brazilian quasi-clone TK2000 show something.
[R. Belmont]
-apple II: Laser 128 and 128EX partially working, can boot ProDOS, DOS 3.3 dies. [R. Belmont]
-megadriv.c: confirmed Asia MegaCD dump [Jakovasaur, ElBarto]
-apple II: Preliminary support for German "Space 84" clone
[R. Belmont, rfka01]
-wangpc: Driver now boots from floppy. [Curt Coder]
-apple II: Clean up Laser 128 support, support Space 84 h-flipped char roms. [R. Belmont]
-wangpc: Emulated the medium resolution video controller. [Curt Coder]
-eacc: fixed nmi operation. System boots. [Robbbert]
-apple II: Add the Street Electronics Echo II speech card [R. Belmont]
-apple II: Add support for IBS AP16 VideoTerm clone [R. Belmont, rfka01]
-apple II: Support an alternate version of the AP-16 card
[R. Belmont, rfka01]
-apple II: fix crash on hard reset/multisession and improved IIgs soft reset behavior. [R. Belmont]
-eacc: fixed remaining bugs [Robbbert]
-apple II: Add two more VideoTerm clones of unknown manufacture
[R. Belmont, Lord Nightmare]
Software Lists:
----------------
-vsmile.xml: added some new dumps [rimsky82]
-pico.xml: new Japanese dumps [Team Europe]
-pico.xml: added info about Japanese releases and list of undumped items [Fabio Priuli]
-apple1.xml: added a few more tapes [Anon01]
-megadriv.xml: documented more carts and dumps. [ElBarto]
-snes.xml: documented the copy protection algorithm of many pirate cartridges [d4s]
-snes.xml: a couple of new dumps [badablek, d4s]
-megadriv.xml: added a few Russian pirate dumps. [Kaylee]
-ibm5150.xml: Updated the IBM 5150 list with a few more dumps, and fixed a few errors. [Kaylee]
-pico.xml: new US dumps added. [TeamEurope]
Source Changes:
----------------
-upd765.c: Trigger RDY active during reset interrupt for each drive independently so that 4 consecutive Sense Interrupt commands will return the correct status. [Curt Coder]
-SoundBlaster: first-pass somewhat naive working version. Autoinit DMA does not work; use sblaster1_0, not 1_5! [R. Belmont]
-New TMS9900 and TMS9995 implementation with proper control line handling and wait state generation. Previous implementation has been renamed and drivers point to the old implementation until they are adapted to the new one. [Michael Zapf]
MAME 0.146u1 source update released


0.146u1-------
MAMETesters Bugs Fixed
----------------------
- 02339: [Flip Screen/Cocktail] (metro.c) mouja: Flip screen doesn't work
correctly in Mouja due to asymmetrical visible area. (hap)
- 03990: [save/Restore] (bfm_sc2.c) sc2drwho + clones: Reload of state
causes momentary loss of LCD (JWallace)
- 04893: [sound] ym2413.c - A block that is never executed
- 04890: [Crash/Freeze] (nemesis.c) rf2: Hang after countdown (hap)
- 04884: [Crash/Freeze] (ms32.c) tp2m32: unhandled priority type e0 (hap)
- 04882: [Graphics] (rabbit.c) rabbit: Health bars are black (hap)
- 04561: [Graphics] (metro.c) Most games in metro.c: Offset screens
and/or misplaced graphics (hap)
- 04703: [DIP/Input] (metro.c) karatour: Start buttons don't work (hap)
- 04770: [Crash/Freeze] (metro.c) 3kokushi, karatour, ladykill, moegonta:
Black/blank screen (hap)
- 04862: [Crash/Freeze] (midyunit.c) smashtv, strkforc, trog and clones:
Crashes while a game begins (Phil Bennett)
- 04861: [Crash/Freeze] (taitojc.c) dendego, dendegoox, dendego2,
dendego23k: Crash after initial checks (hap)
- 04873: [Graphics] (mitchell.c) mgakuen2: Graphic glitch (M.A.S.H.)
- 00653: [DIP/Input] (topspeed.c) topspeed: Turning left doesn't work
in analog input mode. (hap)
- 04871: [DIP/Input] (topspeed.c) topspeed: Missing PORT_TOGGLE and
wrong built-in layout (M.A.S.H.)
- 04591: [interface] GUI dipswitch menu shows an empty box
underneath. (Fabio Priuli)
- 04854: [speed] (turbo.c) All sets in turbo.c: Slowdown (hap)
- 04870: [Crash/Freeze] (centiped.c) caterplr, magworm: Crash
before OK (couriersud)
- 04868: [Crash/Freeze] (williams.c) joust2: Crash after OK (M.A.S.H.)
