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XXLEnigma

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Posts posted by XXLEnigma

  1. I wonder who out of these 2 top big boy game companys will be on top in the next round of system wars, I know ps2 is winning this war compared to the xbox, and I have a feeling it will win the whole darn war but the xbox will gain some fuel, and fan base the second coming, that just me in my opinion. The xbox if it continues buying it's competition out like it has been as of late, mircosoft mite just bye it's way to the top, which would kinda suck, but hey all is fair in love, and war right?

    Also if you noticed I did not add the next Nintendo system here because even though I am almost positive there will be a new Nintendo system hitting the market. I just don't see it as a valid player for the top ranking spot anytime soon. Hopefully now with the new leadership behind the great company it wont lose any of its charm but improve where it can be a front line fighter once again in the system wars.

  2. I still recall when this site, and forum first went up, I could not beleave that it would morph into what it is today, for the newer people who did not get to see what was before, it was good and all dont get me wrong but notting near as good as this. From the software side of the house to the forum side of the site. This site is growing by the minute it seems, and I could just try to picture what the man...GAMECOP has in store for us next, all I CAN SAY IS STICK AROUND FOR SOME HUGE THINGS TO come, no I did not get this from the man himself gamecop it's just one of those gut instincts, and I think the more longer time members here will tell you the same, gamecop keeps pulling rabbits out of his hat when you least expect it, and DONT FORGET THE MAN HAS A TRUE ASSET TO THE EMULATION SCENE LIKE NO OTHER IF YOU ASK ME the one....THE ONLY MAGNIS, that man is a EMULATION SOURCE LIBARY, and how can we forget about ALEXIS, DREAMCAST LOVER, IJTF_Cinder ( HOW COULD YOU NOT MENTION THE FTP GOD :) ), ME!, these are the top names that come to mind. But trust me the rest of the folks that help out with the site or just post knowledge are just that really knowledgeable, so trust them, and your in for a surprise in finding out all your emulation needs.

    This site seems to really have quite a bit of an all star roster when it comes to emualtion scene knowledge so if your either new to the scene or someone a tad less experienced in the more undergroud part of the scene, my friend you are in luck.

    I know this is kinda off topic to this area of the forum but I feel it was a good spot to post this subject, thank you all for your hard work, and patience in helping you all rule :D.

  3. Sounds to me like some retart out there decided to play some VIRUS jokes or something, you should at least try asking here at this site to see if something like this has been heard of, and also everone please be careful, I heard that there a neogeo ragex 10 that is giving out some nasty virus's. As most of you folks know there is no higher version right now then neo rage x 9, and that too is a not an offical version but 10 is just a virus and a sick joke if you ask me. I hear you get it mainly from p2p services like Kazza. So be on the look out, and keep your norton anti virus's hot on the use side. :)

  4. Well I have to be honest I have been working on the new site design now.  And I have had no time to update the software. I promise though it will be done right after the new site design which is soon.

     

    I wish I can give an exact date.

     

    But time is only time which we have to wait for. :D  :)

     

    Outstanding dude, the main good part about waiting for the software is knowing that gamecop is adding the best features and thinking up some added stuff to throw in there. What a cool dude, and just think the man is a real asset to the emulation scene mainly cause he dont charge a darn thing. Thanks you much for the support you give us and the emulation scene your rule dude.

  5. Heres some of the latest video game news from video games.com enjoy folks :)

     

    The graphics company is now shipping the less expensive version of the DirectX 9-ready Radeon 9700 graphics card.

     

    ATI has announced that the Radeon 9500 Pro is shipping to stores, about a month after the graphics card was announced. The card is a revised version of ATI's high-performance Radeon 9700 Pro card. The 9500 Pro maintains the 9700's DirectX 9 features but uses 128-bit memory and runs somewhat slower, at 275MHz for the chip and 540MHz for the memory. The most notable feature is its price: a comparably reasonable $199.

     

     

    The next installment in the GBA racing game series is coming next spring and focuses on racing concept cars.

