darkmage479 Posted July 21, 2004 Posted July 21, 2004 Gahhh...that's not what I meant. What I meant by an SNKP fix was that SNK originally released kof2003 without transparencies and somewhere in the production cycle added them into the game (making it v1.1), thereby creating two distinct releases. if you failed to notice, with emulation you can "custom tailor" ROMsets to work on an emulator. im not even following these 1.0/1.1 blah, blah sets since quite frankly, none of them are tentative. This is not the point of the exercise. Seeing as how the transparency fixes available on the web are romfixes and not emulator patches, it is not the emulator's fault that the transparencies are not visible. Therefore either they were lost in the dumping process (highly unlikely) or that the original board - an official release at some point - lacked them. P.S.For God's sake..."If you failed to notice..."...Don't insult my intelligence or patronize me.
pyro Posted July 21, 2004 Author Posted July 21, 2004 calm down pyro, didn't we already give you the transparency link?umm no you havent
darkmage479 Posted July 21, 2004 Posted July 21, 2004 (edited) it's this one. I've already posted it like 4 times in this thread. Click on the 'transparencies' header and apply the fix to the kof2k3 romset. EDIT: And that rom link has been removed by the one and only GryphonKlaw. Bow down to my rom link deleting power. Edited January 7, 2005 by GryphonKlaw
pyro Posted July 21, 2004 Author Posted July 21, 2004 i dont see no fix.. if ur talking about the.bld(blend) file then ive already seen that.. that aint the transpericy im looking for.. im looking for one that makes the life bar transparent.. that dumb thing applys transpericies to a lot of other htings that should be transparent rahter than the life bar.. if theres something else ur talking about.. please gimme the direct link to it
darkmage479 Posted July 21, 2004 Posted July 21, 2004 it must have been removed... i could have sworn the life bar fix was there... you're on your own, pyro. Try asking k'dash, or remember that Google is your friend.
Wizard Posted July 21, 2004 Posted July 21, 2004 The S1 fix i think what it is. I'm not sure. Should be around here somewhere.
darkmage479 Posted July 21, 2004 Posted July 21, 2004 i don't (up until this thread i was under the impression that the real MVS had no transparencies) and besides i run kawaks dev. Try DC++ or post something on the rom request forum.
pyro Posted July 21, 2004 Author Posted July 21, 2004 (edited) awww man... cmon....does anybody have this fix hes talkin about Edited July 21, 2004 by pyro
Agozer Posted July 22, 2004 Posted July 22, 2004 it must have been removed... i could have sworn the life bar fix was there... you're on your own, pyro. Try asking k'dash, or remember that Google is your friend.When I looked at the page, all it had was the blend file. Are you sure you saw what you think you saw?
darkmage479 Posted July 22, 2004 Posted July 22, 2004 i meant it was there i think in april when i last went there.... it's out of my hands now, i already told pyro to ask k'dash.
Wizard Posted July 22, 2004 Posted July 22, 2004 I do not hold the transparency fix. Mr.X might have it, or James.
James Posted July 22, 2004 Posted July 22, 2004 (edited) Depending on the dump from the rom chips. That means, when it was FIRST dumped, i.e. the original bootleg that was hored, did NOT have the transpancies.so why does the bootleg kof2003 that works with transpancies in kawaks dev..those c roms are from the original and were around the net the same time as the other set was. and kawaks dev (that had kof2003)was around long before we the public got hold of kof2003 kof2003 = transpancieskof2003b = No transpancies (but the C roms are the same as kof2003)I know the transpancies are in the bootleg as i extracted the data from the c roms. Edited July 22, 2004 by James
Wizard Posted July 22, 2004 Posted July 22, 2004 I didn't know, I never had the original set for 1.48dev that worked.
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