registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { return; } public function replaceOutput($output, $key) { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicView($output, $key); } } ?>registry = ipsRegistry::instance(); $this->settings =& $this->registry->fetchSettings(); } public function getOutput() { require_once( IPSLib::getAppDir('ibprobattle') . '/sources/battleHooks.php' ); $this->battleHook = new battleHooks( $this->registry ); return $this->battleHook->statsTopicViewJS(); } } ?> GameCube PSO Trick - Page 2 - Wii & GameCube Emulators [/pc/wii+gc] -

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GameCube PSO Trick

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12 replies to this topic



    Project Infinity Owner

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The main problem with the Q is that in essence it uses exactly the same hardware as a standard cube... Including the DVD drive controller, which tells it to check a disc for the barcode before it will do anything with it.
DVD and audio cds are handled independantly from game discs. Someone would still have to figure out how to either hack the firmware or the hardware of the DVD controller in order to read backup discs.

The only really benefit of doing this on a Q is the fact that you have a full sized drive, so you could write to a normal sized DVD+/-R. This is pointless though since you CAN get mini DVD+/-Rs... It's also pointless since we can't currently play backups by this method :-D



    Netherworld Ninja

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All you'd have to do is either hack the bios or get a mod-chip circumvent the check. Unfortunately, no one's done it yet. If the GC itself can read DVDs, then that method would work too. If someone created a loader, though, you could put several GC games on one regular DVD-/+R which would be great.

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