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Midnight Kid

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Midnight Kid last won the day on October 7

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About Midnight Kid

  • Birthday 03/29/1994

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    Ukraine
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    Rock, volleyball, poker and other card games.

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  1. As far as I know, game configs work exactly on traditional MAME, MAMEUI, ARCADE and, if ROM available in the list, HBMAME. Just move the appropriate folder ("cfg", "autofire", etc.) from one emulator's path to another. The same goes for other INI and CFG settings. I generally keep ARCADE and HBMAME in the same folder. I even merge their ROMs, and everything works fine. Only Knights Of Valour 1: Super Heroes Plus had problems with different file sizes when checksums were the same, but as of a certain release (0.279, it seems), that's in the past.
  2. ‎I've been waiting for this since I first got acquainted with arcade emulators - 2013. Apparently, it's said the truth - when you really expect something, it'll happen sooner or later. And I see already the expected negative voices about that. 😁 ‎Therefore, I have a suggestion - perhaps it makes sense to add a filters for MAME Home Brew and traditional MAME / ARCADE64 ROMs (similar as Available / Unavailable, Originals / Clones, etc.). ‎ ‎Robert, I remember that you were against that, but under such circumstances, now I would like even more to see an additional audit type in ARCADE64 - ROM groups' audit. That's, if the ROM group is incomplete, 'cause some clone or original is missing entirely, the emulator will notify about that.
  3. Hallelujah. I've waited that. 😉
  4. Mostly rock. And so it's different.
  5. Starting from version 194, there are really much hacks. Therefore, there's a need to audit a selected group of merged ROMs in context menu. For example: when a ROM group of game Zero Team is selected for described audit's type, all ROMs of this group (zeroteam; zeroteamcs01; zeroteamss01) must be audited. Is it possible to give that feature at least to HBMAMEUI (and maybe in MAMEUI and ARCADE later)?
  6. This one solves my problem. Great thanks!
  7. OK, then yet one: is there a library for processing 7z-archives? If it's standard 7z.dll, then it needs to be updated, IMHO.
  8. Robert, why are certain 7Z merged roms with sorting (key -qs) defined as corrupted when they have decompressed after launch? The audit reports that all files are correctly collected and packaged. And, there's not such one in 197 build MAME. P. S. I know that I ask for a second time about the same thing, but still I want to get to the truth, why I can't use better compressed archives.
  9. Robert, can you add to MAMEUI and HBMAME two things from ARCADE: GUI and audit methods? 'Cause standard audit is very slow...
  10. Bad message. What about HBMAME, will it still live?
  11. Robert, I have a non-standard question to you. Should we expect to merge another arcade platforms (Final Burn Alpha, Kawaks, etc.) like parts of HBMAME?
  12. Thanks for update
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