     

    THQ has announced a new racing game for the Game Boy Advance: GT Advance 3: Pro Concept Racing. The next GT Advance game features more than 90 cars from leading manufacturers and allows players to customize the cars' acceleration, top speeds, and handling before taking them on the 46 street and pro circuit tracks.

    GT Advance 3: Pro Concept Racing is scheduled for the spring of 2003.

     

    Eidos has opened a site intended to walk players through the process of making maps for the recent first-person shooter.

     

    Eidos has announced that an official TimeSplitters 2 mapmaking Web site is now open. The site contains some tutorials for using the mapmaking function that's built into the game and some hints for best using the PlayStation 2, Xbox, and GameCube controllers in the map tools. More reference materials and specific map layouts are promised for the near future. The only way for players to exchange maps is by transferring them with memory cards.

     

     

    EA's anticipated update for the WWII multiplayer game is available now.

     

    Yesterday, EA told us that the 1.2 patch for Battlefield 1942 was in final testing. That patch is now available. The update addresses a variety of gameplay issues, but its main focus is on increasing the game's frame rate and improving the hit detection for handheld weapons. The patch will also include some minor gameplay tweaks and miscellaneous graphical fixes.

    GameSpot Complete members can download the 22MB file from the link below. More information will be available on the official Web site for the game.

     

     

    Titus reveals plans for an Xbox Robocop first-person shooter.

     

    Titus has announced that it has a Robocop game coming for the Xbox next February. A PS2 Robocop game has already been announced and is due out in January. Robocop for the Xbox will have eight large levels (each with multiple objectives), 53 types of enemies, and seven weapons. As Robocop, players must protect the citizens of Delta City from drug dealers, cyborg gangs, and renegade robots and foil the plans of crime lords and corrupt OCP executives.

     

     

    The latest PC sales rankings are out, and Harry Potter is the one new face on the top 10.

     

    NPD has released its latest weekly PC game sales charts. Harry Potter and the Chamber of Secrets is making its debut at number three. A few games have lost ground since last week, namely Combat Flight Simulator 3, which dropped off the chart, and EverQuest: The Planes of Power, which dropped from eighth position to 10th.

    Best-selling PC games for the week of November 10-16, 2002:

     

    Rank / Title / Publisher / Average Price

    1 / The Sims: Unleashed / Electronic Arts / $26

    2 / Age of Mythology / Microsoft / $40

    3 / Harry Potter and the Chamber of Secrets / Electronic Arts / $28

    4 / The Sims Deluxe / Electronic Arts / $42

    5 / RollerCoaster Tycoon 2 / Infogrames / $29

    6 / Backyard Hockey / Infogrames / $19

    7 / Zoo Tycoon: Marine Mania / Microsoft / $31

    8 / Zoo Tycoon / Microsoft / $28

    9 / The Sims: Vacation / Electronic Arts / $29

    10 / EverQuest: The Planes of Power / Sony Online / $29

     

     

    Enjoy, and thanks again videogames.com for the info :D.

  6. A new version of NeutrinoSX, a Open-Source Playstation2 emulator for Windows, has been released today. Here's what's new to v0.04:

     

    GUI:

     

    Stupid Bug in GUI AddText

     

    Speed Up the GUI drawing

     

    New GUI Feature : Style ( change by F4 ): swtich Default - Debug - FullScreen ( In the Window... for the moment )

     

    New GUI Feature : Execute ONE opcode - key F5

     

    CPU:

     

    Rewrite all COP1 ( FPU ) code

     

    Some Fix in CPU Core

     

    Speed Up the Interpreter Core.

     

    Now all opcode are prefetched before execution

    It can make time to open the file but the execution is faster.

     

    Other:

     

    Remove the Bios File. I don't use it for the emulation. Maybe in the future... "

     

    Get it at - http://nsx2.emulation64.com/

  7. ClrMamePro is a tool to check what roms you have/miss for certain systems/emulators, create 0-crc roms and so much more for Windows.

