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CoinOps Showcase Seed?


Mega Man (?)

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Sorry, I only have a few hundred or so random Mame videos...

(nothing I ever plan to use... especially with "showcase" put together. :) )

 

Why do you ask BP...?

Better source videos... I could definitely do some down the road.:(

 

I haven't even gotten the pleasure to see all of showcase in action yet, If there was a list or request for some videos to be remade, I could help out for sure.

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ill make a list of videos for you in the weekend....if someone can get me game info for mame in txt ini or xml files I can tell you guys how to view them and ill add them to the build(only aplicable on new version of default.xbe with smooth scroll)...I wont add this stuff offically till its done right though as it will cause confusion then the pack will be part of the build I guess or at least an extras pack like the screenshot pack. I cant be arsed doing these sorry just need the source files alot seem to be in FBL.

 

******trig are you availble can you help me sort an issue with some code you will like...I forgot your MSN :).....trig where are you...plus I have some stuff for you on m-unit******

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full synopsis style work...triva any of that kinf of stuff. Ive found a way to enable it without clutter and not disturb people that dont use it....is will support any ascii file of the same name as the rom, must be named the same as roms

 

Manf etc is all done in source

 

eg rygar.ini in FBL is...............................

 

 

 

 

Argus no Senshi - Legendary Warrior © 1986 Tecmo.

 

In this platform game, you are a barbarian warrior trying to reclaim the

land from an evil Dominator and his legions of minions. You fight your

way through 27 rounds with a unique weapon which was like a lethal razor

sharp disk that he would hurl at enemies!

 

- TECHNICAL -

Game ID : 6002

Main CPU : Z80 (@ 4 Mhz)

Sound CPU : Z80 (@ 4 Mhz)

Sound Chips : YM3812 (@ 4 Mhz), MSM5205 (@ 384 Khz)

Screen orientation : Horizontal

Video resolution : 256 x 224 pixels

Screen refresh : 60.00 Hz

Palette colors : 1024

Players : 2

Control : 8-way joystick

Buttons : 2

 

- TRIVIA -

The title of this game translates from Japanese as 'Warrior of Argus'.

 

This game is known in US as "Rygar - Legend Warrior".

 

 

- UPDATES -

The differences between the US and Japanese are :

* The demo sequences are different.

* The Japanese version seems to have more hidden powers, stars and an

extra free life.

 

* The US version is more biased towards stars and explosions.

 

- TIPS AND TRICKS -

* 10,000 Points Bonus : At the end of each level, at THE VERY INSTANT

the game takes control and guides you into the temple, pull diagonally

Leftdown on the joystick. Do it right and you'll get 10,000 points. Note

: The hundred number of your points must be the same as the units of

your time, for example, 33,330 points and 13.30 seconds, or 100.000

points and 00.00 seconds.

 

* If the 'invincibility' bonus is gotten when having the 4 other

bonuses, you get normal invincibility (30 seconds) PLUS 170,000 points.

 

* In Round 13, the item called 'Argus no Hidensyo' is hidden (1,000,000

pts !!).

 

 

- SERIES -

1. Argus no Senshi - Legendary Warrior (1986)

2. Rygar 2 (2002, Sony PlayStation 2)

 

- PORTS -

* Consoles :

Nintendo Famicom (1987, "Argos no Senshi")

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Awesome!

Yeah this is what I was talking about previously.

If you found a way to implement it without clutter, than that is great :)

 

I can make some as samples and give them to you.

Any other format preferences can be worked out after that...

 

EDIT: here is a sample of a game info I just did. (txt document)

Is there any special word wrap preparations or anything like that I need to do?

Or any other modifications?

 

Teenage Mutant Ninja Turtles: Turtles In Time


Manufacturer: Konami
Year: 1991
Class: Wide Release
Genre: Scrolling Fighter
Type: Videogame

Monitor:

* Orientation: Horizontal
* Type: Raster: Standard Resolution
* CRT: Color

Conversion Class: JAMMA+
Number of Simultaneous Players: 4
Maximum number of Players: 4
Gameplay: Joint
Control Panel Layout: Multiple Player
Controls:

* Joystick: 8-way
* Buttons: 2 [Attack|Jump]

Sound: Amplified Stereo (two channel)

Description
Control one of the four Teenage Mutant Ninja Turtles as you battle through different time periods (prehistoric to the future) in this horizontal scrolling fighting game. The cool "3-D" effect as you throw enemies at the screen and the funny speech ("Ooh, forgot the sunscreen!") make this game memorable.

Trivia
The pizza-munching turtles originally appeared in a black and white comic book that debuted in 1984. They were so popular that they immediately spawned imitators with colorful names such as "Armor-Plated Adolescent Aardvarks!" and "Adolescent Radioactive Black Belt Hamsters". A cartoon series based upon the Turtles' adventures debuted in the United States on the CBS television network in 1987.

The first names of turtles -- Michaelangelo, Raphael, Leonardo, and Donatello -- are the names of Italian Renaissance artists who lived between 1386 and 1564. Three of those artists had full names which were respectively Michaelangelo Buonariti, Raphael Sanzio and Leonardo Da Vinci, but as for Donatello, that was his only name.

 

Download form: http://www.megaupload.com/?d=4W6JMX5U

Edited by Mega Man (?)
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just change the CoinOPS/media/help.txt file then press start and "select buttons and features" this is the same code im using....I can supply a source early next year on new forums...that I need to control to move forward, this stuff as you have seen causes more issues than constructive help although people think harrasment and false statements will help me out....they dont help me see proper ways to do stuff and move forward normally I just want the stuff thought about (messure twice and cut once)...

 

 

I would like to see ini stuff cleaned up as well as the offical history.dat was to messy for me to want to add.

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