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HBMAME 0.245.31 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2026-03-01 0.245.31 New Games --------------------------------- - [breakrev09] Breakers Revenge (Enhanced, 2022-11-03) - [dksprfin3] Donkey Kong Springfinity v1.03 (2023-09-17) - [doubledr21] Double Dragon (Special 2017 v1.0.0311 2023) - [doubledr22] Double Dragon (Plus, 2015-03-11) - [doubledr23] Double Dragon (Optimised, 2014-09-17) - [fatfury2s05] Fatal Fury 2 (Alternate board) - [garoup13] Garou - Mark of the Wolves (Enhanced, 2023-06-06) - [gowcaizr05] Voltage Fighter Gowcaizer (Eternal, 2025-04-19) - [hypernoid01] Hypernoid (2022-02-24) - [jumpnrund01] Jump n Run Tech Demo (Dez 2020) - [kabukikl14] Far East of Eden (Enhanced, 2023-03-22) - [kof2000s68] Kof2000 (OTC, 2022-07-20) - [kof2000s69] Kof2000 (Special, 2023-03-06) - [kof2000s70] Kof2000 SP (Imitation BC 14 System Version, 2021-02-24) - [kof2001s51] Kof2001 (PS2 Krizalid Edition, 2021-01-30) - [kof2002s322] Kof2002 (Plus 2017, 2020-10-22) - [kof2002s323] Kof2002 (The Rise of The World War Edition, 2022-09-23) - [kof2002s324] Kof2002 (Infinite Energy, 2022-05-02) - [kof2002s325] Kof2002 (Battle with Orochi, 2021-03-30) - [kof2002s326] Kof2002 (Mugen, 2023-01-20) - [kof2003s77] Kof2003 (PlayStation 2 Style Portraits, 2022-04-13) - [kf2k5u19] Kof 10th Anniversary 2005 Unique (Optimised, 2025-03-28) - [kof94s43] Kof'94 (Team Edit Edition v1.2.4 Style Portraits, 2024-06-03) - [kof95s49] Kof'95 (Optimised, 2024-05-13) - [kof96s99] Kof'96 (The Aniversary Edition 2.3 Final Version (gfx), 2020-05-27) - [kof97s637] Kof'97 (Balanced & Optimised, 2023-12-25) - [kof97s638] Kof'97 (Champion Edition, 2024-02-08) - [kof97s639] Kof'97 (Evolution & Balance, 2023-12-17) - [kof97s640] Kof'97 (Evolution New Edition, 2022-09-16) - [kof97s641] Kof'97 (Invincible Plus!, B2.1.2107, 2021-07-09) - [kof97s643] Kof'97 (Randomised, 2022-07-18) - [kof97s644] Kof'97 (Strengthen Innovation, 2023-12-18) - [kof97s645] Kof'97 (Ultimate Battle Plus, 2020-03-27) - [kof98s53] Kof'98 (BC 2002 Style Edition, 2022-09-22) - [kof98s54] Kof'98 (Boss Chinese Edition, 2023-05-01) - [kof98s56] Kof'98 (Easy Combo Edition, 2024-12-01) - [kof98s57] Kof'98 (Plus Final Edition, 2019-09-10) - [kof98s58] Kof'98 (Plus Chinese Edition, 2023-06-18) - [kof98s59] Kof'98 (Ratio) - [kof99s185] Kof'99 (Anniversary Edition Original, 2020-04-07) - [kof99s186] Kof'99 (Evolution Edition Original Edition, 2023-02-13) - [kof99s187] Kof'99 (Infinite Energy, 2024-01-01) - [kof99s188] Kof'99 Plus - [kof99s189] Kof'99 (Remix Pro v2.01 Final 2022) - [kof99s190] Kof'99 (LC+SK, 2025-03-09) - [lastblad37] Last Blade (Infinite Energy, 2023-04-17) - [lastblad38] Last Blade (Special v2.5 Final) - [lastbld2s35] Last Blade 2 (Infinite Energy, 2023-02-02) - [lastbld2s36] Last Blade 2 (Enhanced Edition, 2014-04-09) - [mk08] Mortal Kombat (rev 5.1, 2026-02-06)(Wolf h/w, beta) [Asure] - [mk2s07] Mortal Kombat 2 (rev 3.2W, 2025-09-05)(Wolf h/w) [Asure] - [samsho14] Samurai Shodown (Alternate board) - [samsho2s34] Samurai Shodown II (Optimised, 2020-09-23) - [savagere09] Savage Reign (Plus, 2015-03-20) - [sf2prime] Street Fighter II': Prime (v0.72) - [svcsplus20] SVC Chaos Super Plus (Enhanced, 2023-06-21)
- Today
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Some sneak preview items for the next release: - Winui: added DRC option switch, needed because of some recent model2 regressions but the game works with the switch off - Adding sounds to various space invaders clones as has already been done in ARCADE64. So far added the vicdual games: sspaceat, sspaceat2, sspaceat3, sspaceatc, sspacaho, invcarht, carhntds, alphaho and alphahob. Also did Allied & Leisure's Ace. More coming. - Fixed the long-standing sound bug in schaser and clones.
