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Mame v0.103u4


James

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0.103u4

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MAMETesters Bugs Fixed

---------------------------

xevious083gre [MASH]

 

Source Changes

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Intel i386/i486/Pentium update: [Nathan Woods]

- Fixed A20 mask implementation

- Added A20 mask to debugger translate callback

- Implemented Pentium opcode CMPXCHG8B

- Fixed XADD, and added support for the 8 and 16 bit variants

 

Fixed Top Shooter sprites. Game still not playable. [Tomasz Slanina]

 

Changed debug view property code to pass property values as unions rather than void pointers, in order to appease compilers that whine about strict aliasing. [Nathan Woods]

 

Fixed resource allocation issue with bitmaps in the Windows code and

MESS. [Nathan Woods]

 

Removed a number of unnecessary video_stop and machine_stop routines.[Atari Ace]

 

Converted a few more exit() calls to osd_die(). [Oliver Stoneberg]

 

Fixed inputs on Ninja Spirit and the Sega System 16b driver to match the JAMMA button ordering. [Corrado Tomaselli]

 

Fixes to the Hyperstone core: [Pierpaolo Prazzoli]

- Removed nested delays

- Don't allow software opcodes to be executed in a delay slot

 

Added/changed the following discrete modules: [Derrick Renaud]

- DISCRETE_WAVELOG - easy way to log discrete nodes as a.wav file to compare against scope waveforms.

- DISCRETE_OUTPUT - added a final gain parameter to get it to 16 bit wav level.  (The old VOL setting was disabled after the last sound re-write.)

 

Fixed graphics banking in 8751-based Altered Beast sets. [David Haywood]

 

Fixed some bad gfx in kdynastg when levels start. [Pierpaolo Prazzoli]

 

Decrypted graphics in Darkmist and Panic Road. [Nicola Salmoria]

 

Added stream_set_sample_rate() call, and converted the TMS5110, TMS5220,ES5505/6, BSMT2000, AY8910, POKEY, TIA, Sega PCM/Multi-PCM, SN76496,OKIM6295, and YMZ280B sound cores to output at their native sample rates, allowing the core sound system to perform over/re-sampling to the output rate. [Aaron Giles]

 

Moved CHD file access routines to fileio.c. [Aaron Giles]

 

Added assert macro to mamecore.h. [Aaron Giles]

 

 

New games added or promoted from NOT_WORKING status

------------------------------------------------------------------

Laser Battle/Lazarian [Pierpaolo Prazzoli]

Cat and Mouse [Pierpaolo Prazzoli]

KlonDike+ [Pierpaolo Prazzoli]

Alien Arena

Crowns Golf in Hawaii [Aaron Giles]

 

New clones added

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Joust (Solid Green Label) [Reznor007]

Space Intruder (Japan) [Tomasz Slanina, Guru]

 

New games marked as GAME_NOT_WORKING

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Galaxia [David Haywood]

 

http://mamedev.org/source.html

 

Derivative Builds:

MAME32qa

MAMEplus

MAME32FX

Mame32plus Special

Mame32Hp4

 

Dats:

MAMEinfo.dat

 

Notes:

MAME Plus! 0.103u4

2006-01-26

* fixed cpu clockscale function. changed maximum overclock rate up to 400% for backfire.

* updated K054539. now it does't have reverb buffer margin.

* fixed low-res configuration for neogeo games, thanks Yoi

* fixed gui option handling code.

Updated to MAME 0.103u4 - MAME32 0.103

 

- Added full screen mode to PlayChoice10 single monitor BIOS.

- Disabled second monitor display in Backfire!

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can't download the diff, getting a forbidden message

 

 

 

edit: i complained on mame forum and someone fixed it.

 

 

I was able to download the momment it was on the sever.

 

Normally when that problem happens is when there are too many connections ( Too many people trying to download ) Which means it was pointless in complaining :blink:

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