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RascalBoy Advance 1.2.7.7

Here the newest version of the emulatore, that it adds quite a lot of innovation, between which sure detaches the possibility to use the codes GameShark and CodeBreaker. All the games are not support to you in this innovation, but pian slowly I will proceed to improve all!Here the directory of the innovationes:
* Added Game Shark management (few codes only)
* Added Breaker Tails management (few codes only)
* Added IPS patching support
* Added trilinear filtering to video renderer
* Fixed bug in saving states which occured when using 15 slots
* Fixed bug in record game ruotine
* Fixed bug in SWI 5 emulation
* Fixed bug in writing 0x8000000 and 0x8FFFFFF
Modernized moreover also some DLL of translation.
I apologize if the above doesn't make much sense. I had to use Altavista's Babel Fish to translate the above because the website is in Italian...
You can download it from RascelBoy Advance 1.2.7.7
GnGeo 0.6- NeoGeo Emulator for Linux


A new version of gngeo is online. It is mostly a bug-fix of the 20031018 snapshots.
New features include:-
@ Overclocking, scale=3 support in software mode
@ Joystick configuration change (possibility to inverse axes individualy).
You can download it from here
PocketSNES is OUT!!! Yes Thats Right SNES!!!!


Get PocketSNES from Here
The Following Games Are Playable:-
|Raiden Trad|
|Akumajou Dracula XX (J)|
|Mickey Mouse - Magical Quest|8|
|Alien vs. Predator (U)|
|Final Fantasy II|
|Smash TV|
|Earthworm Jim|
|R-Type 3|
|Ys 3 - Wanderers from Ys (U)|
|Super Ghouls N Ghosts|
|Super SWIV (J) (32469)|
|Zelda III - A Link to the Past|
|Super R-Type|
|Super Mario World|
|Castlevania IV|
|Super Turrican|
|Gradius 3|
|animaniacs|
|super metroid|
|Act Raiser|
|Bust-a-Move|
I have tried some games and they work.
Don't set your expectations too high as it is still a WIP but it is amazing
VisualBoy Advance 1.7.1 released!

Visualboy Advance is a Gameboy Advance emulator. The Windows and Linux versions have been updated, here are the changes.
Core changes:
- added SWI call (0xf9 in thumb mode) to exit emulator in SDL version
- avoid crash when loading an invalid ELF file
- avoid turning sound on if soundOffFlag is true
- disabled remove intros option
- fixed memory leak in ELF support code
- fixed memory corruption if loading a bigger file than the memory to hold it
- fixed some compile warnings in the profiling code
- merged some big endian fixes into the code
- update battery files more often (a bit after the save memory is last updated)
Gameboy:
- fixed bug with window support introduced in version 1.7
- fixed HALT bug when no matching bits for interrupt
Windows:
- added cartridge save strings to bug report
- changed default button on disassembly views to Go instead of Close
- changed power management/screen saver disabling code again to avoid problems
- fixed compilation problems on VC 7
- fixed multi-monitor support
- fixed bug loading memory dumps
- fixed crash onb map/oam/tile viewers
- fixed problem 320x240 mode open/save dialogs
- fixed bug where user selected Gameboy colors were reset and not stored
- fixed bug rendering the translator URL
- fixed memory leak in OpenGL code which caused nasty problems
- store throttle value between restarts of the emulator
- updated FAQ and URL links to the new site
Get it here