- Yesterday
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MAME, WOLFMAME AND MAMEUI 0.286 32bit available (Xp compatible). Download from: RETRODANUART MAME XP
- Last week
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* CPC Alive v1.19j [Amstrad] - http://www.cpcalive.com/cpcalive_en.html * MEmu v9.3.3 [Android] - https://www.memuplay.com/blog/en/category/release-notes * Groovymame 0.285 - https://github.com/antonioginer/GroovyMAME/releases * HBMAME / HBMAMEUI 0.245.30 - https://hbmame.1emulation.com/ * Hypseus v2.11.7 [Arcade] - https://github.com/DirtBagXon/hypseus-singe/releases * NegaMAME 0.286-1 - http://babelsoft.net/products/negamame.htm * Wolfmame 0.286 - https://github.com/mahlemiut/wolfmame/releases * Gopher2600 v0.53.1 [Atari 2600] - https://github.com/JetSetIlly/Gopher2600/releases/ * Beebem v4.22 [BBC] - http://www.mkw.me.uk/beebem/index.html * Hades v1.1.1 [GBA] - https://github.com/hades-emu/Hades/releases * Clown MD Emu v1.6.6 - https://github.com/Clownacy/clownmdemu-frontend/releases * GearLynx v1.2.0 [Lynx] - https://github.com/drhelius/Gearlynx/releases * JGenesis v0.11.2 [Multi-system] - https://github.com/jsgroth/jgenesis/releases * MAMEUI64 0.286.0 - https://messui.1emulation.com/ * ARCADE64 0.286.0 - https://messui.1emulation.com/arcade * Gopher64 v1.1.14 [N64] - https://github.com/gopher64/gopher64/releases * MAME 0.286 - https://www.mamedev.org/release.html * GearGrafx v1.7.0 [PCE] - https://github.com/drhelius/Geargrafx/releases * XEMU v0.8.134 [XBOX] - https://github.com/xemu-project/xemu/releases * ScummVM v2026.1.0 - https://www.scummvm.org/downloads/ * JKCEMU v0.9.8.8 [East German computers] - http://www.jens-mueller.org/jkcemu/ * Q-emuLator v4.0.2 [Sinclair QL] - https://www.terdina.net/ql/winql.html * Qemu v10.0.8, v10.1.4, v10.2.1 [PC] - https://download.qemu.org/ * ClrMame v0.6.3 [Rom Manager] - https://mamedev.emulab.it/clrmamepro/ * Simple Launcher v5.1.0 [Front End] - https://github.com/drpetersonfernandes/SimpleLauncher/releases * ExtraMAME v26.2 [Front End] - https://www.wintools.net/extramame/ * pfemame v3.3.5 [Front End] - https://sourceforge.net/projects/pfemame/files * IV/Play v2.4.16 [Front End] - https://john-iv.github.io/iv-play/
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We cannot help you with that, because N are very litigation-happy and might sue us. You'll have to look elsewhere.
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spludlow changed their profile photo
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MAMEUI64 0.286.0 has been released. Available at https://messui.1emulation.com sstarkar: fixed crash at start - MT 09388.
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That's been there for a few years. I was hoping for a more relevant release from the author, after all his big talk, but nothing happened.
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Lolz That was a good one. https://data.spludlow.co.uk/hbmame/machine/ddonpachjd Cheers Sam
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spludlow joined the community
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Ric changed their profile photo
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My site is now at https://mameclassic.pages.dev. Also, there is a small update to MAME Classic from Feb 1st.
