random guy Posted November 10, 2004 Posted November 10, 2004 Here is an interesting thread at GameFAQs (without flaming which is very weird) about some major downfalls of Halo 2 multiplayer. After reading them, they seem to be very major problems to me but since I won't be playing the game, I don't care. http://boards.gamefaqs.com/gfaqs/genmessag...&topic=17366476<{POST_SNAPBACK}>I read through that thing last night, and yeah it does seem like there are downfalls in the multiplayer mode, but from what I can gather bungie did that on purpose to minimise cheating or unfair stats building. Even so, its placing artificcial constraints on gamers' options, so I don't think it will be well recieved.
Agozer Posted November 10, 2004 Posted November 10, 2004 What wrong with Red FActyion then? Both games are on my most played games list and they _are_ better than Halo (Red Faction 1 anyway) Two best FPSes on the PS2 ever.
OverlordMondo Posted November 10, 2004 Posted November 10, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.
AntiWinner22 Posted November 10, 2004 Posted November 10, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.
Gryph Posted November 10, 2004 Posted November 10, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> Red Faction was really big when it first came out because of its revolutionary Geo-Mod engine which feature realtime deformable terrain. They could have done so much with that engine but they didn't. There was this one multiplayer map in Red Faction (forgot the name) that was probably the best map I have ever played because you could destroy all the pillars and completely change the map. That engine coupled with the latest physics engine could really do some amazing things but I don't know if we'll ever see the Geo-mod engine or anything like it anytime soon.
OverlordMondo Posted November 10, 2004 Posted November 10, 2004 (edited) What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.<{POST_SNAPBACK}>My point was, that if no one knows that a game is good, then it will never be regarded as such. If you don't advertise your games and no one ever plays them, then what's the point of it being good? The problem with hype, is a lot of people go, "Hey, everyone likes this game so it must really suck." and refuse to play it. Popular games are popular for a reason. Jet Set Radio seemed pretty popular as I recall... Samba de Amigo is another thing I've never heard of, but judging from the nature of the site's members, I'd say it's another hardcore fighter. KOF seems kindof repetitive if they come out with one every year. I can't see it improving any more than a sports series. On top of that, most fighting games involve extremely complex terms and maneuvers. Non hardcore fighters get overwhelmed by them, and prefer to play simple fighters. Like Mortal Kombat, or Budokai, both popular. Edited November 10, 2004 by LordKanti
random guy Posted November 11, 2004 Posted November 11, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.<{POST_SNAPBACK}>My point was, that if no one knows that a game is good, then it will never be regarded as such. If you don't advertise your games and no one ever plays them, then what's the point of it being good? The problem with hype, is a lot of people go, "Hey, everyone likes this game so it must really suck." and refuse to play it. Popular games are popular for a reason. Jet Set Radio seemed pretty popular as I recall... Samba de Amigo is another thing I've never heard of, but judging from the nature of the site's members, I'd say it's another hardcore fighter. KOF seems kindof repetitive if they come out with one every year. I can't see it improving any more than a sports series. On top of that, most fighting games involve extremely complex terms and maneuvers. Non hardcore fighters get overwhelmed by them, and prefer to play simple fighters. Like Mortal Kombat, or Budokai, both popular.<{POST_SNAPBACK}>Well why was it that I've heard of every game mentioned in the recent dialogue, inclusing red faction (of course) and samba de amigo, and yet I'm in a backwater country where only a fraction of the time or money is spent on hyping games?
OverlordMondo Posted November 11, 2004 Posted November 11, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.<{POST_SNAPBACK}>My point was, that if no one knows that a game is good, then it will never be regarded as such. If you don't advertise your games and no one ever plays them, then what's the point of it being good? The problem with hype, is a lot of people go, "Hey, everyone likes this game so it must really suck." and refuse to play it. Popular games are popular for a reason. Jet Set Radio seemed pretty popular as I recall... Samba de Amigo is another thing I've never heard of, but judging from the nature of the site's members, I'd say it's another hardcore fighter. KOF seems kindof repetitive if they come out with one every year. I can't see it improving any more than a sports series. On top of that, most fighting games involve extremely complex terms and maneuvers. Non hardcore fighters get overwhelmed by them, and prefer to play simple fighters. Like Mortal Kombat, or Budokai, both popular.<{POST_SNAPBACK}>Well why was it that I've heard of every game mentioned in the recent dialogue, inclusing red faction (of course) and samba de amigo, and yet I'm in a backwater country where only a fraction of the time or money is spent on hyping games?<{POST_SNAPBACK}>Because you talk with these people more, who talk about these games. I'm assuming. Where'd you hear of them?