- 04866: [Crash/Freeze] (nova2001.c) raiders5: Fails the RAM test (M.A.S.H.)
- 04863: [Graphics] (tehkanwc.c) gridiron: Wrong aspect ratio (hap)
- 04864: [Misc.] CHDMAN fails to convert v4 to v5
- 04853: [sound] (bzone.c) redbaron: POKEY background noise are
too loud (couriersud)
- 04855: [sound] (scramble.c) 800fath, knockout, mariner, triplep:
No sound (hap)
Source Changes
--------------
- Naomi/Chihiro documentation update [f205v]
- seta.c: Added PCB layout & dipswitch locations for Magic Speed.
[brian Troha]
- Placed some handlers for the DM01 board into bfm_sc4 - once we can
confirm more games are on the hardware, this can move into the main
driver. [James Wallace)
- CPS-1 update [Team CPS-1]:
* Dumped and added CA22B.1A PAL to cawingj (Kold666)
- Hooked up inputs in DS Telejan [Angelo Salese]
- xain.c: Corrected rom labels for Solar Warrior / Xain'd Sleena.
[smitdogg, The Dumping Union]
- Found more games that use the DMD01, hooked those up, and cleaned up
the interface hooks. Cleaned up Scorpion 4 sets. [David Haywood]
- z800x: Handle vectored interrupts correctly. [Christian Grössler]
- m72.c: Hooked up mcu to imgfightj. [David Haywood]
- 04862: smashtv and clones: Smash T.V. crashes while a game begins.
[Phil Bennett]
- fixed memory leak in libflac/libflac/md5.c (fixes memory issues with
chdman) [Oliver Stöneberg]
- Added cycle exact potentiometer and keyboard support to pokey device
[Couriersud].
- Fixed sprite colors in Bikkuri Card and Chance Kun
[smitdogg, Angelo Salese]
- megatech.c: added a new revision of the bios [iGREKKESS, ElBarto]
- Added some bits to get the V53 (V33 core) running at least some sane
sound code for hng64.c There is no sound yet tho, and the banking
mechanism will need hooking up but the initial banks should be
correct. [David Haywood]
- vsnes.c: Documentation update and corrects several roms names. Added
set information to game names where possible. Tried to correction
region information by copyright.
[Mark F., Brian Troha, The Dumping Union]
- yiear.c: Correct rom labels [smitdogg, The Dumping Union]
- flipjack.c: Documented dipswitch settings & pinout for Flipper Jack as
per manual. [brian Troha]
- mediagx.c: Added additional documentation specifying revision and
build dates for the Area 51: Site 4 sets. [Troy Gratton]
- SDL: fix for OS/2 compile [K.O. Myung-Hun]
- ssv.c: Added dip locations to Mobil Suit Gundam Final Shooting.
[brian Troha]
- bzone.c: Documentation update including information about the -01 revision
vector gen board and associated proms. Corrected and added PCB locations
to Red Barron's roms. Added revision to the names of the 2 Battle Zone
sets and made the parent the most current set (rev 2).
[Andrew Welburn, Brian Troha]
- shootout.c: Added dipswitch locations to the Shootout sets.
[brian Troha]
- es5505/6: actually use the ADC port read callback [R. Belmont]
- topspeed.c update:
* Added pinout documentation and dipswitch locations. [kanikani]
* Fixed issues with analog controls. [hap]
* Added second ADPCM chip and started to make sense on how these are
hooked up. [hap]
- "Analog" Pokey Update [Couriersud]
* Derived internal resistance calculation from Pokey documentation.
This is a 4-bit parallel resistor (High-Z mos "devices") network
to ground. The result is a non-linear resistance function.
* Added low-pass filter support and opamp/resistor stages to the
pokey driver. This is not as good as complete discrete emulation,
but a lot better than the linear approximation we had before.
* Changed a couple of drivers to use the new output volume
calculation.
* Added device configuration macros. Made all drivers use them.
