Jump to content

Recommended Posts

Posted

I just noticed on your blog that you are looking at adding a CVS server. Are you going to go with a full blown SourceForge project, or host your own CVS server?

 

Just Currious,

Barranger

 

PS congrats on getting TetrisDS to work

Posted (edited)

I'll post some shots right away, if i get it working

 

Edit: The new version isn't up yet, as soon as it is, i'll get some shots. Though most likely Two9A will update the screenshots version

Edited by Federelli
Posted
What is CVS server?

 

"Concurrent Versions System". It's a system developed for managing these sorts of projects - especially when there's several developers working on the codebase at once.

Yeah, most open-source projects that have multiple developers use CVS to keep track of the progress.

Posted

I'm pretty sure this means we will get the updated product in real-time as long as we compile the source ourselves.

 

Am I right or am I so very wrong?

Posted

Well a picture of TetrisDS is up on the website and it's very cool. Excellent work Two9A and also to that guy who you thanked in your latest update.

Posted
I'm pretty sure this means we will get the updated product in real-time as long as we compile the source ourselves.

 

Am I right or am I so very wrong?

 

Not quite realtime - the files won't be updated until a developer 'commits' it to the repository, so it's dependent on how often Two9A commits. But close enough, anyway.

Posted

Sourceforce always lags a few hours behind the actual CVS updates.

Posted
the files won't be updated until a developer 'commits' it to the repository, so it's dependent on how often Two9A commits.
I'll probably commit as often as I release working zips. Which is to say, not so very often. But the source will also be included in the zips, as ever, so you can compile it from there.

 

Sourceforce always lags a few hours behind the actual CVS updates.
Apologies for the lack of recent information, but this won't be SourceForge CVS. A commit should appear immediately.

 

xcellent work Two9A and also to that guy who you thanked in your latest update.
It's great to see multiple backgrounds finally up in at least one place. At least now I have a piece of GPU code that's verified good.
Posted
Sourceforce always lags a few hours behind the actual CVS updates.
Apologies for the lack of recent information, but this won't be SourceForge CVS. A commit should appear immediately.

Ah, I see. What CVS will it be then?

Posted

I really appreciate the work on the CVS, but I was wondering...what do you use to compile DSEmu in Windows? (If you use Visual Studio I'm pretty much screwed.) I've been trying different things (MinGW, Automake for Windows) but I just haven't been able to get the sourcecode to configure correctly. I've got the CVS working on my PC and I'm not a total noob (been running Linux as a dual-boot on my good PC and standard on my old computers) so I know how to compile sourcecode. The only problem is: I just don't get it in Windows. Don't spend too much time trying to help me (don't want to pull you away from the developing) but just a quick program name would be great.

Posted
what do you use to compile DSEmu in Windows? (If you use Visual Studio I'm pretty much screwed.)
I don't use VS since I can't afford it, so don't worry. But Microsoft give out the C++ compiler that ships with VS2k3 for free:

 

Visual C++ 2003 Toolkit

Windows Platform SDK

NMake 1.5

 

It's all free! Have fun.

 

Don't spend too much time trying to help me (don't want to pull you away from the developing)
Don't worry about that; I'm not exactly doing much right now, at 7am.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...