barranger Posted February 28, 2005 Posted February 28, 2005 I just noticed on your blog that you are looking at adding a CVS server. Are you going to go with a full blown SourceForge project, or host your own CVS server? Just Currious,Barranger PS congrats on getting TetrisDS to work
Gryph Posted March 1, 2005 Posted March 1, 2005 Could you upload pics of TetrisDS working? That would be grand.
Federelli Posted March 1, 2005 Posted March 1, 2005 (edited) I'll post some shots right away, if i get it working Edit: The new version isn't up yet, as soon as it is, i'll get some shots. Though most likely Two9A will update the screenshots version Edited March 1, 2005 by Federelli
Labmaster Posted March 1, 2005 Posted March 1, 2005 What is CVS server?<{POST_SNAPBACK}> "Concurrent Versions System". It's a system developed for managing these sorts of projects - especially when there's several developers working on the codebase at once.
L.S.D Posted March 1, 2005 Posted March 1, 2005 What is CVS server?<{POST_SNAPBACK}> "Concurrent Versions System". It's a system developed for managing these sorts of projects - especially when there's several developers working on the codebase at once.<{POST_SNAPBACK}>Thanks for the info.
Agozer Posted March 1, 2005 Posted March 1, 2005 What is CVS server? "Concurrent Versions System". It's a system developed for managing these sorts of projects - especially when there's several developers working on the codebase at once.Yeah, most open-source projects that have multiple developers use CVS to keep track of the progress.
sigloiv Posted March 2, 2005 Posted March 2, 2005 I'm pretty sure this means we will get the updated product in real-time as long as we compile the source ourselves. Am I right or am I so very wrong?
Gryph Posted March 2, 2005 Posted March 2, 2005 Well a picture of TetrisDS is up on the website and it's very cool. Excellent work Two9A and also to that guy who you thanked in your latest update.
Labmaster Posted March 2, 2005 Posted March 2, 2005 I'm pretty sure this means we will get the updated product in real-time as long as we compile the source ourselves. Am I right or am I so very wrong?<{POST_SNAPBACK}> Not quite realtime - the files won't be updated until a developer 'commits' it to the repository, so it's dependent on how often Two9A commits. But close enough, anyway.
Agozer Posted March 2, 2005 Posted March 2, 2005 Sourceforce always lags a few hours behind the actual CVS updates.
Two9A Posted March 2, 2005 Posted March 2, 2005 the files won't be updated until a developer 'commits' it to the repository, so it's dependent on how often Two9A commits.I'll probably commit as often as I release working zips. Which is to say, not so very often. But the source will also be included in the zips, as ever, so you can compile it from there. Sourceforce always lags a few hours behind the actual CVS updates.Apologies for the lack of recent information, but this won't be SourceForge CVS. A commit should appear immediately. xcellent work Two9A and also to that guy who you thanked in your latest update.It's great to see multiple backgrounds finally up in at least one place. At least now I have a piece of GPU code that's verified good.
Agozer Posted March 2, 2005 Posted March 2, 2005 Sourceforce always lags a few hours behind the actual CVS updates.Apologies for the lack of recent information, but this won't be SourceForge CVS. A commit should appear immediately.Ah, I see. What CVS will it be then?
sigloiv Posted March 4, 2005 Posted March 4, 2005 I really appreciate the work on the CVS, but I was wondering...what do you use to compile DSEmu in Windows? (If you use Visual Studio I'm pretty much screwed.) I've been trying different things (MinGW, Automake for Windows) but I just haven't been able to get the sourcecode to configure correctly. I've got the CVS working on my PC and I'm not a total noob (been running Linux as a dual-boot on my good PC and standard on my old computers) so I know how to compile sourcecode. The only problem is: I just don't get it in Windows. Don't spend too much time trying to help me (don't want to pull you away from the developing) but just a quick program name would be great.
Two9A Posted March 4, 2005 Posted March 4, 2005 what do you use to compile DSEmu in Windows? (If you use Visual Studio I'm pretty much screwed.)I don't use VS since I can't afford it, so don't worry. But Microsoft give out the C++ compiler that ships with VS2k3 for free: Visual C++ 2003 ToolkitWindows Platform SDKNMake 1.5 It's all free! Have fun. Don't spend too much time trying to help me (don't want to pull you away from the developing)Don't worry about that; I'm not exactly doing much right now, at 7am.
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