random guy Posted November 11, 2004 Posted November 11, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.<{POST_SNAPBACK}>My point was, that if no one knows that a game is good, then it will never be regarded as such. If you don't advertise your games and no one ever plays them, then what's the point of it being good? The problem with hype, is a lot of people go, "Hey, everyone likes this game so it must really suck." and refuse to play it. Popular games are popular for a reason. Jet Set Radio seemed pretty popular as I recall... Samba de Amigo is another thing I've never heard of, but judging from the nature of the site's members, I'd say it's another hardcore fighter. KOF seems kindof repetitive if they come out with one every year. I can't see it improving any more than a sports series. On top of that, most fighting games involve extremely complex terms and maneuvers. Non hardcore fighters get overwhelmed by them, and prefer to play simple fighters. Like Mortal Kombat, or Budokai, both popular.<{POST_SNAPBACK}>Well why was it that I've heard of every game mentioned in the recent dialogue, inclusing red faction (of course) and samba de amigo, and yet I'm in a backwater country where only a fraction of the time or money is spent on hyping games?<{POST_SNAPBACK}>Because you talk with these people more, who talk about these games. I'm assuming. Where'd you hear of them?<{POST_SNAPBACK}>I don't remember these guys talking about any of those games, and if I did it wasn't how I heard of it. And even if it was, that would still count as me finding out about these games through channels other than the "hype" channels. There are lots of ways of finding out about games, and you don't need millions of dollars in advertising to do it. Look at the success of "uplink" for instance, which grew to a massive hit through word of mouth alone.
OverlordMondo Posted November 11, 2004 Posted November 11, 2004 Regardless, I find out about the majority of what I play via magazine advertisements and reviews. I think I may have seen a Red Faction ad once, but Samba de Amigo I've never heard of. Ever.
random guy Posted November 11, 2004 Posted November 11, 2004 I still say that for video games at least (given the net-centric skewed population that plays them) the best advertisement is word of mouth.
Agozer Posted November 11, 2004 Posted November 11, 2004 (edited) I still say that for video games at least (given the net-centric skewed population that plays them) the best advertisement is word of mouth....and you'd be right at that. If it weren't for information passsed between friends and the intarweb, I would only know about the most hyped of games. Edited November 11, 2004 by Agozer
OverlordMondo Posted November 11, 2004 Posted November 11, 2004 I still say that for video games at least (given the net-centric skewed population that plays them) the best advertisement is word of mouth.<{POST_SNAPBACK}>Guess it depends on your community.
Daeval Posted November 11, 2004 Posted November 11, 2004 What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.<{POST_SNAPBACK}>My point was, that if no one knows that a game is good, then it will never be regarded as such. If you don't advertise your games and no one ever plays them, then what's the point of it being good?<{POST_SNAPBACK}> You are confusing "good" with "popular." There are very, very few commercial games that have NO recognition whatsoever. Good, but unpopular/unhyped games become sleeper hits (a la Beyond Good & Evil) or develop "underground" followings (such as KOF). In these ways, they are recognized as good games, just not by the media outlets that make a game popular. If you were to say "I've never heard of this game, so it can't be good." you would essentially be saying "I like only what I am spoonfed by the media." More importantly, you would be missing out on a LOT of good games.
OverlordMondo Posted November 11, 2004 Posted November 11, 2004 (edited) What's wrong with Red Faction is that I've never even heard of it. Are you sure it exists? This is why people "hype" games. If no one knows about it, it doesn't matter if it's good.<{POST_SNAPBACK}> You are setting yourself up for some devastating examples. KOF, Metal Slug, Jet Set Radio, Samba de Amigo, and so on and so forth. Good games don't need to garner hype. It helps their sales, sure, but they are still, none the less, good games. Red Faction II is a damn fine FPS. Damn fine. It would be hard to pick between that and Halo. But, with Halo 2, it is a different story. Everything that made Red Faction better seems that have been implemented and improved in Halo 2. So, Red Faction has no ace in the hole to compete with Halo 2. Anon.<{POST_SNAPBACK}>My point was, that if no one knows that a game is good, then it will never be regarded as such. If you don't advertise your games and no one ever plays them, then what's the point of it being good?<{POST_SNAPBACK}> You are confusing "good" with "popular." There are very, very few commercial games that have NO recognition whatsoever. Good, but unpopular/unhyped games become sleeper hits (a la Beyond Good & Evil) or develop "underground" followings (such as KOF). In these ways, they are recognized as good games, just not by the media outlets that make a game popular. If you were to say "I've never heard of this game, so it can't be good." you would essentially be saying "I like only what I am spoonfed by the media." More importantly, you would be missing out on a LOT of good games.<{POST_SNAPBACK}>See though, I've heard about Beyond Good & Evil. Beyond Good & Evil had ads, it had reviews, it had a lot of things. I hear about it often. From many varied sources. It IS a popular game. If a game is truly good I WILL hear about it. Good games get talked about. Samba de Amiga was never talked about. If it's a really old game, and it was talked about a long time ago, then maybe I just missed it. But good games become popular, almost without fail. I think you may be confusing popularity with Spike popularity. When I say popularity, I refer to popularity among the gaming scene. Not among middle aged men who prefer watching pseudo Rugby to a good game of Space Invaders. Now some games fit a certain niche, becoming "underground". Underground games get dumped there for a reason. Only very specific people enjoy them. You'll hear about nearly every game just by subscribing to a few magazines. The only ways I miss a game that might be good, are1. It's old. as in before I started really paying attention to the scene, or2. It's a PC game. My PC sucks so I don't play them much. PCs also tend to flood me with errors because they don't like me... Thus I pay less attention to PC games.Now Red Faction sounds familiar, so I probobly saw it just as I entered the scene. Samba de Amigo...sounds foreign. Maybe I missed it cause it was never released in Japan/America/Europe. Edited November 11, 2004 by LordKanti
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