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    ClrMamePro 3.99a released

    Robert
    By Robert,

    Rom Manager

     

    clrmamepro 3.99a (05-Mar-2007)

     

    * fixed: unneeded chds won't be displayed twice (by CHD and ROM check)

    * fixed: gray/green/red profiles isn't updated in all cases

    * fixed: wwwprofiler version old/new detector failed on 0.111u6 0.112 change

    * fixed: set check for chd-only sets failed when chd rompath-root storing method was used

    * fixed: loading of forcezipping dat header information doesn't work

    * fixed: nodump chds can get falsely marked as wrong named

    * misc: setinfo lists nodumps with "-" now instead of 0

    * misc: several internal changes....resulting in some smaller memory usage

    * added: 'logical not' checkbox for set selection to invert selection permanently

    >> Get it HERE.


    AGEMAME 0.41 released

    Robert
    By Robert,

    Fruit machine emulator

     

    0.41

    Included all updates from 0.112 to 0.113.

    Converted the Scorpion1 and System 85 drivers to Phil's new ACIA code.

    Of course, the Cobra platform is now emulated.

    Changelog / Download


    MAME 0.113 Related Releases

    Mooney
    By Mooney,

    MAME32FX

     

    SDL MAME

     

    MAMEinfo.dat

     

    WolfMAME

     

    SDLMAME for the G4 mac

     

    MAME32Hp4 and info.dat

     

    Catlist

     

    Includes several SDL-specific fixes, including a better implementation of the keymap files.

     

    NOTE: The WolfMAME patches (wolfxxx.diff and mamerandxxx.diff) do apply cleanly to SDLMAME, although I can’t officially support that configuration (it’s too much extra support load for me). If you’re on Linux/Mac and want to compete on MARP, you might give it a try though. Like this:

     

    (copy the 2 diffs in to your sdlmame folder)

    % cd sdlmamexxx

    % diff -p1 <mamerandxxx.diff

    % diff -p1 <wolfxxx.diff

     

    Updated to MAME 0.113 - MAME32 0.112u4

     

    - Added "View Informations At MAWS" menu voice to the GUI. (As requested)

    - Added some extra .png effects to the GUI.

    - Fixed MAME Testers bug Airattck0112u1Yel.


    Mame 0.113 released

    Robert
    By Robert,

    http:/mamedev.org/

     

    0.113

    ------------

     

     

    MAMETesters Bugs Fixed

    ------------------------------------

    fastlane0112u4gra [Canim]

    diamond0112u4gra [Canim]

    calorie0112u4gra [Canim]

    qcrayon237b9gra [stephh]

    leftover0112u4ora [Aaron Giles]

    asserts0112u4ora [Aaron Giles, Derrick Renaud]

    nes0112u4red [Aaron Giles]

     

     

    Source Changes

    --------------------------

    Removed unnecessary idle skipping code from the m92 and deco32 drivers. This allows removal of a couple of now-unused functions from cpuexec. [Zsolt Vasvari]

     

    Minor cleanup of Berzerk driver. [Lord Nightmare]

     

    Removed cpu_gethorzbeampos() and replaced it with calls to video_screen_get_hpos(). Also changed TMS34010 configuration to take a screen number, and changed atarigen_get_hblank() to take a screen number as well. [Zsolt Vasvari]

     

    Fixed the model2.c ROM definitions for some games that weren't even loading and made the infamous unknown z-sort mode not a fatal error. [R. Belmont]

     

    Fixed a number of BIOS-only drivers to not crash when run. [R. Belmont, Aaron Giles]

     

    Fixed bug where the window thread would stop processing events when mame was paused. [bUT]

     

    Changed the 'Tournament' Street Fighter games to not have a network adapter present by default. [David Haywood]

     

    Fixed incorrect Eolith speedup patch from u3. [David Haywood]

     

    Fixed regressions in 3 of the discrete games from 0.112u4. [Derrick Renaud]

     

    Fixed all analog controls for the newly enabled validity checks including the following: [Derrick Renaud]

     

    * demndrgn - changed to proper IPT_AD_STICK controls.

    * konamigt, hcrash, rf2 - set to proper PADDLE control and fixed mask.

    * overdriv - changed to proper PADDLE control.

    * sspeedr - changed to IPT_POSITIONAL with PORT_REMAP_TABLE controls for gas and steering fixing both.

    * midvunit.c - changed games so the brake pedal shows on player1

    * simpbowl - fixed port mask, now trackball works proper without glitching

    * ssrj - fixed gas pedal

    * namcos2 - fixed inputs on all games (may need to delete nv files)

     

    Added diplocations to the driver segas16a, segas16b, segas18, megaplay, news, ninjadks2 and nemesis drivers. In segas16b, added in SDI allow_continue. In megaplay (Mazin Wars) updated the name of dip with the real name from game setting. [Ruben]

     

    Actually included the RF5C400 changes mentioned for u4. [hoot development team]

     

    Split the sprint4 and ultratnk drivers again. Brought the Sprint 4 driver up to date. [stefan Jokisch]

     

    Added save state support to Combatribes and Jail Break. [Kevin Eshbach]

     

    Added preliminary sound to Destroyer and Altair. White noise is missing, and Draco is still silent. [Curt Coder]

     

    Added tools to generate regression tests and mamedev.org-compatible reports. The report generator is cross-platform, but the test running code is Windows-only at the moment. [Aaron Giles]

     

    Fixed regression in Nintendo games that did not specify a clock for the NES APU. [Aaron Giles]

     

    Rewrote the BSMT2000 to be more accurate. Various modes are now software selected at startup based on the register value at reset time. Changed all existing drivers so they properly hooked up the reset line on the chip in order to make this control work. Also added correct BSMT2000 ADPCM output. [Aaron Giles]

     

    Defined several new exit codes for "unknown game" and "invalid config" and changed the Windows OSD layer to output them. [Aaron Giles]

     

    Removed obsolete joystick calibration junk from the osdepend layer. If anyone needs this functionality, I will look into providing a way for the OSD code to add menus in the UI. [Aaron Giles]

     

    Changed file2str to be built into the obj directory. [Aaron Giles]

     

     

    New games added or promoted from NOT_WORKING status

    ---------------------------------------------------------------------------------

    beatmania 3rd MIX [Yasuhiro Ogawa]

    A Question of Sport [Philip Bennett]

     

     

     

    New clones added

    ----------------------------

    Jail Break (Bootleg) [Kevin Eshbach]

    The Combatribes (US) - Set 1? [Kevin Eshbach]

    Plotting (World set 3, Earliest) [stefan Lindberg]

    Flipull (Japan) [stefan Lindberg]

     

     

     

    New games marked as GAME_NOT_WORKING

    --------------------------------------------------------------

    DrumMania [smf]

    Percussion Freaks 3rd Mix [smf]

    Guitar Freaks 4th Mix [smf]

    Guitar Freaks 5th Mix [smf]

    Snooker 10 [Roberto Fresca]

    ParaParaDancing [ian Patterson]

    Keyboardmania [ian Patterson]

    Keyboardmania 2nd Mix [ian Patterson]

    Pop n' Music 7 [ian Patterson]

    >> Get command-line Mame HERE


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