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Posted

I finaly got the game but when I play it on VGS the emulator crash when the game get to the map???

I also try it on EPSXE 1.6 & 1.52 and the game work but when I reach CH3 the game freez when there`s a talk..... I try to change the sound and video plug but the problame still with every pulg???

 

WHAT SHOULD I DO :banghead::clapping::D:blink:

Posted

Valkyrie Profile has been buggy on the actual console as well, dialogue freezing and such. Then again, there have been reports that VP can be played to the end using ePSXe.

 

That's being said, ePSXe is still your best choice out of all the other emulators, although PSXeven might be a good option as well.

 

Now for the required babble: What plugins are you using?

Posted

I`m using

video:

Pete's GPU Plugins 1.75

sound:

Pete's DSound SPU 1.15

 

I also try

Eternal SPU 1.41

P.E.Op.S. DSound 1.9

Posted

I'd suggest OpenGL if your card can handle it.

 

But anyway, I just took a look at my ePSXe configuration notes... use Eternal SPU and make sure you enable 'SPU IRQ - wait CPU action' and 'SPU IRQ - Force interruption flag7'.

Posted

aren`t there any way to make the VGS run it....any patch or something

Posted

Ok..... after along search I find this:

about VGS forget it the emulator can`t support the 2d and 3d at the same time and the patch dose not work (for me at least).

EPSXE have a probalme with the dialog but this problame can be solve by don`t use the quick save from the emulator and use the orginal way to save (memory card)...but if you can`t break that happit :P (like me :o:D ) all you have to do is :

1-save on memory before entring any area to have a new hero.

2-rerun the emulator and load from the memory card.

3-Now you can enter the area and have the dialog befectly.

this step work with me........ if any one have a problame please post here to let us know.

Posted

Hmm... It's great that it works now. I've never used quicksaves (savestates) in ePSXe anyway.

  • 5 weeks later...
Posted
aren`t there any way to make the VGS run it....any patch or something

Don't even think about trying it on Valkyrie Profile as the emulator still having buggy on that game even you tried with Emurayden as well.

 

And I use ePSXe and PSXeven with no problems on two versions of Valkyrie Profile game (Japanese and English version as well.)

 

Pete's OpenGL 2.6

Eternal SPU (Click on Valkyrie Profiles fixes)

SaPu CD plugin

 

Good luck. :lol:

  • 2 weeks later...
Posted

Here's what Badaro from NGemu posted:

 

95% of the problems with Valkyrie Profile are due to sound configuration:

 

1) Very Important: Go into to Config -> Sound, and make sure the last checkbox ("Enable SPU IRQ hack") is not checked.

2) Use either Peops' DSound, or Eternal for SPU plugin.

3a) Settings for Eternal SPU:

- Audio out method: SPUasync

- Check "SPU IRQ - Wait CPU action"

- Check "SPU IRQ - Force interruption flag7"

3b) Settings for Peops' DSound:

- Mode: "2 - Use SPUasync"

- Check "SPU IRQ - Wait for CPU action"

Posted

SPUasync method is most likely not needed, since the developer of Eternal SPU plugin says that that this mode may cause problems in games like Valyrie Profile, Star Ocean Second Story, and Metal Gear Solid (basically games that use any sort of SPU IRQ).

 

I've never used Async method and Valkyrie Profile has never frozen on me. Then again, testing doesn't hurt either.

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