     

    News:

    added: full integrity check for chd files. ClrMamePro tests and decompresses each single chd block and calculates the md5s of the (decompressed) hdimage. This can take some time. You see a 2nd progressbar while scanning and you can skip the test by clicking the progress window's cancel button.

     

    Get it at - http://www.clrmame.com/

  8. "JoshMan" has posted the following over at the NEStron website:

     

     

    Well, it's been awhile since my last update, I figured I should let everyone know what's going on.

    Time has been scarce lately. School is kinda rough especially now right before Thanksgiving Break, and between regular school, homework, and weightlifting, I haven't really had any time to work on either of the "NEStron!" emulators for a while. Neither of them is cancelled. I think I'm going to release a new version of NEStron sometime next week. Mapper 9 and 10 support are still a little flaky, so they won't come the new version, but everything else that I mentioned in the last update will be there.

     

    Super NEStron is currently in the stage that usually kills about 75% of all emulators built - CPU emulation debugging. I can't really say when I will finally be able to find the hidden culprit, considering what little time I actually spending working on it. So for now I'm going to make the development of Super NEStron private. This means that it may be a while before it comes out (if at all).

     

    One more thing - I think I might want to add a "movies" section to this website, so if you have any NES movies that you've created and you want to put them up for others to download, you can send them to me at joshman@emuunlim.com. Please attach a ".zip" file containing the NES movie and a.txt file containing:

     

    The title of the game

    Description of the movie (what you do in it)

    Your name (or handle, such as "JoshMan" or "Mighty Mo", etc.)

    Please enter "NES Movie" as the subject of the E-mail. And please, the movies should be semi-impressive. Don't send me a movie of you "dying really bad."

     

    Well, have a happy Sunday, everyone. :)

     

    - JoshMan

  9. "Xodnizel" has done a post in the FCE Ultra forums explaining why he no longer has the 'desire' to work on FCE Ultra. Here's what he had to say:

     

     

    I'm going to commit the debugger code to cvs added to the Windows port and make a list of all bugs that need to be fixed and add it to the TODO, then officially end work on FCE Ultra. Besides not having very much time for it anymore, I really lost the desire to work on it a month or two ago. The improved sound emulation was sort of my ultimate goal, and now that it's reached...

     

    If anyone wants to be in head of continuing the "project", email me at xodnizel@starmen.net with your qualifications and why you want to continue it(or you could just reply here, which would probably be better).

     

    I'll still work on Festalon(NSF player) for a few weeks, then make a release. If anyone wants to be in charge of it as well, reply here.

     

    Get the info from the offical site itself at - http://fceultra.sourceforge.net/

    Read the thread at - http://forum.starmen.net/cgi-bin/ultimateb...c;f=18;t=000123

  10. A new version of xSNES9x, a X-Box port of SNES emulator Snes9x, has been updated to v1.03 today. The list of changes is as follows:

     

     

    V1.03 properly patched for retail. Should work for everyone now on all bioses.

     

    Fixed crash when attempting to add to favorites with no roms in list.

     

    Fixed some small annoying bugs with the menu code.

     

    Removed an extra call to S9xApplyCheats() which was not required and slowing down the main gameloop

     

    Get it at - http://www.lantus-x.com/xSnes9x/

  11. Oh yes sorry for my awayness had a family emergency to deal /w. back now... on /w the news!

     

    "Andrea Mazzoleni" has updated his command line based ROM Manager, AdvanceSCAN, to v1.3. The list of changes is as follows:

     

     

    Fixed a bug in the advscan utility. When a.zip file was completly

    removed the program was aborting with a "Failed stat" message

    because it was trying to reread the just deleted file.

     

    Added the support for the transparency tRNS chunk at the

    advpng utility.

     

    Improved the garbage detector for zipped roms.

     

    Upgraded at the lastest Advance Library.

     

    Fixes at the docs. [by Filipe Estima]

     

    Minor changes at the autoconf/automake scripts.

     

    Get it at - http://advancemame.sourceforge.net/

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