- Modernized i8008 CPU core [Lukasz Markowski]
- Added POKEY filter stages to a couple of more games. [Couriersud]
- SDL: Preliminary Haiku OS support [PulkoMandy]
- Added POKEY filter stage to Tunnel Hunt. [Couriersud]
- More Z8001 improvements. [Christian Grössler]
- Added complete discrete filtering to quantum driver. [Couriersud]
- Improved reel motor and optical alignment for reels as related to the
layout interface. [James Wallace]
- segas32.c: Documentation update. Updated Sega game ID codes & PCB #'s,
for Alien 3: The Gun, F1 Exhaust Note, Outrunners, Rad Mobile and Rad
Rally. Documented known Rad Mobile Upright versions listed from
manuals currently not dumped. [brian Troha]
- SDL: More OS/2 fixes [K.O. Myung-Hun]
- Removed duplicate code which necessitated separate samples for War of
the Worlds (color) [wotwc]. Both display types now only need the one
sample set (wotw). [Tafoid]
- Added discrete sound to bwidow and gravitar. [Couriersud]
* Minor changes to ccastles (volume level) and centiped (low pass
filtering)
* removed class members no longer needed from pokey.c
- 68681.c: Fixed counter/timer implementation [Phil Bennett]
- taito_en.c improvements [Phil Bennett]:
* Use the common 68681 DUART implementation
* Implemented the MB87078 volume control
- model3.c: Documentation update. Added known Sega ID# for Game, rom
board & security board for several games. Noted which Scud Racer sets
were Twin or Deluxe and included information about the undumped
Australian DX version. [brian Troha]
- Input work done on Dai-Dai-Kakumei - clearing unknown bits and adding
confirmed settings. [Tafoid]
- eolith.c: Added dipswitch locations to all games in the driver.
Cleaned up the input port defs. Added speed-up for Linky Pipe and a
note as to where the game seems to hang. [brian Troha]
- taito_z.c updates [hap]
* removed fake digital steering wheel hack
* improved analog controls for chasehq and contcirc
* fixed some racingb issues, it's playable now
- Added an ASCII PCB layout, more findings and technical notes to
lucky 74 driver. [Roberto Fresca]
- Experimental, and somewhat gross, fix for the MIE issues [O. Galibert]
- New TMS9900 and TMS9995 implementation with proper control line
handling and wait state generation. Previous implementation has been
renamed to
* l.{c,h} and drivers point to the old implementation until they are
adapted to the new version. [Michael Zapf]
- Implemented buzzer sound in Destiny - The Fortuneteller [Angelo
Salese]
- bzone.c: Add the Address Decode prom to Red Baron. Currently not used
in emulation but we archive it anyways. [The Dumping Union]
- Improved clocks in bankp.c and gyruss.c [Corrado Tomaselli]
- Enable proper save stating for bfm_bd1 machine which should fix MT
bug#03990 as well. [James Wallace]
- naomi: Make illvelo boot, probably others too [O. Galibert]
- model2.c: Updated several sets with Sega's game and / or ROM board
ID#. Corrected the sound CPU & sample roms for the Manx TT set (as
verified by manual) and documented the undumped Manx TT Deluxe set.
[brian Troha]
New games added or promoted from NOT_WORKING status
---------------------------------------------------
Magical Speed [NoVArcade]
Dragon World 2001 [David Haywood, Smitdogg]
Dragon World Pretty Chance [David Haywood, Smitdogg]
Funcube [Guru, Yasuhiro Ogawa, Luca Elia]
Linky Pipe [Gerald (COY), The Dumping Union]
Racing Beat [hap]
New clones added
----------------
Space Ranger [Marcello Mancini]
Express Raider (Italy) [Tirino73]
Dynamite Duke (Euro) [Tirino73]
Battlantis (program code F) [Paul Canham]
Virtua Striker 2 (Step 1.5, older) [Mr. CAST, Yohji, Smitdogg, The Dumping Union]
Nagano Winter Olympics '98 (GX720 JAA) [Yohji, Mr. CAST, Smitdogg, The Dumping Union, smf]
Crisis Zone (CSZO3 Ver. A) [Mr. CAST, Smitdogg, The Dumping Union]
Red Barron [Andrew Welburn, The Dumping Union]
Bulls Eye Darts (Galaxian conversion) [Mariusz Wojcieszek, Paul Swan]
Over Rev (Model 2B, Revision
[brian Troha, The Dumping Union]
New games marked as GAME_NOT_WORKING
------------------------------------
Flipper Jack [Yohji, Mr. CAST, Smitdogg, The Dumping Union, hap, Angelo Salese]
Konami Test Board GX800 [Yohji, Tormod, Smitdogg, The Dumping Union, Angelo Salese]
Exciting Black Jack [Mr.CAST, Smitdogg, The Dumping Union, Roberto Fresca]
Pong (Rev E) [Couriersud]
Stella 3.7.2 released

http://stella.sourceforge.net/downloads.php
June 10, 2012
Stella release 3.7.2 for Linux, MacOS X and Windows is now available.
- Fixed bug in handling filenames with the '~' character, as is used extensively by RomHunter rom-sets.