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NarutoPlayer154 joined the community
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AntoPISA_original started following Robert
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I mean all the Snes games At the moment im using the 9x emulator and I downloaded a load of separate roms and I could only download so many Does the keyboard have all the buttons set up on super mario kart for snes? I usually only use 2 buttons not sure if its only 2 or if there's all needed? Thanks everyone! Oh btw if there's an all in one multi emulator multi game pack download like with these new R36S game machines, but online and for the PC id like to know about it, what a great little product they made us! So many emulators and games and all set up ready to go no set up, it would be brilliant if that were possible on PC!?
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Minuous started following Ami/WinArcadia 36.01 released and Ami/WinArcadia 36.02 released
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WinArcadia 36.02 (Windows XP/Vista/7/8/10/11): 15 February 2026 DroidArcadia 4.5 (Android): 26 January 2026 AmiArcadia 36.02 (AmigaOS 3): 15 February 2026 AmiArcadia 36.02 (AmigaOS 4): 15 February 2026 AmiArcadia 36.01 (MorphOS): 5 February 2026 Super Bug Advance 1.31 (Game Boy Advance): 11 August 2025 AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of these machines: * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982); * Interton VC 4000 console family (Acetronic, Cabel, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace, Waddingtons, etc.) (c. 1978); * Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) 1977-1978); * Signetics Instructor 50 trainer (1978); * Signetics TWIN minicomputer (1976); * Central Data 2650 microcomputer (1977); * PHUNSY microcomputer (c. 1980); * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * Hofacker MIKIT 2650 trainer (1978); * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * Malzak 1 and 2 coin-ops by Kitronix (c. 1981); * AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (1976-1977); and * VTech Type-right machine (1985). Features include: ReAction GUI, load/save snapshots, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, debugger, frame skipping, redefinable keys, save screenshots (9 supported formats), REXX port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, artefacting, support for ZIPped games, clipboard support, palette editor, memory editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and HQx filters, animation recording (4 supported formats), sound recording (8 supported formats), horizon dejittering, tape decks (4 supported formats), RetroAchievements support, printer emulation, floppy disk drive emulation, screen editor, papertape emulation, bezel display, industrial/scientific peripherals, magnifier. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V36.01: Summary: * Miscellaneous improvements and bug fixes. Details: wa: fixed: holding caps lock key could cause emulator to lose track of its correct status. aa: fixed: game help subwin: for mpt-03, super bug box was shown for star chess and vice versa. assembler,disassembler: various improvements and fixes for calm and ieee-694 notations. darkened yellow shade in greyscale mode. aa: os3: replaced remaining os4 aiss imagery with os3 aiss imagery. aa: fixed an incorrect aiss filename. http://amigan.1emu.net/releases/ http://amigan.yatho.com
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- arcadia 2001
- interton vc 4000
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(and 5 more)
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HBMAME and HBMAMEUI 0.245.30 32bit avaliable (Xp compatible). Download from: RETRODANUART MAME XP
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HBMAME 0.245.30 has been released. https://hbmame.1emulation.com/ What's new in HBMAME ==================== 2026-02-08 0.245.30 New Games --------------------------------- - [attackfc] Attack Force (Extra Sounds) - [claybust] Claybuster (Extra Sounds) - [dkong24] Donkey Kong (longtime hack) - [dkong25] Donkey Kong (Bowser's Takeover v1.00) - [galactic] Galactica - Batalha Espacial (Extra Sounds) - [galaxian09] Galaxian (bootleg 09) - [gunchamp] Gun Champ (Extra Sounds) - [kof2002s118] Kof2002 (Magic Plus 3) - [sf2prime] Street Fighter II': Prime (v0.71) - [sflush] Straight Flush (Extra Sounds) - [skylove] Sky Love (Extra Sounds) - [violentv] Violent Vengeance: the universe hero (beta 3.28, 2026-02-01) - [wrldracr02] World Racer (2025-12-26)
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just take screenhots ingame,iirc this emulator lets you do that.
