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Posted (edited)

I didnt like Doom 3 at all. A big let down. I would prefered the game to have worse graphics to allow for multiple enemies on screen at once like the original Doom. Multiple enemies was the whole point of Doom, and id just turned it into a generic FPS but with a scary atmosphere. Far too repetitive and un-fun for me.

 

EDIT: I decided to have a quick go when my brother went out one day, and all I managed to do was listen to 5000 audio logs to try and get into an armoury or something. Why can't they just list all the key codes once you have listened to the complete drivel the pretend employees have spouted? Complete waste of time.

Sorry about that, just frustrated by them...

Edited by shin_nihon_kikaku
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Posted

Haha, the screenshots look pretty good. no enemies in there yet, and it probably can't handle about 20 imps at once. But imagine the whole Doom done like this...wow :D

Posted

The first level is available to download and it has enemies. Not 20 but more than it is normally in Doom III.

Posted (edited)

I like your review Gryphon, but I think 8/10 for gameplay was a tad much. You said that the games major downfall was the mediocre gameplay. From reading, it sounds as if the basicness of the game frustrated you a little and I think you could have elaborated a bit more.

 

Good review, just don't feel bad for slating games. The graphics rule, it is certainly the scariest game ever (resident evil in first person would be BAD) but you could have marked it down a bit.

 

I say:

Graphics: 10

Sound: 9

Gameplay: 4

 

Overall: 5.5 - Quite Average other than graphics etc

 

And yes, I loved the original Doom and some people might be sharp to say you have to play the original to appreciate it, but I disagree. Playing the original just highlights how basic this game is. Although Doom was the first FPS, I still think it had the best game design in an FPS so far. Only Quake 1 (and maybe 2) has rivalled the single player of the original Doom.

 

Just my opinion though, I don't care for the game enough to do a full review, I'm just summarising.

Edited by shin_nihon_kikaku
Posted

How can you give gameplay a 4 when it's exactly the same as in the original DOOMs?

Posted (edited)

Well there wasn't much to elaborate on the gameplay since it was so plain. :P But next time I'll try to go more indepth. One reason I didn't give it a lower gameplay score was that I didn't feel the game was greatly affected by the lack of it. Despite its simplistic gameplay, I had fun playing. Also, I wasn't expecting anything in the gameplay department so I wasn't really disappointed. :P

 

I can't wait to play Half Life 2 since it looks like it has some great gameplay...GET RELEASED!!! AAH!

 

Yeah, I don't think many games are worth 5 CDs besides RPGs like Baldur's Gate. PC games should all be on DVD now.

Edited by GryphonKlaw
Posted (edited)
How can you give gameplay a 4 when it's EXACTLY the same as in the original DOOMs?

How can anyone not see that it is completely different?

You can't notice much if you think it is identical to Doom 1 and 2.

 

It may say Doom on the box but it's nothing like the predecessors.

 

The first two are mindless fun with thousands of enemies, baddies attacking from multiple angles, scramble to survive etc

 

The other is scary and slow paced, un-fun and similar to other FPSs.

 

An absolutely ridiculous decision from Id to disregard their whole franchise and just make the game completely basic and un-original.

 

Why bring out a sequel to Doom and make it Half-Life with better graphics?

Edited by shin_nihon_kikaku
Posted

Video game plot is like porn with story.

Posted
Video game plot is like porn with story.

Hehe...I love it when John Carmack said that.

 

"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."

Posted
Video game plot is like porn with story.

Hehe...I love it when John Carmack said that.

 

"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important."

That line is implanted in my head, along on what Hollenshed had his take on piracy at QuakeCon`04.

Posted

Yep, story is absolutely unimportant.

 

Are Gradius, Crazy Taxi, Super Mario Bros, Virtua Cop and so on crap because they don't have a story? No.

 

The sooner the games industry realises that stories are not essential, the better.

Posted

Yeah, a good story backing up a game can't hurt it.

 

The lack of a story doesn't hurt it overall either.

 

A BAD story can get REALLY annoying, it'd be better if they got rid of those.

Posted
A BAD story can get REALLY annoying, it'd be better if they got rid of those.

So basically, developers should only implement a story if they can do it well. 90% of developers always add story but can't do it. Maybe someone should tell them to quit because they suck.

 

Halo, Metal Gear Solid, TimeSplitters, Sands of Time - the list is endless, all have sh/t stories. Hardly any games have a good enough story to compete with movies, books and even TV shows.

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