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Nintendo (NES) Emulators

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Nintendo Emulators

14 files

  1. Yanese

    Yanese is a NES emulator for Windows 32 and 64 bit.

    2,012 downloads

    Updated

  2. MoarNES

    MoarNES is an emulator for the classic Nintendo Entertainment System video game console. It is relatively new, and currently still in alpha. It is being continuously worked on an improved with the goal of being among the best NES emulators available. Is it there yet? Not quite, but it's a very useable and fairly compatible emulator still at this point. It is written from scratch in C, with no code taken from existing NES emulators.

    467 downloads

    Submitted

  3. halfnes

    HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it is available as a standalone Java SE application.
     
    Current Features:
    Joystick support through both Direct Input and xInput (thanks Zlika)
    Supports Mapper 0, 1, 2, 3, 4, 5, 7, 9, 10, 11, 15, 19, 21, 22, 23, 24, 25, 26, 33, 34, 38, 41, 48, 58, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 75, 76, 78, 79, 86, 87, 88, 89, 92, 93, 94, 97, 107, 112, 113, 118, 119, 140, 152, 154, 180, 182, 185, 200, 201, 203, 206, 212, 213, 214, 225, 226, 229, 231, 240, 241, 242, 244, 246, 255
    SRAM save support (no save states however)
    Game Genie and Action Replay cheat code support
    Accurate sound core
    Fast video code with NTSC filter (filter is still slow)
    Full screen support
    Cross-platform portable
    Added options dialog for remapping of keys

    993 downloads

    Updated

  4. My NES

    My NES is a portable, open source, low level NES/Famicom emulator written in C#. The compatibility of My NES is very high, running most games without any bugs. The aim of the project is to reproduce any hardware quirks that games may rely on as elegantly as possible. May NES doesn't employ any game specific hacks or hash checks (Aside from filling in pot holes left behind by the iNES file format).

    605 downloads

    Updated

  5. NESten

    NESten actually started as a fruit & vegetables emulator. Titled M.U.R.D.E.R
    (My unnamed rodent didn't eat rice), this was a test to see how long it would
    be before cavities would develop in the human mouth. Actually, wait, no. The
    term "NESten" is a Norwegian word for "almost". Therefore, NESten is "Almost
    NES". Get it? Didn't think so.
     
    The project began as a test to see how well emulation of the NES could be
    done in Delphi. Amazingly enough, the emulator can run full speed on a P166
    MMX (with sound enabled, a decent video card is recommended).
     
    If you don't like the emulator, you're welcome to try out other emulators,
    such as N'tendo, iNES and Pretendo.

    410 downloads

    Updated

  6. RockNES

    This is a 32bit application for Windows. RockNES is a Nintendo Entertainment System (NES) videogame emulator. It's fully coded in C and uses the Allegro library for audio, video and input devices, plus the zLib library for compressed files ZIP or GZ. Other ports are not available.

    466 downloads

    Updated

  7. Virtuanes

    VirtuaNES is Famicom/NES emulator for Win32 Programmed by Norix.

    278 downloads

    Submitted

  8. Nestopia

    Nestopia is an open source NES/Famicom emulator written in standard C++, focused on delivering as accurate emulation as possible. Development began in mid 2002, initially released for the Windows platform a year later. It has since been ported to other platforms, including Linux and Mac OS X.

    332 downloads

    Updated

  9. Nestopia UE

    Nestopia is an emulator for the Nintendo Entertainment System/Famicom (and Famicom Disk System). It is a computer program that acts like a physical piece of hardware. In other words, this is a method of preserving videogame history, with the welcome side effect of allowing you to play NES games on a modern computer.

    1,759 downloads

    Updated

  10. Jnes

    Jnes is a NES emulator for Windows and Android platforms.
     
    Its emulation capabilities include graphics, sound, controllers, zapper, and many memory mapping boards found in most USA games and a few popular Japanese boards adding international delight. Jnes boasts an intuitive user interface with instant saves and movie recording to making playing NES games more enjoyable. One of the coolest features is the included database of Pro-Action-Replay and Game Genie cheats, courtesy of Gent.
     
    Jnes supports Kaillera for online gaming. There is also a forum at Emutalk for talking about Jnes with a larger community of users.

    452 downloads

    Submitted

  11. Nintendulator Beta

    Nintendulator started out as NinthStar NES, written by David "Akilla"
    De Regt. Written in C++, it was a reasonably accurate (and slow) NES
    emulator which used NESten 0.61's mapper DLLs. Numerous other systems
    were planned to be emulated within NinthStar (as well as complex
    debuggers for each of them), but somewhere along the line, the project
    was abandoned.
     
    At that point, I took the existing NES sources and started improving
    them. First, the PPU was rewritten to be much more accurate than
    before, running cycle-by-cycle according to documentation that had been
    released at the time. After that, the CPU was rewritten to execute
    instructions more accurately. Then the APU was mostly completed, giving
    the emulator proper sound. Somewhere along the line, it was determined
    that the C++ usage in the code was very poorly done and was slowing the
    program down, so I converted it to plain C and named the program
    "Nintendulator".
     
    The eventual goal of Nintendulator is to be *the* most accurate NES
    emulator, right down to the hardware quirks. In the meanwhile, it can
    certainly be used to test NES code with confidence that if it works
    properly in Nintendulator, it will probably work properly on the real
    hardware as well.

    459 downloads

    Updated

  12. Nintendulator

    Nintendulator started out as NinthStar NES, written by David "Akilla"
    De Regt. Written in C++, it was a reasonably accurate (and slow) NES
    emulator which used NESten 0.61's mapper DLLs. Numerous other systems
    were planned to be emulated within NinthStar (as well as complex
    debuggers for each of them), but somewhere along the line, the project
    was abandoned.
     
    At that point, I took the existing NES sources and started improving
    them. First, the PPU was rewritten to be much more accurate than
    before, running cycle-by-cycle according to documentation that had been
    released at the time. After that, the CPU was rewritten to execute
    instructions more accurately. Then the APU was mostly completed, giving
    the emulator proper sound. Somewhere along the line, it was determined
    that the C++ usage in the code was very poorly done and was slowing the
    program down, so I converted it to plain C and named the program
    "Nintendulator".
     
    The eventual goal of Nintendulator is to be *the* most accurate NES
    emulator, right down to the hardware quirks. In the meanwhile, it can
    certainly be used to test NES code with confidence that if it works
    properly in Nintendulator, it will probably work properly on the real
    hardware as well.

    396 downloads

    Submitted

  13. HDNes

    From the author:
     

    1,538 downloads

    Updated

  14. FCEUX

    FCEUX is a Nintendo Entertainment System (NES), Famicom, and Famicom Disk System (FDS) emulator. It supports both PAL (European) and NTSC (USA/JPN) modes. It supports both Windows and SDL versions for cross compatibility.
    The FCEUX concept is that of an "all in one" emulator that offers accurate emulation and the best options for both casual play and a variety of more advanced emulator functions. For pro users, FCEUX offers tools for debugging, rom-hacking, map making, Tool-assisted movies, and Lua scripting
    FCEUX is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many distinct branches.
    The concept behind FCEUX is to merge elements from FCEU Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, FCEUXDSP CE, and FCEU-mm into a single branch of FCEU.
    As the X implies, it is an all-encompassing version of the FCEU emulator that provides the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.

    1,254 downloads

    Updated

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