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WinArcadia 36.01 (Windows XP/Vista/7/8/10/11): 5 February 2026 DroidArcadia 4.5 (Android): 26 January 2026 AmiArcadia 36.01 (AmigaOS 3): 5 February 2026 AmiArcadia 36.01 (AmigaOS 4): 5 February 2026 AmiArcadia 36.0 (MorphOS): 26 January 2026 Super Bug Advance 1.31 (Game Boy Advance): 11 August 2025 AmiArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of these machines: * Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982); * Interton VC 4000 console family (Acetronic, Cabel, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Soundic, Voltmace, Waddingtons, etc.) (c. 1978); * Elektor TV Games Computer (1979); * PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) 1977-1978); * Signetics Instructor 50 trainer (1978); * Signetics TWIN minicomputer (1976); * Central Data 2650 microcomputer (1977); * PHUNSY microcomputer (c. 1980); * Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); * Hofacker MIKIT 2650 trainer (1978); * Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); * Malzak 1 and 2 coin-ops by Kitronix (c. 1981); * AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (1976-1977); and * VTech Type-right machine (1985). Features include: ReAction GUI, load/save snapshots, windowed and full- screen modes, CPU tracing, trainer, drag and drop support, graphics scaling, automatic load/save of configuration/game, keyboard/joystick/ gamepad/paddle/mouse/trackball/Vision-dapter support, autofire, turbo mode, gameplay recording/playback, sprite demultiplexing, help windows, source code, debugger, frame skipping, redefinable keys, save screenshots (9 supported formats), REXX port, network play (IPv4 and IPv6), real-time monitor, locale support, game selection sidebar, text-to-speech, artefacting, support for ZIPped games, clipboard support, palette editor, memory editor, tone retuning, high score management, force feedback, sprite editor, 3D, assembler, CALM & IEEE-694 support, Scale2x/3x/4x and HQx filters, animation recording (4 supported formats), sound recording (8 supported formats), horizon dejittering, tape decks (4 supported formats), RetroAchievements support, printer emulation, floppy disk drive emulation, screen editor, papertape emulation, bezel display, industrial/scientific peripherals, magnifier. The supported languages are currently English, Dutch, French, German, Greek, Italian, Polish, Russian and Spanish. Changes since V36.0: Summary: * Miscellaneous improvements and bug fixes. Details: incorporated Anthony's latest Greek translation. assembler,debugger: now supports parentheses to change order of evaluation in expressions. wa: interton,elektor: fixed: windowed stretch 4:3 mode was too wide. assembler,debugger: fixed: some valid hex number formats were rejected. opcodes subwin: clicking on an opcode now opens the cpu manual on the relevant instruction. cd2650: $1800..$1FFF is now mapped as RAM. cd2650: now $0..$3FE is loaded/saved as part of cos/cor files. binbug,cd2650: fd1771: implemented "read address" command (fixes broken multi-drive support). assembler: now supports double quotes for literal characters. http://amigan.1emu.net/releases/ http://amigan.yatho.com
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- arcadia 2001
- interton vc 4000
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(and 5 more)
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I guess that settles it. Thanks for answering.
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No specific reason, I just never tried it, the goal of raine has never been to emulate everything, it's quite a lot of work usually even with some info from mame because we make things quite differently, so I was adding stuff only when I had some good dose of motivation, even if I played in the arcades these games a long time ago I never had the idea to try to add them to raine.
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Never mind. Added the missing screenshots myself. Thanks again for your help!
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MAMEoXtras More Odds N Ends (new update)
Buttcher87 replied to fumanchu's topic in XBOX Hacks [/xbox]
Never mind. I added the missing ones myself. All good. Thanks! -
MAMEoXtras More Odds N Ends (new update)
Buttcher87 replied to fumanchu's topic in XBOX Hacks [/xbox]
Also if possible to re-upload this one as well? Would really appreciate it to get these screenshots too. Thanks! -
Could you share this again if possible? Links are all expired. I'm the guy looking for those screenshots and want to add these. Thanks!
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Neville started following Just a question about RAINE and Sega System 16/18 games
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A few days ago I was writing a comment on a different board comparing different arcade emulators, and then it hit me that RAINE doesn't support Sega System 16/18 games such as Golden Axe, Out Run or Afterburner. I'm wondering why, that's all. They were never considered, is emulation too complex or are other reasons I haven't guessed?
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We have reopened registration to our forums for the new year! Now is your chance to join our community. Since 2002, we have been alive and kicking as a source of emulation news, as well as a place to chat about good ol' retro emulators and gaming. If you have any questions, feel free to ask. We look forward to seeing you.
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Thank you very much!
